From 57d96dbb17367bd0da29caa4d0f2c02312aa2e14 Mon Sep 17 00:00:00 2001 From: Luke Street Date: Mon, 21 Feb 2022 04:04:16 -0500 Subject: [PATCH] Fully decouple hecl from Metaforce - Added CStringExtras Convert functions (and UTF-compatible versions) - GX header copied into Runtime - SFX headers copied into Runtime/Audio --- CMakeLists.txt | 2 +- NESEmulator/CMakeLists.txt | 4 +- Runtime/Audio/CSfxManager.hpp | 2 +- Runtime/Audio/SFX/Atomic.h | 27 + Runtime/Audio/SFX/BetaBeetle.h | 41 ++ Runtime/Audio/SFX/Bird.h | 16 + Runtime/Audio/SFX/BloodFlower.h | 30 + Runtime/Audio/SFX/Burrower.h | 29 + Runtime/Audio/SFX/ChozoGhost.h | 61 ++ Runtime/Audio/SFX/ChubbWeed.h | 16 + Runtime/Audio/SFX/CineBoots.h | 29 + Runtime/Audio/SFX/CineGeneral.h | 50 ++ Runtime/Audio/SFX/CineGun.h | 23 + Runtime/Audio/SFX/CineMorphball.h | 19 + Runtime/Audio/SFX/CineSuit.h | 34 + Runtime/Audio/SFX/CineVisor.h | 21 + Runtime/Audio/SFX/Crater.h | 39 ++ Runtime/Audio/SFX/Crystallite.h | 19 + Runtime/Audio/SFX/Drones.h | 69 ++ Runtime/Audio/SFX/EliteSpacePirate.h | 63 ++ Runtime/Audio/SFX/FireFlea.h | 22 + Runtime/Audio/SFX/Flaaghra.h | 90 +++ Runtime/Audio/SFX/FlickerBat.h | 21 + Runtime/Audio/SFX/FlyingPirate.h | 68 ++ Runtime/Audio/SFX/FrontEnd.h | 47 ++ Runtime/Audio/SFX/GagantuanBeatle.h | 61 ++ Runtime/Audio/SFX/Gnats.h | 16 + Runtime/Audio/SFX/Gryzbee.h | 21 + Runtime/Audio/SFX/IceCrack.h | 29 + Runtime/Audio/SFX/IceWorld.h | 129 ++++ Runtime/Audio/SFX/InjuredPirates.h | 39 ++ Runtime/Audio/SFX/IntroBoss.h | 51 ++ Runtime/Audio/SFX/IntroWorld.h | 148 +++++ Runtime/Audio/SFX/JellyZap.h | 19 + Runtime/Audio/SFX/LavaWorld.h | 112 ++++ Runtime/Audio/SFX/Magdolite.h | 39 ++ Runtime/Audio/SFX/Metaree.h | 20 + Runtime/Audio/SFX/Metroid.h | 74 +++ Runtime/Audio/SFX/MetroidPrime.h | 90 +++ Runtime/Audio/SFX/MinesWorld.h | 90 +++ Runtime/Audio/SFX/Misc.h | 256 ++++++++ Runtime/Audio/SFX/MiscSamus.h | 268 ++++++++ Runtime/Audio/SFX/OmegaPirate.h | 69 ++ Runtime/Audio/SFX/OverWorld.h | 81 +++ Runtime/Audio/SFX/Parasite.h | 33 + Runtime/Audio/SFX/Phazon.h | 16 + Runtime/Audio/SFX/PhazonGun.h | 11 + Runtime/Audio/SFX/PuddleSpore.h | 36 ++ Runtime/Audio/SFX/PuddleToad.h | 38 ++ Runtime/Audio/SFX/Puffer.h | 16 + Runtime/Audio/SFX/ReactorDoor.h | 22 + Runtime/Audio/SFX/Ridley.h | 69 ++ Runtime/Audio/SFX/Ripper.h | 19 + Runtime/Audio/SFX/RuinsWorld.h | 159 +++++ Runtime/Audio/SFX/SFX.h | 77 +++ Runtime/Audio/SFX/SamusShip.h | 41 ++ Runtime/Audio/SFX/Scarab.h | 17 + Runtime/Audio/SFX/Seedling.h | 29 + Runtime/Audio/SFX/SheeGoth.h | 66 ++ Runtime/Audio/SFX/SnakeWeed.h | 15 + Runtime/Audio/SFX/Sova.h | 28 + Runtime/Audio/SFX/SpacePirate.h | 93 +++ Runtime/Audio/SFX/SpankWeed.h | 54 ++ Runtime/Audio/SFX/Thardus.h | 77 +++ Runtime/Audio/SFX/TheEnd.h | 27 + Runtime/Audio/SFX/Torobyte.h | 28 + Runtime/Audio/SFX/Triclops.h | 30 + Runtime/Audio/SFX/Turret.h | 36 ++ Runtime/Audio/SFX/UI.h | 99 +++ Runtime/Audio/SFX/WarWasp.h | 72 +++ Runtime/Audio/SFX/Weapons.h | 145 +++++ Runtime/Audio/SFX/ZZZ.h | 29 + Runtime/Audio/SFX/Zoomer.h | 31 + Runtime/Audio/SFX/lumigek.h | 15 + Runtime/Audio/SFX/test.h | 13 + Runtime/CDvdFile.hpp | 2 +- Runtime/CGameState.cpp | 15 + Runtime/CGameState.hpp | 67 +- Runtime/CMain.cpp | 19 - Runtime/CMakeLists.txt | 7 +- Runtime/CMemoryCardSysNix.cpp | 77 ++- Runtime/CStringExtras.cpp | 78 ++- Runtime/CStringExtras.hpp | 6 + Runtime/CWorldSaveGameInfo.hpp | 5 +- Runtime/Collision/CAreaOctTree.cpp | 1 - Runtime/Graphics/CBooRenderer.cpp | 4 +- Runtime/Graphics/CGraphics.hpp | 4 +- Runtime/Graphics/CMetroidModelInstance.hpp | 6 +- Runtime/Graphics/CModel.hpp | 43 +- Runtime/Graphics/CModelBoo.cpp | 592 +++++++++--------- Runtime/Graphics/CTextureBoo.cpp | 2 + Runtime/Graphics/GX.hpp | 296 +++++++++ Runtime/Graphics/Shaders/CModelShaders.cpp | 42 +- Runtime/GuiSys/CGuiSys.hpp | 2 - Runtime/GuiSys/CGuiTextSupport.cpp | 5 +- Runtime/ImGuiConsole.cpp | 2 +- Runtime/Input/ControlMapper.cpp | 2 - Runtime/MP1/MP1.cpp | 16 +- Runtime/MP1/World/CDrone.cpp | 2 +- Runtime/MP1/World/CMetaree.hpp | 2 +- Runtime/MP1/World/CMetroidPrimeEssence.cpp | 4 +- Runtime/MP1/World/CMetroidPrimeExo.cpp | 2 - Runtime/MP1/World/CThardus.cpp | 4 +- Runtime/Particle/CDecalDataFactory.cpp | 2 + Runtime/Particle/CParticleDataFactory.cpp | 2 + .../Particle/CParticleElectricDataFactory.cpp | 2 + Runtime/Particle/CParticleSwoosh.hpp | 2 - .../Particle/CParticleSwooshDataFactory.cpp | 2 + .../Particle/CProjectileWeaponDataFactory.cpp | 2 + Runtime/Weapon/CBomb.cpp | 2 +- Runtime/Weapon/CPowerBomb.cpp | 2 +- Runtime/Weapon/CWaveBuster.cpp | 2 +- Runtime/World/CDamageInfo.cpp | 2 - Runtime/World/CGameArea.cpp | 28 +- Runtime/World/CGameArea.hpp | 1 - Runtime/World/CScriptBallTrigger.cpp | 2 - Shaders/shader_CFluidPlaneShader.hpp | 4 +- aurora/lib/gpu.cpp | 2 +- hecl/ApplicationTools.cmake | 122 ++-- imgui/CMakeLists.txt | 2 +- 120 files changed, 4865 insertions(+), 518 deletions(-) create mode 100644 Runtime/Audio/SFX/Atomic.h create mode 100644 Runtime/Audio/SFX/BetaBeetle.h create mode 100644 Runtime/Audio/SFX/Bird.h create mode 100644 Runtime/Audio/SFX/BloodFlower.h create mode 100644 Runtime/Audio/SFX/Burrower.h create mode 100644 Runtime/Audio/SFX/ChozoGhost.h create mode 100644 Runtime/Audio/SFX/ChubbWeed.h create mode 100644 Runtime/Audio/SFX/CineBoots.h create mode 100644 Runtime/Audio/SFX/CineGeneral.h create mode 100644 Runtime/Audio/SFX/CineGun.h create mode 100644 Runtime/Audio/SFX/CineMorphball.h create mode 100644 Runtime/Audio/SFX/CineSuit.h create mode 100644 Runtime/Audio/SFX/CineVisor.h create mode 100644 Runtime/Audio/SFX/Crater.h create mode 100644 Runtime/Audio/SFX/Crystallite.h create mode 100644 Runtime/Audio/SFX/Drones.h create mode 100644 Runtime/Audio/SFX/EliteSpacePirate.h create mode 100644 Runtime/Audio/SFX/FireFlea.h create mode 100644 Runtime/Audio/SFX/Flaaghra.h create mode 100644 Runtime/Audio/SFX/FlickerBat.h create mode 100644 Runtime/Audio/SFX/FlyingPirate.h create mode 100644 Runtime/Audio/SFX/FrontEnd.h create mode 100644 Runtime/Audio/SFX/GagantuanBeatle.h create mode 100644 Runtime/Audio/SFX/Gnats.h create mode 100644 Runtime/Audio/SFX/Gryzbee.h create mode 100644 Runtime/Audio/SFX/IceCrack.h create mode 100644 Runtime/Audio/SFX/IceWorld.h create mode 100644 Runtime/Audio/SFX/InjuredPirates.h create mode 100644 Runtime/Audio/SFX/IntroBoss.h create mode 100644 Runtime/Audio/SFX/IntroWorld.h create mode 100644 Runtime/Audio/SFX/JellyZap.h create mode 100644 Runtime/Audio/SFX/LavaWorld.h create mode 100644 Runtime/Audio/SFX/Magdolite.h create mode 100644 Runtime/Audio/SFX/Metaree.h create mode 100644 Runtime/Audio/SFX/Metroid.h create mode 100644 Runtime/Audio/SFX/MetroidPrime.h create mode 100644 Runtime/Audio/SFX/MinesWorld.h create mode 100644 Runtime/Audio/SFX/Misc.h create mode 100644 Runtime/Audio/SFX/MiscSamus.h create mode 100644 Runtime/Audio/SFX/OmegaPirate.h create mode 100644 Runtime/Audio/SFX/OverWorld.h create mode 100644 Runtime/Audio/SFX/Parasite.h create mode 100644 Runtime/Audio/SFX/Phazon.h create mode 100644 Runtime/Audio/SFX/PhazonGun.h create mode 100644 Runtime/Audio/SFX/PuddleSpore.h create mode 100644 Runtime/Audio/SFX/PuddleToad.h create mode 100644 Runtime/Audio/SFX/Puffer.h create mode 100644 Runtime/Audio/SFX/ReactorDoor.h create mode 100644 Runtime/Audio/SFX/Ridley.h create mode 100644 Runtime/Audio/SFX/Ripper.h create mode 100644 Runtime/Audio/SFX/RuinsWorld.h create mode 100644 Runtime/Audio/SFX/SFX.h create mode 100644 Runtime/Audio/SFX/SamusShip.h create mode 100644 Runtime/Audio/SFX/Scarab.h create mode 100644 Runtime/Audio/SFX/Seedling.h create mode 100644 Runtime/Audio/SFX/SheeGoth.h create mode 100644 Runtime/Audio/SFX/SnakeWeed.h create mode 100644 Runtime/Audio/SFX/Sova.h create mode 100644 Runtime/Audio/SFX/SpacePirate.h create mode 100644 Runtime/Audio/SFX/SpankWeed.h create mode 100644 Runtime/Audio/SFX/Thardus.h create mode 100644 Runtime/Audio/SFX/TheEnd.h create mode 100644 Runtime/Audio/SFX/Torobyte.h create mode 100644 Runtime/Audio/SFX/Triclops.h create mode 100644 Runtime/Audio/SFX/Turret.h create mode 100644 Runtime/Audio/SFX/UI.h create mode 100644 Runtime/Audio/SFX/WarWasp.h create