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Proper handling for persistently resident resources

This commit is contained in:
Jack Andersen
2019-03-09 23:37:36 -10:00
parent 2f963b9ce3
commit 52b36795ac
18 changed files with 69 additions and 17 deletions

View File

@@ -123,6 +123,7 @@ CHudDecoInterfaceScan::CHudDecoInterfaceScan(CGuiFrame& selHud) : x14_selHud(sel
zeus::CVector3f sidesPos(x234_sidesPositioner, 0.f, 0.f);
x24c_basewidget_leftside->SetLocalPosition(x24c_basewidget_leftside->RotateO2P(x218_leftsidePosition + sidesPos));
x250_basewidget_rightside->SetLocalPosition(x250_basewidget_rightside->RotateO2P(x224_rightsidePosition - sidesPos));
x234_sidesPositioner = FLT_MAX;
UpdateHudAlpha();
}