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Allow editing amount/capacity separately
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@@ -152,8 +152,6 @@
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#include "Runtime/MP1/World/CThardusRockProjectile.hpp"
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#include "Runtime/MP1/World/CTryclops.hpp"
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#include "Runtime/MP1/World/CWarWasp.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "ImGuiConsole.hpp"
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@@ -265,7 +263,7 @@ void CEntity::ImGuiInspect() {
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ImGui::TableSetupColumn("State", ImGuiTableColumnFlags_WidthFixed, 0, 'stat');
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ImGui::TableSetupColumn("Message", ImGuiTableColumnFlags_WidthFixed, 0, 'msg');
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ImGui::TableSetupColumn("", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed |
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ImGuiTableColumnFlags_NoResize);
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ImGuiTableColumnFlags_NoResize);
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ImGui::TableSetupScrollFreeze(0, 1);
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ImGui::TableHeadersRow();
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for (const auto& item : *m_incomingConnections) {
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