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Integrate amuse listener and emitter

This commit is contained in:
Jack Andersen
2017-09-18 17:59:50 -10:00
parent 7d125e504a
commit 5797e0c773
4 changed files with 27 additions and 18 deletions

View File

@@ -29,7 +29,7 @@ float CCameraManager::sThirdPersonFOV = 60.f;
CCameraManager::CCameraManager(TUniqueId curCameraId) : x0_curCameraId(curCameraId)
{
CSfxManager::AddListener(CSfxManager::ESfxChannels::Game, zeus::CVector3f::skZero, zeus::CVector3f::skZero,
{1.f, 0.f, 0.f}, {0.f, 0.f, 1.f}, 50.f, 50.f, 1000.f, 1, 0x7f);
{1.f, 0.f, 0.f}, {0.f, 0.f, 1.f}, 50.f, 50.f, 1000.f, 1, 1.f);
sAspect = float(g_Viewport.x8_width / g_Viewport.xc_height);
sFirstPersonFOV = g_tweakGame->GetFirstPersonFOV();
}
@@ -257,7 +257,7 @@ void CCameraManager::UpdateRumble(float, CStateManager&)
void CCameraManager::UpdateListener(CStateManager& mgr)
{
const zeus::CTransform xf = GetCurrentCameraTransform(mgr);
CSfxManager::UpdateListener(xf.origin, zeus::CVector3f::skZero, xf.frontVector(), xf.upVector(), 127);
CSfxManager::UpdateListener(xf.origin, zeus::CVector3f::skZero, xf.frontVector(), xf.upVector(), 1.f);
}
float CCameraManager::CalculateFogDensity(CStateManager& mgr, const CScriptWater* water)