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CFrontEndUI work
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@@ -9,10 +9,13 @@ namespace urde
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class CGuiTableGroup : public CGuiCompoundWidget
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{
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public:
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struct SomeState
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class CRepeatState
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{
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float x0_ = 0.f;
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float x0_timer = 0.f;
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public:
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bool Update(float dt, bool state);
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};
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enum class TableSelectReturn
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{
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Changed,
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@@ -21,17 +24,34 @@ public:
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};
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private:
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SomeState xb8_;
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SomeState xbc_;
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CRepeatState xb8_decRepeat;
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CRepeatState xbc_incRepeat;
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int xc0_elementCount;
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int xc4_userSelection;
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int xc8_prevUserSelection;
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int xcc_defaultUserSelection;
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bool xd0_selectWraparound;
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bool xd1_ = true;
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bool xd1_vertical = true;
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std::function<void(CGuiTableGroup*)> xd4_doMenuAdvance;
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std::function<void(CGuiTableGroup*)> xec_doMenuCancel;
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std::function<void(CGuiTableGroup*)> x104_doMenuSelChange;
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std::function<void(CGuiTableGroup*, int)> x104_doMenuSelChange;
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bool IsWorkerSelectable(int) const;
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void SelectWorker(int);
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void DeactivateWorker(CGuiWidget* widget);
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void ActivateWorker(CGuiWidget* widget);
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TableSelectReturn DecrementSelectedRow();
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TableSelectReturn IncrementSelectedRow();
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void DoSelectPrevRow();
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void DoSelectNextRow();
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void DoCancel();
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void DoAdvance();
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bool PreDecrement();
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void DoDecrement();
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bool PreIncrement();
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void DoIncrement();
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public:
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CGuiTableGroup(const CGuiWidgetParms& parms, int, int, bool);
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@@ -47,7 +67,7 @@ public:
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xec_doMenuCancel = std::move(cb);
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}
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void SetMenuSelectionChangeCallback(std::function<void(CGuiTableGroup*)>&& cb)
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void SetMenuSelectionChangeCallback(std::function<void(CGuiTableGroup*, int)>&& cb)
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{
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x104_doMenuSelChange = std::move(cb);
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}
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@@ -64,7 +84,7 @@ public:
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}
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}
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void SetD1(bool v) { xd1_ = v; }
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void SetVertical(bool v) { xd1_vertical = v; }
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void SetUserSelection(int sel)
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{
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@@ -72,32 +92,10 @@ public:
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xc4_userSelection = sel;
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}
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TableSelectReturn DecrementSelectedRow()
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{
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xc8_prevUserSelection = xc4_userSelection;
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--xc4_userSelection;
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if (xc4_userSelection < 0)
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{
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xc4_userSelection = xd0_selectWraparound ? xc0_elementCount - 1 : 0;
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return xd0_selectWraparound ? TableSelectReturn::WrappedAround : TableSelectReturn::Unchanged;
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}
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return TableSelectReturn::Changed;
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}
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TableSelectReturn IncrementSelectedRow()
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{
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xc8_prevUserSelection = xc4_userSelection;
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++xc4_userSelection;
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if (xc4_userSelection >= xc0_elementCount)
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{
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xc4_userSelection = xd0_selectWraparound ? 0 : xc0_elementCount - 1;
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return xd0_selectWraparound ? TableSelectReturn::WrappedAround : TableSelectReturn::Unchanged;
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}
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return TableSelectReturn::Changed;
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}
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int GetUserSelection() const { return xc4_userSelection; }
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void ProcessUserInput(const CFinalInput& input);
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static CGuiTableGroup* Create(CGuiFrame* frame, CInputStream& in, bool);
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};
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