mode 100644 Runtime/Audio/SFX/Weapons.h create mode 100644 Runtime/Audio/SFX/ZZZ.h create mode 100644 Runtime/Audio/SFX/Zoomer.h create mode 100644 Runtime/Audio/SFX/lumigek.h create mode 100644 Runtime/Audio/SFX/test.h create mode 100644 Runtime/Graphics/GX.hpp diff --git a/CMakeLists.txt b/CMakeLists.txt index f5117c7ad..5ff11d76c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -540,7 +540,7 @@ endif() configure_file(${CMAKE_SOURCE_DIR}/version.h.in ${CMAKE_BINARY_DIR}/version.h) # Packaging logic -list(APPEND BINARY_TARGETS metaforce hecl) # visigen +list(APPEND BINARY_TARGETS metaforce) # hecl visigen set(DSYM_ONLY_TARGETS "") if (TARGET crashpad_handler) list(APPEND BINARY_TARGETS crashpad_handler) diff --git a/NESEmulator/CMakeLists.txt b/NESEmulator/CMakeLists.txt index c7e17ef23..7f04a9d94 100644 --- a/NESEmulator/CMakeLists.txt +++ b/NESEmulator/CMakeLists.txt @@ -10,8 +10,8 @@ target_include_directories(NESEmulator PRIVATE ${CMAKE_SOURCE_DIR}/extern PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) target_compile_definitions(NESEmulator PRIVATE COL_32BIT=1 COL_TEX_BSWAP=1) -target_link_libraries(NESEmulator boo hecl-full RuntimeCommon ${HECL_APPLICATION_REPS_TARGETS_LIST}) +target_link_libraries(NESEmulator RuntimeCommon) if (NOT MSVC) target_compile_options(NESEmulator PRIVATE -Wno-implicit-fallthrough -Wno-format -Wno-pointer-compare -Wno-memset-elt-size) -endif () \ No newline at end of file +endif () diff --git a/Runtime/Audio/CSfxManager.hpp b/Runtime/Audio/CSfxManager.hpp index 9c237c302..5da3a371f 100644 --- a/Runtime/Audio/CSfxManager.hpp +++ b/Runtime/Audio/CSfxManager.hpp @@ -5,7 +5,7 @@ #include #include -#include "DNAMP1/SFX/SFX.h" +#include "SFX/SFX.h" #include "Runtime/RetroTypes.hpp" #include "Runtime/Audio/CAudioSys.hpp" diff --git a/Runtime/Audio/SFX/Atomic.h b/Runtime/Audio/SFX/Atomic.h new file mode 100644 index 000000000..055d91c43 --- /dev/null +++ b/Runtime/Audio/SFX/Atomic.h @@ -0,0 +1,27 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Atomic + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPAtomic 1 + +#define SFXelu_a_elec_lp_00 42 +#define SFXat2_b_fly_lp_00 43 +#define SFXatm_b_fly_lp_00 44 +#define SFXatm_b_fly_lp_01 45 +#define SFXatm_a_bombdrp_00 46 +#define SFXsfx002F 47 +#define SFXsfx0030 48 +#define SFXsfx0031 49 +#define SFXsfx0032 50 +#define SFXsfx0033 51 +#define SFXsfx0034 52 +#define SFXsfx0035 53 +#define SFXsfx0036 54 +#define SFXsfx0037 55 +#define SFXsfx0038 56 +#define SFXsfx0039 57 +#define SFXsfx003A 58 +#define SFXsfx003B 59 diff --git a/Runtime/Audio/SFX/BetaBeetle.h b/Runtime/Audio/SFX/BetaBeetle.h new file mode 100644 index 000000000..5bc2728cf --- /dev/null +++ b/Runtime/Audio/SFX/BetaBeetle.h @@ -0,0 +1,41 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: BetaBeetle + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPBetaBeetle 2 + +#define SFXsfx003C 60 +#define SFXsfx003D 61 +#define SFXsfx003E 62 +#define SFXsfx003F 63 +#define SFXsfx0040 64 +#define SFXsfx0041 65 +#define SFXsfx0042 66 +#define SFXsfx0043 67 +#define SFXsfx0044 68 +#define SFXsfx0045 69 +#define SFXsfx0046 70 +#define SFXsfx0047 71 +#define SFXsfx0048 72 +#define SFXsfx0049 73 +#define SFXsfx004A 74 +#define SFXsfx004B 75 +#define SFXsfx004C 76 +#define SFXsfx004D 77 +#define SFXsfx004E 78 +#define SFXsfx004F 79 +#define SFXsfx0050 80 +#define SFXsfx0051 81 +#define SFXsfx0052 82 +#define SFXsfx0053 83 +#define SFXsfx0054 84 +#define SFXsfx0055 85 +#define SFXsfx0056 86 +#define SFXsfx0057 87 +#define SFXsfx0058 88 +#define SFXsfx0059 89 +#define SFXsfx005A 90 +#define SFXsfx005B 91 diff --git a/Runtime/Audio/SFX/Bird.h b/Runtime/Audio/SFX/Bird.h new file mode 100644 index 000000000..c58f7c470 --- /dev/null +++ b/Runtime/Audio/SFX/Bird.h @@ -0,0 +1,16 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Bird + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPBird 3 + +#define SFXsfx005C 92 +#define SFXsfx005D 93 +#define SFXsfx005E 94 +#define SFXsfx005F 95 +#define SFXsfx0060 96 +#define SFXsfx0061 97 +#define SFXsfx0062 98 diff --git a/Runtime/Audio/SFX/BloodFlower.h b/Runtime/Audio/SFX/BloodFlower.h new file mode 100644 index 000000000..3fa8e974c --- /dev/null +++ b/Runtime/Audio/SFX/BloodFlower.h @@ -0,0 +1,30 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: BloodFlower + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPBloodFlower 4 + +#define SFXblf_a_btmspit_00 99 +#define SFXblf_a_bulb_00 100 +#define SFXsfx0065 101 +#define SFXsfx0066 102 +#define SFXsfx0067 103 +#define SFXblf_b_active_00 104 +#define SFXblf_b_active_01 105 +#define SFXsfx006A 106 +#define SFXblf_b_breathe_00 107 +#define SFXsfx006C 108 +#define SFXsfx006D 109 +#define SFXsfx006E 110 +#define SFXsfx006F 111 +#define SFXblf_r_death_00 112 +#define SFXblf_r_death_01 113 +#define SFXblf_r_impact_00 114 +#define SFXfir_x_crispfire6voice_lp_00 115 +#define SFXsfx0074 116 +#define SFXsfx0075 117 +#define SFXsfx0076 118 +#define SFXsfx0077 119 diff --git a/Runtime/Audio/SFX/Burrower.h b/Runtime/Audio/SFX/Burrower.h new file mode 100644 index 000000000..b7cb10005 --- /dev/null +++ b/Runtime/Audio/SFX/Burrower.h @@ -0,0 +1,29 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Burrower + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPBurrower 5 + +#define SFXbur_a_attack_00 120 +#define SFXbur_b_burrow_lp_00 121 +#define SFXbur_b_idle_00 122 +#define SFXbur_b_idle_01 123 +#define SFXbur_b_walk_00 124 +#define SFXbur_b_walk_01 125 +#define SFXbur_b_walk_02 126 +#define SFXbur_r_death_00 127 +#define SFXsfx0080 128 +#define SFXsfx0081 129 +#define SFXsfx0082 130 +#define SFXsfx0083 131 +#define SFXsfx0084 132 +#define SFXsfx0085 133 +#define SFXsfx0086 134 +#define SFXsfx0087 135 +#define SFXsfx0088 136 +#define SFXsfx0089 137 +#define SFXsfx008A 138 +#define SFXsfx008B 139 diff --git a/Runtime/Audio/SFX/ChozoGhost.h b/Runtime/Audio/SFX/ChozoGhost.h new file mode 100644 index 000000000..33bddf359 --- /dev/null +++ b/Runtime/Audio/SFX/ChozoGhost.h @@ -0,0 +1,61 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: ChozoGhost + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPChozoGhost 6 + +#define SFXchg_a_dball_00 140 +#define SFXchg_a_dcharge_00 141 +#define SFXchg_a_dfire_00 142 +#define SFXsfx008F 143 +#define SFXsfx0090 144 +#define SFXsfx0091 145 +#define SFXsfx0092 146 +#define SFXsfx0093 147 +#define SFXsfx0094 148 +#define SFXchg_a_pball_00 149 +#define SFXchg_a_pfire_00 150 +#define SFXsfx0097 151 +#define SFXsfx0098 152 +#define SFXsfx0099 153 +#define SFXsfx009A 154 +#define SFXchg_b_fadein_00 155 +#define SFXsfx009C 156 +#define SFXchg_b_float_00 157 +#define SFXchg_b_growl_00 158 +#define SFXchg_b_jump_00 159 +#define SFXsfx00A0 160 +#define SFXsfx00A1 161 +#define SFXsfx00A2 162 +#define SFXsfx00A3 163 +#define SFXsfx00A4 164 +#define SFXchg_r_death_00 165 +#define SFXchg_r_hit_00 166 +#define SFXchg_a_pcharge_00 167 +#define SFXsfx00A8 168 +#define SFXsfx00A9 169 +#define SFXchg_b_growl_01 170 +#define SFXchg_b_scrape_00 171 +#define SFXchg_r_death_01 172 +#define SFXsfx00AD 173 +#define SFXchg_b_growl_03 174 +#define SFXchg_b_growl_04 175 +#define SFXsfx00B0 176 +#define SFXchg_b_voxalert_00 177 +#define SFXsfx00B2 178 +#define SFXchg_b_warpin_00 179 +#define SFXsfx00B4 180 +#define SFXsfx00B5 181 +#define SFXsfx00B6 182 +#define SFXsfx00B7 183 +#define SFXsfx00B8 184 +#define SFXsfx00B9 185 +#define SFXsfx00BA 186 +#define SFXsfx00BB 187 +#define SFXsfx00BC 188 +#define SFXsfx00BD 189 +#define SFXsfx00BE 190 +#define SFXsfx00BF 191 diff --git a/Runtime/Audio/SFX/ChubbWeed.h b/Runtime/Audio/SFX/ChubbWeed.h new file mode 100644 index 000000000..3f33f7989 --- /dev/null +++ b/Runtime/Audio/SFX/ChubbWeed.h @@ -0,0 +1,16 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: ChubbWeed + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPChubbWeed 7 + +#define SFXchb_r_scream_00 192 +#define SFXchb_r_alert_00_lp 193 +#define SFXsfx00C2 194 +#define SFXsfx00C3 195 +#define SFXsfx00C4 196 +#define SFXsfx00C5 197 +#define SFXsfx00C6 198 diff --git a/Runtime/Audio/SFX/CineBoots.h b/Runtime/Audio/SFX/CineBoots.h new file mode 100644 index 