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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -29,7 +29,7 @@ class CScriptEffect : public CActor {
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bool x110_31_anyVisorVisible : 1;
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bool x111_24_useRateCamDistRange : 1;
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bool x111_25_dieWhenSystemsDone : 1;
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bool x111_26_canRender : 1;
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bool x111_26_canRender : 1 = false;
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float x114_rateInverseCamDist;
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float x118_rateInverseCamDistSq;
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float x11c_rateInverseCamDistRate;
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