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Proper handling for persistently resident resources
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@@ -124,6 +124,10 @@ void CGuiFrame::SetMaxAspect(float c) {
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CGuiSys::ViewportResizeFrame(this);
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}
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void CGuiFrame::Reset() {
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x10_rootWidget->Reset(ETraversalMode::Children);
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}
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void CGuiFrame::Update(float dt) { xc_headWidget->Update(dt); }
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void CGuiFrame::Draw(const CGuiWidgetDrawParms& parms) const {
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