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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -67,12 +67,12 @@ class CScriptWater : public CScriptTrigger {
std::unique_ptr<u8[]> x2e0_patchIntersects; // 0: all clear, 1: all intersect, 2: partial intersect
int x2e4_computedGridCellCount = 0;
bool x2e8_24_b4 : 1;
bool x2e8_25_morphIn : 1;
bool x2e8_26_morphing : 1;
bool x2e8_25_morphIn : 1 = false;
bool x2e8_26_morphing : 1 = false;
bool x2e8_27_allowRender : 1;
bool x2e8_28_recomputeClipping : 1;
bool x2e8_29_alphaIn : 1;
bool x2e8_30_alphaOut : 1;
bool x2e8_28_recomputeClipping : 1 = true;
bool x2e8_29_alphaIn : 1 = false;
bool x2e8_30_alphaOut : 1 = false;
void SetupGrid(bool recomputeClipping);
void SetupGridClipping(CStateManager& mgr, int computeVerts);