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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -85,12 +85,12 @@ private:
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std::vector<zeus::CVector3f> x420_calculatedVerts;
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std::vector<float> x430_fractalMags;
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std::vector<zeus::CVector3f> x440_fractalOffsets;
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bool x450_24_emitting : 1;
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bool x450_25_haveGPSM : 1;
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bool x450_26_haveEPSM : 1;
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bool x450_27_haveSSWH : 1;
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bool x450_28_haveLWD : 1;
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bool x450_29_transformDirty : 1;
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bool x450_24_emitting : 1 = true;
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bool x450_25_haveGPSM : 1 = false;
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bool x450_26_haveEPSM : 1 = false;
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bool x450_27_haveSSWH : 1 = false;
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bool x450_28_haveLWD : 1 = false;
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bool x450_29_transformDirty : 1 = true;
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size_t m_nextLineRenderer = 0;
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std::vector<std::unique_ptr<CLineRenderer>> m_lineRenderers;
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