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More gun implementations, and script objects

This commit is contained in:
2016-12-09 18:35:20 -08:00
parent be40ebc8db
commit 5793c8df87
25 changed files with 459 additions and 26 deletions

View File

@@ -161,6 +161,7 @@ public:
void DelAdditiveAnimation(u32);
void AddAdditiveAnimation(u32, float, bool, bool);
std::shared_ptr<CAnimationManager> GetAnimationManager();
const CCharacterInfo& GetCharacterInfo() const { return xc_charInfo; }
const CCharLayoutInfo& GetCharLayoutInfo() const { return *xcc_layoutData.GetObj(); }
void SetPhase(float);
void Touch(const CSkinnedModel& model, int shaderIdx) const;