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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -28,16 +28,16 @@ class CScriptSound : public CActor {
float x114_pan;
bool x116_;
float x118_pitch;
bool x11c_24_playRequested : 1;
bool x11c_24_playRequested : 1 = false;
bool x11c_25_looped : 1;
bool x11c_26_nonEmitter : 1;
bool x11c_27_autoStart : 1;
bool x11c_28_occlusionTest : 1;
bool x11c_29_acoustics : 1;
bool x11c_30_worldSfx : 1;
bool x11c_31_selfFree : 1;
bool x11c_31_selfFree : 1 = false;
bool x11d_24_allowDuplicates : 1;
bool x11d_25_processedThisFrame : 1;
bool x11d_25_processedThisFrame : 1 = false;
static float GetOccludedVolumeAmount(const zeus::CVector3f& pos, const CStateManager& mgr);