mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 09:07:43 +00:00
More gun implementations, and script objects
This commit is contained in:
@@ -6,14 +6,25 @@
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CAnimData;
|
||||
class CStateManager;
|
||||
class CGSFreeLook
|
||||
{
|
||||
friend class CGunController;
|
||||
float x0_ = 0.f;
|
||||
u32 x4_ = -1;
|
||||
s32 x4_ = -1;
|
||||
u32 x8_ = -1;
|
||||
u32 xc_ = 0;
|
||||
u32 x10_ = -1;
|
||||
bool x14_ = false;
|
||||
public:
|
||||
s32 GetSetId() const;
|
||||
void SetLoopState(s32);
|
||||
s32 GetLoopState() const;
|
||||
s32 GetGunId() const;
|
||||
bool Update(CAnimData&, float, CStateManager&);
|
||||
u32 SetAnim(CAnimData&, s32, s32, s32, CStateManager&, float);
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user