diff --git a/Runtime/Particle/CElementGen.cpp b/Runtime/Particle/CElementGen.cpp index 652d7a804..c8eb71c47 100644 --- a/Runtime/Particle/CElementGen.cpp +++ b/Runtime/Particle/CElementGen.cpp @@ -1701,7 +1701,7 @@ void CElementGen::RenderParticles() { float theta = particle.x30_lineWidthOrRota * M_PI / 180.f; float sinT = sinf(theta) * size; - float cosT = sinf(theta) * size; + float cosT = cosf(theta) * size; switch (m_shaderClass) { @@ -1836,7 +1836,7 @@ void CElementGen::RenderParticles() { float theta = particle.x30_lineWidthOrRota * M_PI / 180.f; float sinT = sinf(theta) * size; - float cosT = sinf(theta) * size; + float cosT = cosf(theta) * size; for (int i=0 ; i