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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -20,8 +20,6 @@ namespace urde {
CHudRadarInterface::CHudRadarInterface(CGuiFrame& baseHud, CStateManager& stateMgr) {
x0_txtrRadarPaint = g_SimplePool->GetObj("TXTR_RadarPaint");
x3c_24_visibleGame = true;
x3c_25_visibleDebug = true;
x40_BaseWidget_RadarStuff = baseHud.FindWidget("BaseWidget_RadarStuff");
x44_camera = baseHud.GetFrameCamera();
xc_radarStuffXf = x40_BaseWidget_RadarStuff->GetLocalTransform();