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Work on CSamusDoll
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@@ -11,6 +11,7 @@ namespace CollisionUtil
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bool LineIntersectsOBBox(const zeus::COBBox&, const zeus::CMRay&, float&);
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u32 RayAABoxIntersection(const zeus::CMRay&, const zeus::CAABox&, const zeus::CVector3f&, float&);
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u32 RaySphereIntersection_Double(const zeus::CSphere&, const zeus::CVector3f&, const zeus::CVector3f&, double&);
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bool RaySphereIntersection(const zeus::CSphere&, const zeus::CVector3f&, const zeus::CVector3f&, float, float&, zeus::CVector3f&);
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}
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}
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#endif // __URDE_COLLISIONUTIL_HPP__
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