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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -25,9 +25,9 @@ class CScriptMazeNode : public CActor {
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s32 x130_ = 0;
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s32 x134_ = 0;
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s32 x138_ = 0;
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bool x13c_24_ : 1;
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bool x13c_25_ : 1;
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bool x13c_26_ : 1;
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bool x13c_24_ : 1 = true;
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bool x13c_25_ : 1 = false;
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bool x13c_26_ : 1 = false;
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public:
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CScriptMazeNode(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, bool, s32, s32, s32,
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