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Finish CInGameGuiManager
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@@ -15,6 +15,11 @@ void CPlayerVisor::Update(float dt, const CStateManager& stateMgr)
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}
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void CPlayerVisor::Draw(const CStateManager& stateMgr, const CTargetingManager* tgtManager) const
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{
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}
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void CPlayerVisor::Touch()
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{
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