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Implement CFlameWarp

This commit is contained in:
Jack Andersen
2017-09-09 23:04:51 -10:00
parent 149eed4b73
commit 53ec80ce72
8 changed files with 137 additions and 54 deletions

View File

@@ -58,17 +58,6 @@ public:
CParticleListItem(s16 idx)
: x0_partIdx(idx) {}
};
struct CParticle
{
int x0_endFrame = 0;
zeus::CVector3f x4_pos;
zeus::CVector3f x10_prevPos;
zeus::CVector3f x1c_vel;
int x28_startFrame = 0;
float x2c_lineLengthOrSize = 0.f;
float x30_lineWidthOrRota = 0.f;
zeus::CColor x34_color = {0.f, 0.f, 0.f, 1.f};
};
static CParticle* g_currentParticle;
private:
friend class CElementGenShaders;