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Lots of CMFGame integration
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@@ -61,7 +61,7 @@ class CPlayerGun
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u32 x2fc_ = 0;
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u32 x300_ = 0;
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u32 x304_ = 0;
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u32 x308_ = 3;
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u32 x308_bombCount = 3;
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u32 x30c_ = 0;
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u32 x310_ = 0;
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u32 x314_ = 0;
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@@ -75,14 +75,14 @@ class CPlayerGun
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u32 x334_ = 0;
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u32 x338_ = 0;
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u32 x33c_ = 0;
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float x340_ = 0.f;
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float x340_chargeTime = 0.f;
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float x344_ = 0.f;
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float x348_ = 0.f;
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float x34c_ = 0.f;
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float x350_ = 0.f;
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float x354_;
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float x358_;
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float x35c_ = 0.f;
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float x35c_bombTime = 0.f;
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float x360_ = 0.f;
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float x364_ = 0.f;
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float x368_ = 0.f;
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@@ -200,6 +200,7 @@ public:
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CPlayerGun(TUniqueId id);
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void AsyncLoadSuit(CStateManager& mgr);
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void TouchModel(CStateManager& stateMgr);
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};
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}
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