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Proper handling for persistently resident resources
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@@ -89,6 +89,7 @@ public:
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m_mouseScrollCb = std::move(cb);
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}
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void Reset();
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void Update(float dt);
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void Draw(const CGuiWidgetDrawParms& parms) const;
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CGuiWidget* BestCursorHit(const zeus::CVector2f& point, const CGuiWidgetDrawParms& parms) const;
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