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Refactored directory layout for cleaner runtime organization
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@@ -1,20 +0,0 @@
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#ifndef __RETRO_CPLAYERSTATE_HPP__
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#define __RETRO_CPLAYERSTATE_HPP__
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#include "RetroTemplates.hpp"
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#include "CStaticInterference.hpp"
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class CPlayerState : TOneStatic<CPlayerState>
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{
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CStaticInterference m_staticIntf;
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class CPowerUp
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{
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int m_a;
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int m_b;
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public:
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CPowerUp(int a, int b) : m_a(a), m_b(b) {}
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};
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CPowerUp m_powerups[29];
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};
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#endif // __RETRO_CPLAYERSTATE_HPP__
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