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Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe
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@@ -1032,18 +1032,18 @@ CEntity* ScriptLoader::LoadCameraFilterKeyframe(CStateManager& mgr, CInputStream
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return nullptr;
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std::string name = mgr.HashInstanceName(in);
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bool active = in.readBool();
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u32 w1 = in.readUint32Big();
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u32 w2 = in.readUint32Big();
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u32 w3 = in.readUint32Big();
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u32 w4 = in.readUint32Big();
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EFilterType type = EFilterType(in.readUint32Big());
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EFilterShape shape = EFilterShape(in.readUint32Big());
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u32 filterIdx = in.readUint32Big();
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u32 unk = in.readUint32Big();
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zeus::CColor color;
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color.readRGBABig(in);
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float f1 = in.readFloatBig();
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float f2 = in.readFloatBig();
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u32 w5 = in.readUint32Big();
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float timeIn = in.readFloatBig();
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float timeOut = in.readFloatBig();
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ResId txtr = in.readUint32Big();
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return new CScriptCameraFilterKeyframe(mgr.AllocateUniqueId(), name, info, w1, w2, w3, w4, color, f1, f2, w5,
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active);
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return new CScriptCameraFilterKeyframe(mgr.AllocateUniqueId(), name, info, type, shape, filterIdx, unk,
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color, timeIn, timeOut, txtr, active);
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}
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CEntity* ScriptLoader::LoadCameraBlurKeyframe(CStateManager& mgr, CInputStream& in, int propCount,
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@@ -1054,13 +1054,14 @@ CEntity* ScriptLoader::LoadCameraBlurKeyframe(CStateManager& mgr, CInputStream&
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std::string name = mgr.HashInstanceName(in);
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bool active = in.readBool();
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u32 w1 = in.readUint32Big();
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float f1 = in.readFloatBig();
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u32 w2 = in.readUint32Big();
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float f2 = in.readFloatBig();
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float f3 = in.readFloatBig();
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EBlurType type = EBlurType(in.readUint32Big());
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float amount = in.readFloatBig();
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u32 unk = in.readUint32Big();
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float timeIn = in.readFloatBig();
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float timeOut = in.readFloatBig();
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return new CScriptCameraBlurKeyframe(mgr.AllocateUniqueId(), name, info, w1, f1, w2, f2, f3, active);
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return new CScriptCameraBlurKeyframe(mgr.AllocateUniqueId(), name, info, type, amount,
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unk, timeIn, timeOut, active);
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}
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u32 ClassifyVector(const zeus::CVector3f& dir)
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