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PVS implementations
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@@ -2,24 +2,33 @@
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#define __URDE_CPVSVISSET_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CAABox.hpp"
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#include <memory>
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namespace urde
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{
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class CPVSVisOctree;
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enum class EPVSVisSetState
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{
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EndOfTree,
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NodeFound,
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OutOfBounds
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};
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class CPVSVisSet
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{
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int x0_bitCount;
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int x4_setCount = 0;
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std::vector<unsigned char> x8_bitset;
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EPVSVisSetState x0_state;
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u32 x4_numBits;
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u32 x8_numLights;
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//bool xc_; Used to be part of auto_ptr
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const u8* x10_ptr;
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public:
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CPVSVisSet(int count) : x0_bitCount(count) {}
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CPVSVisSet(int a, std::vector<unsigned char>&& bitset)
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: x0_bitCount(1), x4_setCount(a), x8_bitset(std::move(bitset)) {}
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void Reset(bool);
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bool GetVisible(int);
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void SetVisible(int,bool);
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void SetFromMemory(const unsigned char*);
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void Reset(EPVSVisSetState state);
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EPVSVisSetState GetState() const { return x0_state; }
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EPVSVisSetState GetVisible(u32 idx) const;
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void SetFromMemory(u32 numBits, u32 numLights, const u8* leafPtr);
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void SetTestPoint(const CPVSVisOctree& octree, const zeus::CVector3f&);
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};
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}
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