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More gun implementations, and script objects
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21
Runtime/World/CScriptPickupGenerator.hpp
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21
Runtime/World/CScriptPickupGenerator.hpp
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#ifndef __URDE_CSCRIPTPICKUPGENERATOR_HPP__
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#define __URDE_CSCRIPTPICKUPGENERATOR_HPP__
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#include "CEntity.hpp"
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#include "zeus/CVector3f.hpp"
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namespace urde
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{
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class CScriptPickupGenerator : public CEntity
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{
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zeus::CVector3f x34_position;
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float x40_frequency;
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float x44_ = 0.f;
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void sub8015E220();
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public:
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CScriptPickupGenerator(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CVector3f&, float, bool);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr);
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};
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}
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#endif // __URDE_CSCRIPTPICKUPGENERATOR_HPP__
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