000000000..5109d62ad --- /dev/null +++ b/Runtime/Audio/SFX/CineBoots.h @@ -0,0 +1,29 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: CineBoots + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCineBoots 59 + +#define SFXci7_x_jump_00 2972 +#define SFXsja_c_electric_lp_00 2973 +#define SFXsfx0B9E 2974 +#define SFXsfx0B9F 2975 +#define SFXsfx0BA0 2976 +#define SFXsfx0BA1 2977 +#define SFXsfx0BA2 2978 +#define SFXsfx0BA3 2979 +#define SFXsfx0BA4 2980 +#define SFXsfx0BA5 2981 +#define SFXsfx0BA6 2982 +#define SFXsfx0BA7 2983 +#define SFXsfx0BA8 2984 +#define SFXsfx0BA9 2985 +#define SFXsfx0BAA 2986 +#define SFXsfx0BAB 2987 +#define SFXsfx0BAC 2988 +#define SFXsfx0BAD 2989 +#define SFXsfx0BAE 2990 +#define SFXsfx0BAF 2991 diff --git a/Runtime/Audio/SFX/CineGeneral.h b/Runtime/Audio/SFX/CineGeneral.h new file mode 100644 index 000000000..6edef7c24 --- /dev/null +++ b/Runtime/Audio/SFX/CineGeneral.h @@ -0,0 +1,50 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: CineGeneral + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCineGeneral 60 + +#define SFXsfx0BB0 2992 +#define SFXsfx0BB1 2993 +#define SFXci5_x_mapdown_00 2994 +#define SFXci5_x_mapload_lp_00 2995 +#define SFXci5_x_mapspin_lp_00 2996 +#define SFXci5_x_mapup_00 2997 +#define SFXepr_b_grenup_00 2998 +#define SFXpi2_x_missile_00 2999 +#define SFXpi2_x_healthsm_00 3000 +#define SFXpi2_x_smissile_00 3001 +#define SFXsfx0BBA 3002 +#define SFXsfx0BBB 3003 +#define SFXsfx0BBC 3004 +#define SFXsfx0BBD 3005 +#define SFXci9_x_nrg_lp_00 3006 +#define SFXsfx0BBF 3007 +#define SFXci9_x_insert_00 3008 +#define SFXsfx0BC1 3009 +#define SFXsfx0BC2 3010 +#define SFXsfx0BC3 3011 +#define SFXsfx0BC4 3012 +#define SFXsfx0BC5 3013 +#define SFXsfx0BC6 3014 +#define SFXsfx0BC7 3015 +#define SFXsfx0BC8 3016 +#define SFXsfx0BC9 3017 +#define SFXsfx0BCA 3018 +#define SFXsfx0BCB 3019 +#define SFXsfx0BCC 3020 +#define SFXsfx0BCD 3021 +#define SFXsfx0BCE 3022 +#define SFXsfx0BCF 3023 +#define SFXsfx0BD0 3024 +#define SFXsfx0BD1 3025 +#define SFXsfx0BD2 3026 +#define SFXsfx0BD3 3027 +#define SFXsfx0BD4 3028 +#define SFXsfx0BD5 3029 +#define SFXsfx0BD6 3030 +#define SFXsfx0BD7 3031 +#define SFXsfx0BD8 3032 diff --git a/Runtime/Audio/SFX/CineGun.h b/Runtime/Audio/SFX/CineGun.h new file mode 100644 index 000000000..37e176a80 --- /dev/null +++ b/Runtime/Audio/SFX/CineGun.h @@ -0,0 +1,23 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: CineGun + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCineGun 62 + +#define SFXsfx0BE5 3045 +#define SFXci3_x_clank_00 3046 +#define SFXci4_x_clank_00 3047 +#define SFXsfx0BE8 3048 +#define SFXci3_c_ridiclaw_00 3049 +#define SFXsfx0BEA 3050 +#define SFXsfx0BEB 3051 +#define SFXsfx0BEC 3052 +#define SFXsfx0BED 3053 +#define SFXsfx0BEE 3054 +#define SFXsfx0BEF 3055 +#define SFXsfx0BF0 3056 +#define SFXsfx0BF1 3057 +#define SFXsfx0BF2 3058 diff --git a/Runtime/Audio/SFX/CineMorphball.h b/Runtime/Audio/SFX/CineMorphball.h new file mode 100644 index 000000000..862a9be10 --- /dev/null +++ b/Runtime/Audio/SFX/CineMorphball.h @@ -0,0 +1,19 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: CineMorphball + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCineMorphball 63 + +#define SFXsfx0BF3 3059 +#define SFXsfx0BF4 3060 +#define SFXsfx0BF5 3061 +#define SFXsfx0BF6 3062 +#define SFXsfx0BF7 3063 +#define SFXsfx0BF8 3064 +#define SFXsfx0BF9 3065 +#define SFXsfx0BFA 3066 +#define SFXsfx0BFB 3067 +#define SFXsfx0BFC 3068 diff --git a/Runtime/Audio/SFX/CineSuit.h b/Runtime/Audio/SFX/CineSuit.h new file mode 100644 index 000000000..fda09dc9c --- /dev/null +++ b/Runtime/Audio/SFX/CineSuit.h @@ -0,0 +1,34 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: CineSuit + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCineSuit 64 + +#define SFXci2_x_energy_lp_00 3069 +#define SFXci2_x_energy_lp_01 3070 +#define SFXsfx0BFF 3071 +#define SFXsfx0C00 3072 +#define SFXci2_x_jump_00 3073 +#define SFXsfx0C02 3074 +#define SFXci2_x_lights_lp_00 3075 +#define SFXci2_x_pad_lp_00 3076 +#define SFXsfx0C05 3077 +#define SFXsfx0C06 3078 +#define SFXci3_x_energy_02 3079 +#define SFXsfx0C08 3080 +#define SFXsfx0C09 3081 +#define SFXci3_x_whoosh_00 3082 +#define SFXsfx0C0B 3083 +#define SFXsfx0C0C 3084 +#define SFXsfx0C0D 3085 +#define SFXsfx0C0E 3086 +#define SFXsfx0C0F 3087 +#define SFXsfx0C10 3088 +#define SFXsfx0C11 3089 +#define SFXsfx0C12 3090 +#define SFXsfx0C13 3091 +#define SFXsfx0C14 3092 +#define SFXsfx0C15 3093 diff --git a/Runtime/Audio/SFX/CineVisor.h b/Runtime/Audio/SFX/CineVisor.h new file mode 100644 index 000000000..ad8fe85ac --- /dev/null +++ b/Runtime/Audio/SFX/CineVisor.h @@ -0,0 +1,21 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: CineVisor + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCineVisor 61 + +#define SFXcin_x_visor_00 3033 +#define SFXsfx0BDA 3034 +#define SFXsfx0BDB 3035 +#define SFXsfx0BDC 3036 +#define SFXsfx0BDD 3037 +#define SFXsfx0BDE 3038 +#define SFXsfx0BDF 3039 +#define SFXsfx0BE0 3040 +#define SFXsfx0BE1 3041 +#define SFXsfx0BE2 3042 +#define SFXsfx0BE3 3043 +#define SFXsfx0BE4 3044 diff --git a/Runtime/Audio/SFX/Crater.h b/Runtime/Audio/SFX/Crater.h new file mode 100644 index 000000000..c7d0d97d5 --- /dev/null +++ b/Runtime/Audio/SFX/Crater.h @@ -0,0 +1,39 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Crater + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCrater 44 + +#define SFXsfx0764 1892 +#define SFXsfx0765 1893 +#define SFXsfx0766 1894 +#define SFXsfx0767 1895 +#define SFXsfx0768 1896 +#define SFXsfx0769 1897 +#define SFXsfx076A 1898 +#define SFXsfx076B 1899 +#define SFXsfx076C 1900 +#define SFXsfx076D 1901 +#define SFXsfx076E 1902 +#define SFXsfx076F 1903 +#define SFXsfx0770 1904 +#define SFXsfx0771 1905 +#define SFXsfx0772 1906 +#define SFXsfx0773 1907 +#define SFXsfx0774 1908 +#define SFXsfx0775 1909 +#define SFXsfx0776 1910 +#define SFXsfx0777 1911 +#define SFXsfx0778 1912 +#define SFXsfx0779 1913 +#define SFXsfx077A 1914 +#define SFXsfx077B 1915 +#define SFXsfx077C 1916 +#define SFXsfx077D 1917 +#define SFXsfx077E 1918 +#define SFXsfx077F 1919 +#define SFXsfx0780 1920 +#define SFXsfx0781 1921 diff --git a/Runtime/Audio/SFX/Crystallite.h b/Runtime/Audio/SFX/Crystallite.h new file mode 100644 index 000000000..f142471ce --- /dev/null +++ b/Runtime/Audio/SFX/Crystallite.h @@ -0,0 +1,19 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Crystallite + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPCrystallite 8 + +#define SFXcry_b_idle_00 199 +#define SFXsfx00C8 200 +#define SFXsfx00C9 201 +#define SFXsfx00CA 202 +#define SFXsfx00CB 203 +#define SFXsfx00CC 204 +#define SFXsfx00CD 205 +#define SFXsfx00CE 206 +#define SFXsfx00CF 207 +#define SFXsfx00D0 208 diff --git a/Runtime/Audio/SFX/Drones.h b/Runtime/Audio/SFX/Drones.h new file mode 100644 index 000000000..8f05c4963 --- /dev/null +++ b/Runtime/Audio/SFX/Drones.h @@ -0,0 +1,69 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Drones + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPDrones 9 + +#define SFXepr_a_shockhit_00 209 +#define SFXsfx00D2 210 +#define SFXdrn_b_burst_00 211 +#define SFXsfx00D4 212 +#define SFXsfx00D5 213 +#define SFXsfx00D6 214 +#define SFXsfx00D7 215 +#define SFXdrn_b_patrol_lp_00 216 +#define SFXdrn_b_henshin_00 217 +#define SFXdrn_b_rocket_lp_00 218 +#define SFXdrn_b_rocket_lp_01 219 +#define SFXdrn_b_rocket_lp_02 220 +#define SFXsfx00DD 221 +#define SFXdrn_r_death_00 222 +#define SFXsfx00DF 223 +#define SFXsfx00E0 224 +#define SFXdrn_r_impact_00 225 +#define SFXsfx00E2 226 +#define SFXdrn_a_blast_00 227 +#define SFXsfx00E4 228 +#define SFXdrn_r_death_lp_00 229 +#define SFXsfx00E6 230 +#define SFXdrn_b_alert_00 231 +#define SFXsfx00E8 232 +#define SFXdrn_a_laser_00 233 +#define SFXsfx00EA 234 +#define SFXsfx00EB 235 +#define SFXsfx00EC 236 +#define SFXsfx00ED 237 +#define SFXdrn_r_impact_01 238 +#define SFXsfx00EF 239 +#define SFXdrn_a_blast_01 240 +#define SFXsfx00F1 241 +#define SFXsfx00F2 242 +#define SFXdrn_b_henshin_01 243 +#define SFXdrn_b_talk_00 244 +#define SFXsfx00F5 245 +#define SFXdrn_r_death_lp_01 246 +#define SFXdrn_a_charge_00 247 +#define SFXdrn_b_beep_03 