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Lots of CMFGame integration
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@@ -13,4 +13,14 @@ bool CAutoMapper::CheckLoadComplete()
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return false;
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}
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void CAutoMapper::UnmuteAllLoopedSounds()
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{
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}
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void CAutoMapper::OnNewInGameGuiState(EInGameGuiState, const CStateManager&)
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{
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}
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}
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