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Make CLineRenderer supply verts in clip-space
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@@ -52,12 +52,14 @@ private:
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zeus::CVector2f m_firstUV;
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zeus::CColor m_firstColor;
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float m_firstWidth;
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float m_firstW;
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zeus::CVector3f m_lastPos;
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zeus::CVector3f m_lastPos2;
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zeus::CVector2f m_lastUV;
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zeus::CColor m_lastColor;
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float m_lastWidth;
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float m_lastW;
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static rstl::reserved_vector<SDrawVertTex, 1024> g_StaticLineVertsTex;
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static rstl::reserved_vector<SDrawVertNoTex, 1024> g_StaticLineVertsNoTex;
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