248 +#define SFXsfx00F9 249 +#define SFXdrn_r_empblast_01 250 +#define SFXsfx00FB 251 +#define SFXsfx00FC 252 +#define SFXdrn_b_patrolun_lp_00 253 +#define SFXdrn_a_laserun_00 254 +#define SFXopr_a_shockhit_00 255 +#define SFXsfx0100 256 +#define SFXsfx0101 257 +#define SFXsfx0102 258 +#define SFXsfx0103 259 +#define SFXsfx0104 260 +#define SFXsfx0105 261 +#define SFXsfx0106 262 +#define SFXsfx0107 263 +#define SFXsfx0108 264 +#define SFXsfx0109 265 +#define SFXsfx010A 266 +#define SFXsfx010B 267 +#define SFXsfx010C 268 diff --git a/Runtime/Audio/SFX/EliteSpacePirate.h b/Runtime/Audio/SFX/EliteSpacePirate.h new file mode 100644 index 000000000..41e0e69aa --- /dev/null +++ b/Runtime/Audio/SFX/EliteSpacePirate.h @@ -0,0 +1,63 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: EliteSpacePirate + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPEliteSpacePirate 10 + +#define SFXepr_a_grenade_00 269 +#define SFXsfx010E 270 +#define SFXsfx010F 271 +#define SFXepr_b_hitglass_00 272 +#define SFXepr_a_swoosh_00 273 +#define SFXepr_b_run_00 274 +#define SFXepr_b_run_01 275 +#define SFXepr_a_shokwave_00 276 +#define SFXsfx0115 277 +#define SFXepr_a_attack_00 278 +#define SFXepr_a_attack_01 279 +#define SFXepr_b_land_00 280 +#define SFXepr_b_alert_00 281 +#define SFXepr_b_walk_00 282 +#define SFXepr_b_walk_01 283 +#define SFXepr_b_alert_01 284 +#define SFXepr_b_absorb_lp_00 285 +#define SFXepr_b_idle_00 286 +#define SFXepr_b_idle_01 287 +#define SFXepr_a_hitgrnd_00 288 +#define SFXepr_b_walklite_00 289 +#define SFXepr_b_walklite_01 290 +#define SFXepr_r_pissed_00 291 +#define SFXsfx0124 292 +#define SFXsfx0125 293 +#define SFXepr_a_swoosh_01 294 +#define SFXepr_b_taunt_00 295 +#define SFXopr_a_swoosh_00 296 +#define SFXopr_a_swoosh_01 297 +#define SFXepr_b_blokvox_00 298 +#define SFXsfx012B 299 +#define SFXopr_a_shokwave_00 300 +#define SFXsfx012D 301 +#define SFXopr_b_absorb_lp_00 302 +#define SFXsfx012F 303 +#define SFXsfx0130 304 +#define SFXsfx0131 305 +#define SFXsfx0132 306 +#define SFXsfx0133 307 +#define SFXsfx0134 308 +#define SFXsfx0135 309 +#define SFXsfx0136 310 +#define SFXsfx0137 311 +#define SFXsfx0138 312 +#define SFXsfx0139 313 +#define SFXsfx013A 314 +#define SFXsfx013B 315 +#define SFXsfx013C 316 +#define SFXsfx013D 317 +#define SFXsfx013E 318 +#define SFXsfx013F 319 +#define SFXsfx0140 320 +#define SFXsfx0141 321 +#define SFXsfx0142 322 diff --git a/Runtime/Audio/SFX/FireFlea.h b/Runtime/Audio/SFX/FireFlea.h new file mode 100644 index 000000000..9657afe45 --- /dev/null +++ b/Runtime/Audio/SFX/FireFlea.h @@ -0,0 +1,22 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: FireFlea + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPFireFlea 11 + +#define SFXfif_b_idle_lp_00 323 +#define SFXsfx0144 324 +#define SFXfif_b_light_00 325 +#define SFXfif_r_death_00 326 +#define SFXfif_r_death_01 327 +#define SFXfif_r_explode_00 328 +#define SFXfif_r_impact_00 329 +#define SFXsfx014A 330 +#define SFXsfx014B 331 +#define SFXsfx014C 332 +#define SFXsfx014D 333 +#define SFXsfx014E 334 +#define SFXsfx014F 335 diff --git a/Runtime/Audio/SFX/Flaaghra.h b/Runtime/Audio/SFX/Flaaghra.h new file mode 100644 index 000000000..c7d328a51 --- /dev/null +++ b/Runtime/Audio/SFX/Flaaghra.h @@ -0,0 +1,90 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Flaaghra + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPFlaaghra 52 + +#define SFXfla_a_hitgrnd_00 2600 +#define SFXfla_a_swoosh_00 2601 +#define SFXfla_a_swoosh_01 2602 +#define SFXfla_a_voxattak_00 2603 +#define SFXfla_a_voxattak_01 2604 +#define SFXfla_b_grow_00 2605 +#define SFXfla_b_idle_00 2606 +#define SFXsfx0A2F 2607 +#define SFXfla_b_voxangry_00 2608 +#define SFXfla_b_voxangry_01 2609 +#define SFXfla_r_death_00 2610 +#define SFXfla_r_death_01 2611 +#define SFXfla_r_death_02 2612 +#define SFXsfx0A35 2613 +#define SFXfla_r_faint_01 2614 +#define SFXfla_r_pain_00 2615 +#define SFXsfx0A38 2616 +#define SFXfla_a_shoot_00 2617 +#define SFXfla_a_spit_00 2618 +#define SFXfla_a_spit_01 2619 +#define SFXsfx0A3C 2620 +#define SFXsfx0A3D 2621 +#define SFXfla_a_charge_00 2622 +#define SFXsfx0A3F 2623 +#define SFXsfx0A40 2624 +#define SFXfla_b_idlesm_00 2625 +#define SFXfla_a_chargevox_00 2626 +#define SFXsfx0A43 2627 +#define SFXsfx0A44 2628 +#define SFXsfx0A45 2629 +#define SFXfla_a_shootvox_00 2630 +#define SFXsfx0A47 2631 +#define SFXsfx0A48 2632 +#define SFXsfx0A49 2633 +#define SFXsfx0A4A 2634 +#define SFXsfx0A4B 2635 +#define SFXfla_a_spitvox_00 2636 +#define SFXfla_a_spitvox_01 2637 +#define SFXsfx0A4E 2638 +#define SFXsfx0A4F 2639 +#define SFXsfx0A50 2640 +#define SFXsfx0A51 2641 +#define SFXsfx0A52 2642 +#define SFXfla_a_sporevox_01 2643 +#define SFXfla_a_hitgrnd_01 2644 +#define SFXsfx0A55 2645 +#define SFXfla_r_landgrnd_00 2646 +#define SFXsfx0A57 2647 +#define SFXsfx0A58 2648 +#define SFXfla_b_grow_01 2649 +#define SFXfla_b_rise_lp_00 2650 +#define SFXsfx0A5B 2651 +#define SFXfla_b_dizzy_00 2652 +#define SFXsfx0A5D 2653 +#define SFXsfx0A5E 2654 +#define SFXfla_r_painsh_00 2655 +#define SFXsfx0A60 2656 +#define SFXfla_b_humor_00 2657 +#define SFXfla_r_painbig_00 2658 +#define SFXfla_b_dizzyout_00 2659 +#define SFXfla_b_faintout_00 2660 +#define SFXsfx0A65 2661 +#define SFXfla_b_dizzy_lp_01 2662 +#define SFXsfx0A67 2663 +#define SFXsfx0A68 2664 +#define SFXsfx0A69 2665 +#define SFXsfx0A6A 2666 +#define SFXfla_b_voxshrnk_00 2667 +#define SFXsfx0A6C 2668 +#define SFXsfx0A6D 2669 +#define SFXfla_b_voxshrnk_03 2670 +#define SFXsfx0A6F 2671 +#define SFXsfx0A70 2672 +#define SFXsfx0A71 2673 +#define SFXsfx0A72 2674 +#define SFXsfx0A73 2675 +#define SFXsfx0A74 2676 +#define SFXsfx0A75 2677 +#define SFXsfx0A76 2678 +#define SFXsfx0A77 2679 +#define SFXsfx0A78 2680 diff --git a/Runtime/Audio/SFX/FlickerBat.h b/Runtime/Audio/SFX/FlickerBat.h new file mode 100644 index 000000000..cd0b38c6e --- /dev/null +++ b/Runtime/Audio/SFX/FlickerBat.h @@ -0,0 +1,21 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: FlickerBat + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPFlickerBat 12 + +#define SFXflk_b_flicker_00 336 +#define SFXflk_b_talk_00 337 +#define SFXflk_b_talk_01 338 +#define SFXsfx0153 339 +#define SFXsfx0154 340 +#define SFXflk_r_impact_00 341 +#define SFXsfx0156 342 +#define SFXsfx0157 343 +#define SFXsfx0158 344 +#define SFXsfx0159 345 +#define SFXsfx015A 346 +#define SFXsfx015B 347 diff --git a/Runtime/Audio/SFX/FlyingPirate.h b/Runtime/Audio/SFX/FlyingPirate.h new file mode 100644 index 000000000..183c0f297 --- /dev/null +++ b/Runtime/Audio/SFX/FlyingPirate.h @@ -0,0 +1,68 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: FlyingPirate + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPFlyingPirate 13 + +#define SFXsfx015C 348 +#define SFXfpr_a_chaff_00 349 +#define SFXsfx015E 350 +#define SFXupr_a_mislfire_00 351 +#define SFXsfx0160 352 +#define SFXsfx0161 353 +#define SFXfpr_a_mislfire_00 354 +#define SFXfpr_b_thrust_01 355 +#define SFXsfx0164 356 +#define SFXfpr_b_engine_lp_00 357 +#define SFXfpr_b_engine_lp_01 358 +#define SFXfpr_b_engine_lp_02 359 +#define SFXfpr_b_voxangry_02 360 +#define SFXfpr_b_thrust_00 361 +#define SFXsfx016A 362 +#define SFXfpr_r_die_00 363 +#define SFXfpr_b_intruder_00 364 +#define SFXfpr_b_voxalert_00 365 +#define SFXfpr_a_mislload_00 366 +#define SFXfpr_b_voxangry_00 367 +#define SFXsfx0170 368 +#define SFXfpr_r_impact_00 369 +#define SFXsfx0172 370 +#define SFXsfx0173 371 +#define SFXsfx0174 372 +#define SFXfpr_b_engidle_lp_00 373 +#define SFXsfx0176 374 +#define SFXfpr_b_blastoff_lp_00 375 +#define SFXfpr_b_blastoff_01 376 +#define SFXupr_a_mislload_00 377 +#define SFXupr_b_engidle_lp_00 378 +#define SFXupr_b_engine_lp_00 379 +#define SFXupr_b_engine_lp_01 380 +#define SFXupr_b_engine_lp_02 381 +#define SFXsfx017E 382 +#define SFXsfx017F 383 +#define SFXupr_b_voxalert_00 384 +#define SFXsfx0181 385 +#define SFXupr_b_voxangry_00 386 +#define SFXsfx0183 387 +#define SFXupr_b_voxangry_02 388 +#define SFXupr_r_die_00 389 +#define SFXupr_r_impact_00 390 +#define SFXsfx0187 391 +#define SFXsfx0188 392 +#define SFXsfx0189 393 +#define SFXsfx018A 394 +#define SFXsfx018B 395 +#define SFXsfx018C 396 +#define