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Finish CInGameGuiManager
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@@ -14,7 +14,7 @@ public:
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CTargetingManager(const CStateManager& stateMgr);
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bool CheckLoadComplete();
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void Update(float, const CStateManager& stateMgr);
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void Draw(const CStateManager& stateMgr) const;
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void Draw(const CStateManager& stateMgr, bool hideLockon) const;
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void Touch() const;
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void SetRotation(const zeus::CQuaternion& rot) { x0_rot = rot; }
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};
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