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Additional work on CAutoMapper; CGameArea model setup

This commit is contained in:
Jack Andersen
2017-04-18 13:41:01 -10:00
parent 89b6935e1a
commit 56e386088a
23 changed files with 300 additions and 67 deletions

View File

@@ -71,7 +71,7 @@ struct CTweakAutoMapper : public ITweakAutoMapper
Value<float> xe4_;
Value<float> xe8_;
Value<float> xec_camVerticalOffset;
DNAColor xf0_;
DNAColor xf0_miniMapSamusModColor;
DNAColor xf4_;
DNAColor xf8_;
DNAColor xfc_;
@@ -119,6 +119,7 @@ struct CTweakAutoMapper : public ITweakAutoMapper
float GetSwitchToFromUniverseTime() const { return xdc_switchToFromUniverseTime; }
float GetCamPanUnitsPerFrame() const { return xe0_camPanUnitsPerFrame; }
float GetCamVerticalOffset() const { return xec_camVerticalOffset; }
const zeus::CColor& GetMiniMapSamusModColor() const { return xf0_miniMapSamusModColor; }
};
}
}