SFXsfx018D 397 +#define SFXsfx018E 398 +#define SFXsfx018F 399 +#define SFXsfx0190 400 +#define SFXsfx0191 401 +#define SFXsfx0192 402 +#define SFXsfx0193 403 +#define SFXsfx0194 404 +#define SFXsfx0195 405 +#define SFXsfx0196 406 diff --git a/Runtime/Audio/SFX/FrontEnd.h b/Runtime/Audio/SFX/FrontEnd.h new file mode 100644 index 000000000..7aa483660 --- /dev/null +++ b/Runtime/Audio/SFX/FrontEnd.h @@ -0,0 +1,47 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: FrontEnd + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPFrontEnd 38 + +#define SFXfnt_transfore_00L 1090 +#define SFXfnt_advance_R 1091 +#define SFXsfx0444 1092 +#define SFXfnt_selection_change 1093 +#define SFXfnt_back 1094 +#define SFXfnt_enum_change 1095 +#define SFXfnt_advance_L 1096 +#define SFXfnt_transfore_00R 1097 +#define SFXfnt_transfore_01L 1098 +#define SFXfnt_transfore_01R 1099 +#define SFXfnt_transfore_02L 1100 +#define SFXfnt_transfore_02R 1101 +#define SFXfnt_transback_00L 1102 +#define SFXfnt_transback_00R 1103 +#define SFXfnt_transback_01L 1104 +#define SFXfnt_transback_01R 1105 +#define SFXfnt_transback_02L 1106 +#define SFXfnt_transback_02R 1107 +#define SFXfnt_tofusion_L 1108 +#define SFXfnt_tofusion_R 1109 +#define SFXfnt_fromfusion_L 1110 +#define SFXfnt_fromfusion_R 1111 +#define SFXsfx0458 1112 +#define SFXsfx0459 1113 +#define SFXsfx045A 1114 +#define SFXsfx045B 1115 +#define SFXsfx045C 1116 +#define SFXsfx045D 1117 +#define SFXsfx045E 1118 +#define SFXsfx045F 1119 +#define SFXsfx0460 1120 +#define SFXsfx0461 1121 +#define SFXsfx0462 1122 +#define SFXsfx0463 1123 +#define SFXsfx0464 1124 +#define SFXsfx0465 1125 +#define SFXsfx0466 1126 +#define SFXsfx0467 1127 diff --git a/Runtime/Audio/SFX/GagantuanBeatle.h b/Runtime/Audio/SFX/GagantuanBeatle.h new file mode 100644 index 000000000..3c29321d1 --- /dev/null +++ b/Runtime/Audio/SFX/GagantuanBeatle.h @@ -0,0 +1,61 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: GagantuanBeatle + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPGagantuanBeatle 14 + +#define SFXgab_r_hitlight_01 407 +#define SFXga2_b_digexplod_00 408 +#define SFXga2_b_digscream_00 409 +#define SFXga2_b_idle_01 410 +#define SFXga2_b_scrapedirt_00 411 +#define SFXgab_b_walkdirt_02 412 +#define SFXgab_b_rundirt_00 413 +#define SFXgab_b_rundirt_01 414 +#define SFXsfx019F 415 +#define SFXgab_a_attack_00 416 +#define SFXgab_a_attack_01 417 +#define SFXgab_b_idle_03 418 +#define SFXgab_b_digexplod_00 419 +#define SFXfla_b_scrapedirt_00 420 +#define SFXgab_b_idle_02 421 +#define SFXgab_b_idle_00 422 +#define SFXgab_b_idle_01 423 +#define SFXgab_b_walkdirt_00 424 +#define SFXgab_b_walkdirt_01 425 +#define SFXgab_r_collide_00 426 +#define SFXsfx01AB 427 +#define SFXgab_r_death_01 428 +#define SFXgab_r_detect_00 429 +#define SFXgab_r_hitlight_00 430 +#define SFXgab_b_digscream_00 431 +#define SFXgab_b_scrapedirt_00 432 +#define SFXga2_b_dig_lp_00 433 +#define SFXga2_b_rundirt_00 434 +#define SFXgab_b_dig_lp_00 435 +#define SFXga2_b_rundirt_01 436 +#define SFXga2_b_rundirt_02 437 +#define SFXga2_b_walkdirt_00 438 +#define SFXga2_b_walkdirt_01 439 +#define SFXga2_b_walkdirt_02 440 +#define SFXga2_r_collide_00 441 +#define SFXga2_a_attack_00 442 +#define SFXsfx01BB 443 +#define SFXsfx01BC 444 +#define SFXsfx01BD 445 +#define SFXsfx01BE 446 +#define SFXsfx01BF 447 +#define SFXsfx01C0 448 +#define SFXsfx01C1 449 +#define SFXsfx01C2 450 +#define SFXsfx01C3 451 +#define SFXsfx01C4 452 +#define SFXsfx01C5 453 +#define SFXsfx01C6 454 +#define SFXsfx01C7 455 +#define SFXsfx01C8 456 +#define SFXsfx01C9 457 +#define SFXsfx01CA 458 diff --git a/Runtime/Audio/SFX/Gnats.h b/Runtime/Audio/SFX/Gnats.h new file mode 100644 index 000000000..a704da839 --- /dev/null +++ b/Runtime/Audio/SFX/Gnats.h @@ -0,0 +1,16 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Gnats + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPGnats 15 + +#define SFXsfx01CB 459 +#define SFXsfx01CC 460 +#define SFXsfx01CD 461 +#define SFXsfx01CE 462 +#define SFXsfx01CF 463 +#define SFXsfx01D0 464 +#define SFXsfx01D1 465 diff --git a/Runtime/Audio/SFX/Gryzbee.h b/Runtime/Audio/SFX/Gryzbee.h new file mode 100644 index 000000000..f525e1a01 --- /dev/null +++ b/Runtime/Audio/SFX/Gryzbee.h @@ -0,0 +1,21 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Gryzbee + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPGryzbee 16 + +#define SFXgrz_b_idle_00 466 +#define SFXsfx01D3 467 +#define SFXsfx01D4 468 +#define SFXsfx01D5 469 +#define SFXsfx01D6 470 +#define SFXsfx01D7 471 +#define SFXsfx01D8 472 +#define SFXsfx01D9 473 +#define SFXsfx01DA 474 +#define SFXsfx01DB 475 +#define SFXsfx01DC 476 +#define SFXsfx01DD 477 diff --git a/Runtime/Audio/SFX/IceCrack.h b/Runtime/Audio/SFX/IceCrack.h new file mode 100644 index 000000000..8ba2aef58 --- /dev/null +++ b/Runtime/Audio/SFX/IceCrack.h @@ -0,0 +1,29 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: IceCrack + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPIceCrack 67 + +#define SFXsfx0C31 3121 +#define SFXsfx0C32 3122 +#define SFXsfx0C33 3123 +#define SFXsfx0C34 3124 +#define SFXsfx0C35 3125 +#define SFXsfx0C36 3126 +#define SFXcrk_break_subsequent 3127 +#define SFXcrk_break_initial 3128 +#define SFXcrk_break_final 3129 +#define SFXsfx0C3A 3130 +#define SFXsfx0C3B 3131 +#define SFXsfx0C3C 3132 +#define SFXsfx0C3D 3133 +#define SFXsfx0C3E 3134 +#define SFXsfx0C3F 3135 +#define SFXsfx0C40 3136 +#define SFXsfx0C41 3137 +#define SFXsfx0C42 3138 +#define SFXsfx0C43 3139 +#define SFXsfx0C44 3140 diff --git a/Runtime/Audio/SFX/IceWorld.h b/Runtime/Audio/SFX/IceWorld.h new file mode 100644 index 000000000..138ec27c6 --- /dev/null +++ b/Runtime/Audio/SFX/IceWorld.h @@ -0,0 +1,129 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: IceWorld + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPIceWorld 45 + +#define SFXice_x_gateopen_lp_00 1922 +#define SFXice_x_gatestop_00 1923 +#define SFXsfx0784 1924 +#define SFXice_x_towercrk_00 1925 +#define SFXice_ballroll_ice 1926 +#define SFXice_ballroll_snow 1927 +#define SFXsfx0788 1928 +#define SFXice_x_towerlnd_00 1929 +#define SFXsfx078A 1930 +#define SFXice_x_towerlnd_01 1931 +#define SFXice_x_towercrk_01 1932 +#define SFXice_x_towercrk_02 1933 +#define SFXsfx078E 1934 +#define SFXsfx078F 1935 +#define SFXsfx0790 1936 +#define SFXsfx0791 1937 +#define SFXsfx0792 1938 +#define SFXsfx0793 1939 +#define SFXsfx0794 1940 +#define SFXsfx0795 1941 +#define SFXsfx0796 1942 +#define SFXsfx0797 1943 +#define SFXsfx0798 1944 +#define SFXsfx0799 1945 +#define SFXsfx079A 1946 +#define SFXsfx079B 1947 +#define SFXsfx079C 1948 +#define SFXsfx079D 1949 +#define SFXsfx079E 1950 +#define SFXsfx079F 1951 +#define SFXsfx07A0 1952 +#define SFXsfx07A1 1953 +#define SFXsfx07A2 1954 +#define SFXsfx07A3 1955 +#define SFXsfx07A4 1956 +#define SFXsfx07A5 1957 +#define SFXsfx07A6 1958 +#define SFXsfx07A7 1959 +#define SFXsfx07A8 1960 +#define SFXsfx07A9 1961 +#define SFXsfx07AA 1962 +#define SFXsfx07AB 1963 +#define SFXsfx07AC 1964 +#define SFXsfx07AD 1965 +#define SFXsfx07AE 1966 +#define SFXsfx07AF 1967 +#define SFXtha_b_rockup_lp_00 1968 +#define SFXsfx07B1 1969 +#define SFXsfx07B2 1970 +#define SFXice_x_ridflap_00 1971 +#define SFXsfx07B4 1972 +#define SFXsfx07B5 1973 +#define SFXsfx07B6 1974 +#define SFXice_x_pump_00 1975 +#define SFXsfx07B8 1976 +#define SFXsfx07B9 1977 +#define SFXsfx07BA 1978 +#define SFXsfx07BB 1979 +#define SFXsfx07BC 1980 +#define SFXsfx07BD 1981 +#define SFXice_x_piston_00 1982 +#define SFXice_x_piston_lp_00 1983 +#define SFXsfx07C0 1984 +#define SFXsfx07C1 1985 +#define SFXsfx07C2 1986 +#define SFXsfx07C3 1987 +#define SFXsfx07C4 1988 +#define SFXsfx07C5 1989 +#define SFXsfx07C6 1990 +#define SFXsfx07C7 1991 +#define SFXsfx07C8 1992 +#define SFXsfx07C9 1993 +#define SFXtha_b_debris_00 1994 +#define SFXtha_b_debris_01 1995 +#define SFXsfx07CC 1996 +#define SFXsfx07CD 1997 +#define SFXsfx07CE 1998 +#define SFXsfx07CF 1999 +#define SFXsfx07D0 2000 +#define SFXsfx07D1 2001 +#define SFXsfx07D2 2002 +#define SFXsfx07D3 2003 +#define SFXsfx07D4 2004 +#define SFXsfx07D5 2005 +#define SFXsfx07D6 2006 +#define SFXsfx07D7 2007 +#define SFXsfx07D8 