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Proper handling for persistently resident resources
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@@ -41,6 +41,7 @@ public:
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FourCC GetWidgetTypeID() const { return FOURCC('IMGP'); }
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static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
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void Reset(ETraversalMode mode);
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void Update(float dt);
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void Draw(const CGuiWidgetDrawParms& params) const;
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bool GetIsFinishedLoadingWidgetSpecific() const;
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