diff --git a/README.md b/README.md index 0027d7d73..28fe49596 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ **Official Discord Channel:** https://discord.gg/AMBVFuf -![Metaforce screenshot](assets/urde-screen1.png) +![Metaforce screenshot](assets/metaforce-screen1.png) ### Download Precompiled builds of the command-line extraction utility (`hecl`) with embedded dataspec libraries are available at https://releases.axiodl.com. This will give you intermediate dumps of original formats as *blender* and *yaml* representations. @@ -27,13 +27,15 @@ Everything else is much too experimental to make portable/stable release builds ### Usage (Wii versions) +**IMPORTANT**: Trilogy main menu currently doesn't work, and requires the `--warp 1 0` command line arguments to get in-game. + NFS files dumped from Metroid Prime Trilogy on Wii U VC can be used directly without converting to ISO. * Extract ISO or NFS: `hecl extract [path].[iso/nfs] -o mpt` * `mpt` can be substituted with the directory name of your choice * Repackage game for Metaforce: `cd mpt; hecl package MP1` * The `MP1` parameter is important here. -* Run Metaforce: `metaforce mpt/out` +* Run Metaforce: `metaforce mpt/out --warp 1 0` #### Metaforce options (non-exhaustive) diff --git a/assets/metaforce-screen1.png b/assets/metaforce-screen1.png new file mode 100644 index 000000000..165bf6417 Binary files /dev/null and b/assets/metaforce-screen1.png differ