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Additional work on CAutoMapper; CGameArea model setup
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@@ -71,7 +71,7 @@ struct CTweakAutoMapper : public ITweakAutoMapper
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Value<float> xe4_;
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Value<float> xe8_;
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Value<float> xec_camVerticalOffset;
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DNAColor xf0_;
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DNAColor xf0_miniMapSamusModColor;
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DNAColor xf4_;
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DNAColor xf8_;
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DNAColor xfc_;
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@@ -119,6 +119,7 @@ struct CTweakAutoMapper : public ITweakAutoMapper
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float GetSwitchToFromUniverseTime() const { return xdc_switchToFromUniverseTime; }
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float GetCamPanUnitsPerFrame() const { return xe0_camPanUnitsPerFrame; }
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float GetCamVerticalOffset() const { return xec_camVerticalOffset; }
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const zeus::CColor& GetMiniMapSamusModColor() const { return xf0_miniMapSamusModColor; }
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};
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}
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}
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