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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 00:27:42 +00:00

Lots of CMFGame integration

This commit is contained in:
Jack Andersen
2017-02-17 16:19:50 -10:00
parent 98a095d4e8
commit 56328c3e4d
52 changed files with 1017 additions and 84 deletions

View File

@@ -24,13 +24,13 @@ void CMainFlow::AdvanceGameState(CArchitectureQueue& queue)
switch (x14_gameState)
{
case EClientFlowStates::Game:
CMainFlow::SetGameState(EClientFlowStates::GameExit, queue);
SetGameState(EClientFlowStates::GameExit, queue);
break;
case EClientFlowStates::PreFrontEnd:
CMainFlow::SetGameState(EClientFlowStates::FrontEnd, queue);
SetGameState(EClientFlowStates::FrontEnd, queue);
break;
case EClientFlowStates::FrontEnd:
CMainFlow::SetGameState(EClientFlowStates::Game, queue);
SetGameState(EClientFlowStates::Game, queue);
break;
case EClientFlowStates::GameExit:
{
@@ -40,7 +40,7 @@ void CMainFlow::AdvanceGameState(CArchitectureQueue& queue)
main->SetX30(true);
}
case EClientFlowStates::Unspecified:
CMainFlow::SetGameState(EClientFlowStates::PreFrontEnd, queue);
SetGameState(EClientFlowStates::PreFrontEnd, queue);
break;
}
}