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DCLN cooking and various bug fixes
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@@ -240,6 +240,10 @@ private:
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boo::IWindow* m_mainWindow = nullptr;
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// Warmup state
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std::vector<SObjectTag> m_warmupTags;
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std::vector<SObjectTag>::iterator m_warmupIt;
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void InitializeSubsystems(const hecl::Runtime::FileStoreManager& storeMgr);
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public:
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@@ -259,6 +263,7 @@ public:
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boo::IWindow* window,
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boo::IAudioVoiceEngine* voiceEngine,
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amuse::IBackendVoiceAllocator& backend);
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void WarmupShaders();
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bool Proc();
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void Draw();
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void Shutdown();
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