2008 +#define SFXsfx07D9 2009 +#define SFXsfx07DA 2010 +#define SFXsfx07DB 2011 +#define SFXsfx07DC 2012 +#define SFXsfx07DD 2013 +#define SFXsfx07DE 2014 +#define SFXsfx07DF 2015 +#define SFXsfx07E0 2016 +#define SFXsfx07E1 2017 +#define SFXsfx07E2 2018 +#define SFXsfx07E3 2019 +#define SFXsfx07E4 2020 +#define SFXsfx07E5 2021 +#define SFXsfx07E6 2022 +#define SFXsfx07E7 2023 +#define SFXsfx07E8 2024 +#define SFXsfx07E9 2025 +#define SFXsfx07EA 2026 +#define SFXsfx07EB 2027 +#define SFXsfx07EC 2028 +#define SFXsfx07ED 2029 +#define SFXsfx07EE 2030 +#define SFXsfx07EF 2031 +#define SFXsfx07F0 2032 +#define SFXsfx07F1 2033 +#define SFXsfx07F2 2034 +#define SFXsfx07F3 2035 +#define SFXsfx07F4 2036 +#define SFXsfx07F5 2037 +#define SFXsfx07F6 2038 +#define SFXsfx07F7 2039 +#define SFXsfx07F8 2040 +#define SFXsfx07F9 2041 diff --git a/Runtime/Audio/SFX/InjuredPirates.h b/Runtime/Audio/SFX/InjuredPirates.h new file mode 100644 index 000000000..3ffa19559 --- /dev/null +++ b/Runtime/Audio/SFX/InjuredPirates.h @@ -0,0 +1,39 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: InjuredPirates + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPInjuredPirates 17 + +#define SFXsfx01DE 478 +#define SFXsfx01DF 479 +#define SFXspr_b_exhale_00 480 +#define SFXsfx01E1 481 +#define SFXspr_b_moan_00 482 +#define SFXsfx01E3 483 +#define SFXsfx01E4 484 +#define SFXsfx01E5 485 +#define SFXsfx01E6 486 +#define SFXsfx01E7 487 +#define SFXsfx01E8 488 +#define SFXsfx01E9 489 +#define SFXsfx01EA 490 +#define SFXsfx01EB 491 +#define SFXsfx01EC 492 +#define SFXsfx01ED 493 +#define SFXsfx01EE 494 +#define SFXsfx01EF 495 +#define SFXsfx01F0 496 +#define SFXsfx01F1 497 +#define SFXsfx01F2 498 +#define SFXsfx01F3 499 +#define SFXsfx01F4 500 +#define SFXsfx01F5 501 +#define SFXsfx01F6 502 +#define SFXsfx01F7 503 +#define SFXsfx01F8 504 +#define SFXsfx01F9 505 +#define SFXsfx01FA 506 +#define SFXsfx01FB 507 diff --git a/Runtime/Audio/SFX/IntroBoss.h b/Runtime/Audio/SFX/IntroBoss.h new file mode 100644 index 000000000..2f52833bd --- /dev/null +++ b/Runtime/Audio/SFX/IntroBoss.h @@ -0,0 +1,51 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: IntroBoss + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPIntroBoss 0 + +#define SFXsfx0000 0 +#define SFXsfx0001 1 +#define SFXsfx0002 2 +#define SFXpaq_a_spit_lp_00 3 +#define SFXpaq_b_squawk_00 4 +#define SFXpaq_b_creak_00 5 +#define SFXpaq_b_creak_01 6 +#define SFXpaq_b_growl_00 7 +#define SFXpaq_b_growl_01 8 +#define SFXpaq_b_land_00 9 +#define SFXpaq_b_roar_00 10 +#define SFXpaq_b_roar_01 11 +#define SFXsfx000C 12 +#define SFXpaq_b_walk_00 13 +#define SFXpaq_b_walk_01 14 +#define SFXpaq_r_impact_00 15 +#define SFXpaq_r_impact_01 16 +#define SFXpaq_r_ldeath_00 17 +#define SFXpaq_r_sdeath_01 18 +#define SFXpaq_b_swish_00 19 +#define SFXsfx0014 20 +#define SFXsfx0015 21 +#define SFXsfx0016 22 +#define SFXpaq_b_land_01 23 +#define SFXpaq_b_run_00 24 +#define SFXpaq_b_run_01 25 +#define SFXsfx001A 26 +#define SFXsfx001B 27 +#define SFXsfx001C 28 +#define SFXsfx001D 29 +#define SFXsfx001E 30 +#define SFXsfx001F 31 +#define SFXsfx0020 32 +#define SFXsfx0021 33 +#define SFXsfx0022 34 +#define SFXsfx0023 35 +#define SFXsfx0024 36 +#define SFXsfx0025 37 +#define SFXsfx0026 38 +#define SFXsfx0027 39 +#define SFXsfx0028 40 +#define SFXsfx0029 41 diff --git a/Runtime/Audio/SFX/IntroWorld.h b/Runtime/Audio/SFX/IntroWorld.h new file mode 100644 index 000000000..02121538d --- /dev/null +++ b/Runtime/Audio/SFX/IntroWorld.h @@ -0,0 +1,148 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: IntroWorld + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPIntroWorld 46 + +#define SFXsfx07FA 2042 +#define SFXsfx07FB 2043 +#define SFXsfx07FC 2044 +#define SFXsfx07FD 2045 +#define SFXsfx07FE 2046 +#define SFXint_c_suitsprk_lp_01 2047 +#define SFXsfx0800 2048 +#define SFXsfx0801 2049 +#define SFXsfx0802 2050 +#define SFXsfx0803 2051 +#define SFXsfx0804 2052 +#define SFXsfx0805 2053 +#define SFXsfx0806 2054 +#define SFXsfx0807 2055 +#define SFXsfx0808 2056 +#define SFXsfx0809 2057 +#define SFXsfx080A 2058 +#define SFXsfx080B 2059 +#define SFXsfx080C 2060 +#define SFXsfx080D 2061 +#define SFXsfx080E 2062 +#define SFXsfx080F 2063 +#define SFXsfx0810 2064 +#define SFXsfx0811 2065 +#define SFXsfx0812 2066 +#define SFXsfx0813 2067 +#define SFXsfx0814 2068 +#define SFXsfx0815 2069 +#define SFXsfx0816 2070 +#define SFXsfx0817 2071 +#define SFXsfx0818 2072 +#define SFXsfx0819 2073 +#define SFXsfx081A 2074 +#define SFXsfx081B 2075 +#define SFXsfx081C 2076 +#define SFXsfx081D 2077 +#define SFXsfx081E 2078 +#define SFXsfx081F 2079 +#define SFXsfx0820 2080 +#define SFXsfx0821 2081 +#define SFXsfx0822 2082 +#define SFXsfx0823 2083 +#define SFXsfx0824 2084 +#define SFXsfx0825 2085 +#define SFXsfx0826 2086 +#define SFXsfx0827 2087 +#define SFXsfx0828 2088 +#define SFXsfx0829 2089 +#define SFXsfx082A 2090 +#define SFXsfx082B 2091 +#define SFXsfx082C 2092 +#define SFXsfx082D 2093 +#define SFXsfx082E 2094 +#define SFXsfx082F 2095 +#define SFXsfx0830 2096 +#define SFXsfx0831 2097 +#define SFXsfx0832 2098 +#define SFXsfx0833 2099 +#define SFXsfx0834 2100 +#define SFXsfx0835 2101 +#define SFXsfx0836 2102 +#define SFXsfx0837 2103 +#define SFXsfx0838 2104 +#define SFXsfx0839 2105 +#define SFXsfx083A 2106 +#define SFXsfx083B 2107 +#define SFXsfx083C 2108 +#define SFXint_x_frtdoor_00 2109 +#define SFXint_x_frtdoor_01 2110 +#define SFXsfx083F 2111 +#define SFXsfx0840 2112 +#define SFXsfx0841 2113 +#define SFXsfx0842 2114 +#define SFXsfx0843 2115 +#define SFXsfx0844 2116 +#define SFXsfx0845 2117 +#define SFXsfx0846 2118 +#define SFXsfx0847 2119 +#define SFXsfx0848 2120 +#define SFXsfx0849 2121 +#define SFXsfx084A 2122 +#define SFXsfx084B 2123 +#define SFXsfx084C 2124 +#define SFXsfx084D 2125 +#define SFXint_c_suitbrst_01 2126 +#define SFXsfx084F 2127 +#define SFXsfx0850 2128 +#define SFXsfx0851 2129 +#define SFXint_c_shipthst_00 2130 +#define SFXsfx0853 2131 +#define SFXsfx0854 2132 +#define SFXsfx0855 2133 +#define SFXsfx0856 2134 +#define SFXsfx0857 2135 +#define SFXsfx0858 2136 +#define SFXsfx0859 2137 +#define SFXsfx085A 2138 +#define SFXsfx085B 2139 +#define SFXsfx085C 2140 +#define SFXsfx085D 2141 +#define SFXsfx085E 2142 +#define SFXsfx085F 2143 +#define SFXsfx0860 2144 +#define SFXsfx0861 2145 +#define SFXsfx0862 2146 +#define SFXsfx0863 2147 +#define SFXsfx0864 2148 +#define SFXsfx0865 2149 +#define SFXsfx0866 2150 +#define SFXsfx0867 2151 +#define SFXsfx0868 2152 +#define SFXsfx0869 2153 +#define SFXsfx086A 2154 +#define SFXsfx086B 2155 +#define SFXsfx086C 2156 +#define SFXsfx086D 2157 +#define SFXsfx086E 2158 +#define SFXsfx086F 2159 +#define SFXsfx0870 2160 +#define SFXint_x_clampstp_00 2161 +#define SFXint_x_clamp_00 2162 +#define SFXint_x_clamp_01 2163 +#define SFXsfx0874 2164 +#define SFXsfx0875 2165 +#define SFXsfx0876 2166 +#define SFXsfx0877 2167 +#define SFXsfx0878 2168 +#define SFXsfx0879 2169 +#define SFXsfx087A 2170 +#define SFXsfx087B 2171 +#define SFXsfx087C 2172 +#define SFXsfx087D 2173 +#define SFXsfx087E 2174 +#define SFXsfx087F 2175 +#define SFXsfx0880 2176 +#define SFXsfx0881 2177 +#define SFXsfx0882 2178 +#define SFXsfx0883 2179 +#define SFXsfx0884 2180 diff --git a/Runtime/Audio/SFX/JellyZap.h b/Runtime/Audio/SFX/JellyZap.h new file mode 100644 index 000000000..7d89c7bec --- /dev/null +++ b/Runtime/Audio/SFX/JellyZap.h @@ -0,0 +1,19 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: JellyZap + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPJellyZap 18 + +#define SFXjzp_a_shock_00 508 +#define SFXjzp_a_suck_lp_00 509 +#define SFXjzp_b_bubbles_00 510 +#define SFXjzp_b_growl_00 511 +#define SFXsfx0200 512 +#define SFXsfx0201 513 +#define SFXsfx0202 514 +#define SFXsfx0203 515 +#define SFXsfx0204 516 +#define SFXsfx0205 517 diff --git a/Runtime/Audio/SFX/LavaWorld.h b/Runtime/Audio/SFX/LavaWorld.h new file mode 100644 index 000000000..c8acf9d9d --- /dev/null +++ b/Runtime/Audio/SFX/LavaWorld.h @@ -0,0 +1,112 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: LavaWorld + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPLavaWorld 47 + +#define SFXsfx0885 2181 +#define SFXsfx0886 