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CFrontEndUI work
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@@ -32,6 +32,12 @@ public:
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const TLockedToken<CStringTable>& GetWorldName() const { return x2c_worldName; }
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const TLockedToken<CSaveWorld>& GetSaveWorld() const { return x3c_saveWorld; }
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std::wstring GetFrontEndName() const
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{
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if (!x2c_worldName)
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return {};
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return x2c_worldName->GetString(0);
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}
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};
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class CSaveWorldIntermediate
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@@ -83,6 +89,10 @@ public:
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const std::vector<CGameHintInfo::CGameHint>& GetHints() const { return x0_hints->GetHints(); }
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const std::vector<std::pair<ResId, CSaveWorldMemory>>& GetMemoryWorlds() const { return xc_memoryWorlds; }
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const std::vector<std::pair<ResId, CSaveWorld::EScanCategory>>& GetScanStates() const { return x20_scanStates; }
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bool HasSaveWorldMemory(ResId wldId) const;
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const CSaveWorldMemory& GetSaveWorldMemory(ResId wldId) const;
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CMemoryCardSys();
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bool InitializePump();
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