2182 +#define SFXlav_wlklava_00 2183 +#define SFXlav_wlklava_01 2184 +#define SFXsfx0889 2185 +#define SFXlav_ballroll_lava 2186 +#define SFXsfx088B 2187 +#define SFXsfx088C 2188 +#define SFXsfx088D 2189 +#define SFXlav_landlava_00 2190 +#define SFXsfx088F 2191 +#define SFXsfx0890 2192 +#define SFXsfx0891 2193 +#define SFXsfx0892 2194 +#define SFXsfx0893 2195 +#define SFXsfx0894 2196 +#define SFXsfx0895 2197 +#define SFXsfx0896 2198 +#define SFXsfx0897 2199 +#define SFXsfx0898 2200 +#define SFXsfx0899 2201 +#define SFXsfx089A 2202 +#define SFXsfx089B 2203 +#define SFXsfx089C 2204 +#define SFXsfx089D 2205 +#define SFXsfx089E 2206 +#define SFXsfx089F 2207 +#define SFXsfx08A0 2208 +#define SFXsfx08A1 2209 +#define SFXsfx08A2 2210 +#define SFXsfx08A3 2211 +#define SFXsfx08A4 2212 +#define SFXsfx08A5 2213 +#define SFXsfx08A6 2214 +#define SFXsfx08A7 2215 +#define SFXlav_x_piston_lp_00 2216 +#define SFXsfx08A9 2217 +#define SFXlav_x_piststop_00 2218 +#define SFXlav_x_piststop_01 2219 +#define SFXsfx08AC 2220 +#define SFXsfx08AD 2221 +#define SFXswp_x_03bridgestop_00 2222 +#define SFXsfx08AF 2223 +#define SFXsfx08B0 2224 +#define SFXsfx08B1 2225 +#define SFXsfx08B2 2226 +#define SFXsfx08B3 2227 +#define SFXsfx08B4 2228 +#define SFXsfx08B5 2229 +#define SFXsfx08B6 2230 +#define SFXsfx08B7 2231 +#define SFXsfx08B8 2232 +#define SFXsfx08B9 2233 +#define SFXsfx08BA 2234 +#define SFXsfx08BB 2235 +#define SFXsfx08BC 2236 +#define SFXsfx08BD 2237 +#define SFXsfx08BE 2238 +#define SFXmag_b_rise_00 2239 +#define SFXsfx08C0 2240 +#define SFXsfx08C1 2241 +#define SFXsfx08C2 2242 +#define SFXsfx08C3 2243 +#define SFXsfx08C4 2244 +#define SFXsfx08C5 2245 +#define SFXsfx08C6 2246 +#define SFXsfx08C7 2247 +#define SFXsfx08C8 2248 +#define SFXsfx08C9 2249 +#define SFXsfx08CA 2250 +#define SFXsfx08CB 2251 +#define SFXsfx08CC 2252 +#define SFXlav_x_gateup_lp_00 2253 +#define SFXsfx08CE 2254 +#define SFXlav_x_refrig_00 2255 +#define SFXlav_x_gatestop_00 2256 +#define SFXsfx08D1 2257 +#define SFXsfx08D2 2258 +#define SFXsfx08D3 2259 +#define SFXsfx08D4 2260 +#define SFXsfx08D5 2261 +#define SFXsfx08D6 2262 +#define SFXlav_landlava_02 2263 +#define SFXsfx08D8 2264 +#define SFXsfx08D9 2265 +#define SFXsfx08DA 2266 +#define SFXsfx08DB 2267 +#define SFXsfx08DC 2268 +#define SFXsfx08DD 2269 +#define SFXsfx08DE 2270 +#define SFXsfx08DF 2271 +#define SFXsfx08E0 2272 +#define SFXsfx08E1 2273 +#define SFXsfx08E2 2274 +#define SFXsfx08E3 2275 +#define SFXsfx08E4 2276 +#define SFXsfx08E5 2277 +#define SFXsfx08E6 2278 +#define SFXsfx08E7 2279 +#define SFXsfx08E8 2280 +#define SFXsfx08E9 2281 +#define SFXsfx08EA 2282 +#define SFXsfx08EB 2283 diff --git a/Runtime/Audio/SFX/Magdolite.h b/Runtime/Audio/SFX/Magdolite.h new file mode 100644 index 000000000..e038dac11 --- /dev/null +++ b/Runtime/Audio/SFX/Magdolite.h @@ -0,0 +1,39 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Magdolite + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPMagdolite 19 + +#define SFXmag_b_alert_00 518 +#define SFXmag_b_idle_00 519 +#define SFXsfx0208 520 +#define SFXmag_r_pain_00 521 +#define SFXmag_a_bite_00 522 +#define SFXmag_r_death_00 523 +#define SFXmag_a_breath_00 524 +#define SFXmag_a_flame_lp_00 525 +#define SFXmag_r_yelp_00 526 +#define SFXsfx020F 527 +#define SFXsfx0210 528 +#define SFXsfx0211 529 +#define SFXsfx0212 530 +#define SFXsfx0213 531 +#define SFXsfx0214 532 +#define SFXsfx0215 533 +#define SFXsfx0216 534 +#define SFXsfx0217 535 +#define SFXsfx0218 536 +#define SFXsfx0219 537 +#define SFXsfx021A 538 +#define SFXsfx021B 539 +#define SFXsfx021C 540 +#define SFXsfx021D 541 +#define SFXsfx021E 542 +#define SFXsfx021F 543 +#define SFXsfx0220 544 +#define SFXsfx0221 545 +#define SFXsfx0222 546 +#define SFXsfx0223 547 diff --git a/Runtime/Audio/SFX/Metaree.h b/Runtime/Audio/SFX/Metaree.h new file mode 100644 index 000000000..96d6964a9 --- /dev/null +++ b/Runtime/Audio/SFX/Metaree.h @@ -0,0 +1,20 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Metaree + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPMetaree 20 + +#define SFXmtr_a_scream_00 548 +#define SFXsfx0225 549 +#define SFXmtr_b_spin_lp_06 550 +#define SFXmtr_b_spin_lp_07 551 +#define SFXsfx0228 552 +#define SFXsfx0229 553 +#define SFXsfx022A 554 +#define SFXsfx022B 555 +#define SFXsfx022C 556 +#define SFXsfx022D 557 +#define SFXsfx022E 558 diff --git a/Runtime/Audio/SFX/Metroid.h b/Runtime/Audio/SFX/Metroid.h new file mode 100644 index 000000000..0810b54f3 --- /dev/null +++ b/Runtime/Audio/SFX/Metroid.h @@ -0,0 +1,74 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Metroid + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPMetroid 21 + +#define SFXsfx022F 559 +#define SFXsfx0230 560 +#define SFXmtd_a_facehug_02 561 +#define SFXmtd_a_swoosh_00 562 +#define SFXmtd_a_swoosh_01 563 +#define SFXmtd_a_thunk_00 564 +#define SFXmtd_b_fadein_00 565 +#define SFXmtd_b_fadeout_00 566 +#define SFXmtd_b_float_lp_00 567 +#define SFXmtd_b_float_lp_01 568 +#define SFXmtd_b_idle_00 569 +#define SFXmtd_b_idle_01 570 +#define SFXsfx023B 571 +#define SFXsfx023C 572 +#define SFXsfx023D 573 +#define SFXsfx023E 574 +#define SFXsfx023F 575 +#define SFXmtd_b_squish_00 576 +#define SFXmtd_b_squish_01 577 +#define SFXsfx0242 578 +#define SFXmtd_b_voxangry_00 579 +#define SFXsfx0244 580 +#define SFXsfx0245 581 +#define SFXmtd_r_impact_00 582 +#define SFXsfx0247 583 +#define SFXsfx0248 584 +#define SFXmt2_a_facehug_02 585 +#define SFXsfx024A 586 +#define SFXsfx024B 587 +#define SFXsfx024C 588 +#define SFXsfx024D 589 +#define SFXmt2_b_float_lp_00 590 +#define SFXmt2_b_float_lp_01 591 +#define SFXsfx0250 592 +#define SFXsfx0251 593 +#define SFXsfx0252 594 +#define SFXmt2_b_idle_02 595 +#define SFXsfx0254 596 +#define SFXsfx0255 597 +#define SFXmt2_b_leech_lp_00 598 +#define SFXsfx0257 599 +#define SFXsfx0258 600 +#define SFXmt2_b_voxangry_00 601 +#define SFXmt2_b_voxangry_01 602 +#define SFXsfx025B 603 +#define SFXmt2_r_impact_00 604 +#define SFXmtd_b_grow_00 605 +#define SFXmtd_b_suck_lp_00 606 +#define SFXmtd_r_death_00 607 +#define SFXmt2_b_float_lp_02 608 +#define SFXsfx0261 609 +#define SFXmtd_b_voxcalm_00 610 +#define SFXsfx0263 611 +#define SFXsfx0264 612 +#define SFXsfx0265 613 +#define SFXsfx0266 614 +#define SFXsfx0267 615 +#define SFXsfx0268 616 +#define SFXsfx0269 617 +#define SFXsfx026A 618 +#define SFXsfx026B 619 +#define SFXsfx026C 620 +#define SFXsfx026D 621 +#define SFXsfx026E 622 +#define SFXsfx026F 623 diff --git a/Runtime/Audio/SFX/MetroidPrime.h b/Runtime/Audio/SFX/MetroidPrime.h new file mode 100644 index 000000000..8542b06d3 --- /dev/null +++ b/Runtime/Audio/SFX/MetroidPrime.h @@ -0,0 +1,90 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: MetroidPrime + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPMetroidPrime 58 + +#define SFXmtb_b_voxtaunt_00 2891 +#define SFXsfx0B4C 2892 +#define SFXmtb_a_claw_00 2893 +#define SFXmtb_a_swoosh 2894 +#define SFXmtb_b_voxattak_00 2895 +#define SFXmtb_b_walk_00 2896 +#define SFXmtb_b_walk_01 2897 +#define SFXmtb_b_walk_02 2898 +#define SFXmtb_b_voxidle_00 2899 +#define SFXsfx0B54 2900 +#define SFXmtb_r_painbig_00 2901 +#define SFXmtb_r_painsm_00 2902 +#define SFXmtb_b_voxattak_01 2903 +#define SFXmtb_a_icewave_lp_00 2904 +#define SFXsfx0B59 2905 +#define SFXsfx0B5A 2906 +#define SFXmtb_b_voxangry_00 2907 +#define SFXmtb_b_voxangry_01 2908 +#define SFXmtb_a_flame_lp_00 2909 +#define SFXmtb_a_mirv_00 2910 +#define SFXsfx0B5F 2911 +#define SFXsfx0B60 2912 +#define SFXmth_b_dash_00 2913 +#define SFXmth_c_painbig_00 2914 +#define SFXmth_b_voxcall_00 2915 +#define SFXmth_b_voxidle_00 2916 +#define SFXmth_b_voxidle_01 2917 +#define SFXmth_b_voxtaunt_00 2918 +#define SFXsfx0B67 2919 +#define SFXmtb_a_hitwall_00 2920 +#define SFXmth_c_painsm_00 2921 +#define SFXsfx0B6A 2922 +#define SFXsfx0B6B 2923 +#define SFXmtb_a_flameup_lp_00 2924 +#define SFXsfx0B6D 2925 +#define SFXsfx0B6E 2926 +#define SFXsfx0B6F 2927 +#define SFXsfx0B70 2928 +#define SFXsfx0B71 2929 +#define SFXmth_b_emerge_00 2930 +#define SFXsfx0B73 2931 +#define SFXmth_b_voxattak_01 2932 +#define SFXsfx0B75 2933 +#define SFXmth_b_float_lp_00 2934 +#define SFXsfx0B77 2935 +#define SFXmth_a_blast_lp_00 2936 +#define SFXsfx0B79 2937 +#define SFXsfx0B7A 2938 +#define SFXsfx0B7B 2939 +#define SFXmth_a_blasthit_00 2940 +#define SFXsfx0B7D 2941 +#define SFXsfx0B7E 2942 +#define SFXmtb_c_cinemove_00 2943 +#define SFXsfx0B80 2944 +#define SFXmtb_c_land_00 2945 +#define SFXmtb_c_wakeup_00 2946 +#define SFXsfx0B83 2947 +#define SFXsfx0B84 2948 +#define SFXsfx0B85 2949 +#define SFXsfx0B86 2950 +#define SFXsfx0B87 2951 +#define SFXmtb_a_tractor_lp_00 2952 +#define SFXmth_a_swing_00 2953 +#define SFXsfx0B8A 2954 +#define SFXsfx0B8B 2955 +#define SFXsfx0B8C 2956 +#define SFXsfx0B8D 2957 +#define SFXsfx0B8E 2958 +#define SFXmtb_b_land_00 2959 +#define SFXmth_c_blur_00 2960 +#define SFXsfx0B91 2961 +#define SFXsfx0B92 2962 +#define SFXsfx0B93 2963 +#define SFXsfx0B94 2964 +#define SFXsfx0B95 2965 +#define SFXsfx0B96 2966 +#define SFXmtb_a_nrgchg_00 2967 +#define SFXsfx0B98 2968 +#define SFXmtb_a_nrgfire_lp_00 2969 +#define SFXsfx0B9A 2970 +#define SFXsfx0B9B 2971 diff --git a/Runtime/Audio/SFX/MinesWorld.h b/Runtime/Audio/SFX/MinesWorld.h new file mode 100644 index 000000000..d10721cc0 --- /dev/null +++ b/Runtime/Audio/SFX/MinesWorld.h @@ -0,0 +1,90 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: MinesWorld + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPMinesWorld 48 + +#define SFXsfx08EC 2284 +#define SFXsfx08ED 2285 +#define SFXsfx08EE 2286 +#define SFXsfx08EF 2287 +#define SFXsfx08F0 2288 +#define SFXsfx08F1 2289 +#define SFXmin_x_cranestop_00 2290 +#define SFXsfx08F3 2291 +#define SFXmin_x_piston_00 2292 +#define SFXsfx08F5 2293 +#define SFXsfx08F6 2294 +#define SFXsfx08F7 2295 +#define SFXsfx08F8 2296 +#define SFXmin_x_crane_lp_00 2297 +#define SFXsfx08FA 2298 +#define SFXsfx08FB 2299 +#define SFXsfx08FC 2300 +#define SFXsfx08FD 2301 +#define SFXsfx08FE 2302 +#define SFXsfx08FF 2303 +#define SFXsfx0900 2304 +#define SFXsfx0901 2305 +#define SFXsfx0902 2306 +#define SFXopr_c_land_00 2307 +#define SFXsfx0904 2308 +#define SFXsfx0905 2309 +#define SFXsfx0906 2310 +#define SFXsfx0907 2311 +#define SFXsfx0908 2312 +#define SFXmin_x_gears_lp_01 2313 +#define SFXsfx090A 2314 +#define SFXsfx090B 2315 +#define SFXsfx090C 2316 +#define SFXsfx090D 2317 +#define SFXsfx090E 2318 +#define SFXsfx090F 2319 +#define SFXsfx0910 2320 +#define SFXsfx0911 2321 +#define SFXsfx0912 2322 +#define SFXsfx0913 2323 +#define SFXsfx0914 2324 +#define SFXsfx0915 2325 +#define SFXsfx0916 2326 +#define SFXmin_x_turbine_lp_00 2327 +#define SFXsfx0918 2328 +#define SFXsfx0919 2329 +#define SFXsfx091A 2330 +#define SFXsfx091B 2331 +#define SFXsfx091C 2332 +#define SFXsfx091D 2333 +#define SFXsfx091E 2334 +#define SFXsfx091F 2335 +#define SFXsfx0920 2336 +#define SFXsfx0921 2337 +#define SFXsfx0922 2338 +#define SFXsfx0923 2339 +#define SFXsfx0924 2340 +#define SFXsfx0925 2341 +#define SFXsfx0926 2342 +#define SFXsfx0927 2343 +#define SFXsfx0928 2344 +#define SFXsfx0929 2345 +#define SFXsfx092A 2346 +#define SFXsfx092B 2347 +#define SFXsfx092C 2348 +#define SFXsfx092D 2349 +#define SFXsfx092E 2350 +#define SFXsfx092F 2351 +#define SFXsfx0930 2352 +#define SFXsfx0931 2353 +#define SFXsfx0932 2354 +#define SFXsfx0933 2355 +#define SFXsfx0934 2356 +#define SFXsfx0935 2357 +#define SFXsfx0936 2358 +#define SFXsfx0937 2359 +#define SFXsfx0938 2360 +#define SFXsfx0939 2361 +#define SFXsfx093A 2362 +#define SFXsfx093B 2363 +#define SFXsfx093C 2364 diff --git a/Runtime/Audio/SFX/Misc.h b/Runtime/Audio/SFX/Misc.h new file mode 100644 index 000000000..eb07c5fa8 --- /dev/null +++ b/Runtime/Audio/SFX/Misc.h @@ -0,0 +1,256 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Misc + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPMisc 39 + +#define SFXdor_x_close_00 1128 +#define SFXdor_x_open_00 1129 +#define SFXsfx046A 1130 +#define SFXpik_x_idle_00 1131 +#define SFXsfx046C 1132 +#define SFXamb_x_rumble_lp_00 1133 +#define SFXsfx046E 1134 +#define SFXpik_x_morphamb_lp_00 1135 +#define SFXpik_x_powerup_00 1136 +#define SFXsfx0471 1137 +#define SFXsfx0472 1138 +#define SFXsfx0473 1139 +#define SFXsfx0474 1140 +#define SFXamb_x_splash_02 1141 +#define SFXsfx0476 1142 +#define SFXsfx0477 1143 +#define SFXsfx0478 1144 +#define SFXsfx0479 1145 +#define SFXsfx047A 1146 +#define SFXpik_x_elevamb_lp_00 1147 +#define SFXsfx047C 1148 +#define SFXeff_x_largeburndeath_lp_00 1149 +#define SFXeff_x_smallburndeath_lp_00 1150 +#define SFXeff_x_fire_lp_00 1151 +#define SFXsfx0480 1152 +#define SFXsfx0481 1153 +#define SFXci2_x_eletric_00 1154 +#define SFXci3_x_electric_lp_00 1155 +#define SFXmac_x_fire_lp_00 1156 +#define SFXsfx0485 1157 +#define SFXci4_x_electric_lp_00 1158 +#define SFXsfx0487 1159 +#define SFXsfx0488 1160 +#define SFXsfx0489 1161 +#define SFXsfx048A 1162 +#define SFXsfx048B 1163 +#define SFXdrn_b_smoke_lp_00 1164 +#define SFXga2_r_explode_00 1165 +#define SFXsfx048E 1166 +#define SFXsfx048F 1167 +#define SFXsfx0490 1168 +#define SFXsfx0491 1169 +#define SFXmag_r_explode_00 1170 +#define SFXsfx0493 1171 +#define SFXsfx0494 1172 +#define SFXsfx0495 1173 +#define SFXsfx0496 1174 +#define SFXsfx0497 1175 +#define SFXeff_x_icebrk_00 1176 +#define SFXeff_x_icebrk_01 1177 +#define SFXsfx049A 1178 +#define SFXsfx049B 1179 +#define SFXsfx049C 1180 +#define SFXsfx049D 1181 +#define SFXsfx049E 1182 +#define SFXsfx049F 1183 +#define SFXsfx04A0 1184 +#define SFXsfx04A1 1185 +#define SFXmac_x_fireup_00 1186 +#define SFXsfx04A3 1187 +#define SFXsfx04A4 1188 +#define SFXsfx04A5 1189 +#define SFXsfx04A6 1190 +#define SFXsfx04A7 1191 +#define SFXsfx04A8 1192 +#define SFXsfx04A9 1193 +#define SFXsfx04AA 1194 +#define SFXsfx04AB 1195 +#define SFXsfx04AC 1196 +#define SFXeff_x_electro_lp_00 1197 +#define SFXeff_x_electro_lp_01 1198 +#define SFXsfx04AF 1199 +#define SFXsfx04B0 1200 +#define SFXsfx04B1 1201 +#define SFXsfx04B2 1202 +#define SFXsfx04B3 1203 +#define SFXsfx04B4 1204 +#define SFXsfx04B5 1205 +#define SFXsfx04B6 1206 +#define SFXsfx04B7 1207 +#define SFXsfx04B8 1208 +#define SFXsfx04B9 1209 +#define SFXsfx04BA 1210 +#define SFXsfx04BB 1211 +#define SFXsfx04BC 1212 +#define SFXsfx04BD 1213 +#define SFXsfx04BE 1214 +#define SFXsfx04BF 1215 +#define SFXsfx04C0 1216 +#define SFXsfx04C1 1217 +#define SFXsfx04C2 1218 +#define SFXocu_b_gas_lp_00 1219 +#define SFXsfx04C4 1220 +#define SFXsfx04C5 1221 +#define SFXsfx04C6 1222 +#define SFXtha_a_electric_00 1223 +#define SFXsfx04C8 1224 +#define SFXdrn_r_empelec_00 1225 +#define SFXeff_x_frozen_00 1226 +#define SFXeff_x_frozen_01 1227 +#define SFXsfx04CC 1228 +#define SFXsfx04CD 1229 +#define SFXsfx04CE 1230 +#define SFXsfx04CF 1231 +#define SFXsfx04D0 1232 +#define SFXsfx04D1 1233 +#define SFXepr_b_elec_lp_00 1234 +#define SFXsfx04D3 1235 +#define SFXsfx04D4 1236 +#define SFXsfx04D5 1237 +#define SFXsfx04D6 1238 +#define SFXsfx04D7 1239 +#define SFXamb_x_gatestop_00 1240 +#define SFXsfx04D9 1241 +#define SFXsfx04DA 1242 +#define SFXsfx04DB 1243 +#define SFXsfx04DC 1244 +#define SFXsfx04DD 1245 +#define SFXsfx04DE 1246 +#define SFXsfx04DF 1247 +#define SFXsfx04E0 1248 +#define SFXsfx04E1 1249 +#define SFXsfx04E2 1250 +#define SFXsfx04E3 1251 +#define SFXsfx04E4 1252 +#define SFXsfx04E5 1253 +#define SFXsfx04E6 1254 +#define SFXsfx04E7 1255 +#define SFXsfx04E8 1256 +#define SFXsfx04E9 1257 +#define SFXsfx04EA 1258 +#define SFXsfx04EB 1259 +#define SFXsfx04EC 1260 +#define SFXsfx04ED 1261 +#define SFXsfx04EE 1262 +#define SFXsfx04EF 1263 +#define SFXsfx04F0 1264 +#define SFXsfx04F1 1265 +#define SFXsfx04F2 1266 +#define SFXsfx04F3 1267 +#define SFXsfx04F4 1268 +#define SFXamb_x_gateup_00 1269 +#define SFXsfx04F6 1270 +#define SFXsfx04F7 1271 +#define SFXsfx04F8 1272 +#define SFXsfx04F9 1273 +#define SFXsfx04FA 1274 +#define SFXrid_r_explode_00 1275 +#define SFXsfx04FC 1276 +#define SFXsfx04FD 1277 +#define SFXsfx04FE 1278 +#define SFXsfx04FF 1279 +#define SFXsfx0500 1280 +#define SFXsfx0501 1281 +#define SFXsfx0502 1282 +#define SFXsfx0503 1283 +#define SFXsfx0504 1284 +#define SFXsfx0505 1285 +#define SFXamb_x_steamsml_lp_00 1286 +#define SFXsfx0507 1287 +#define SFXsfx0508 1288 +#define SFXsfx0509 1289 +#define SFXamb_c_suitlose_lp_00 1290 +#define SFXsfx050B 1291 +#define SFXsfx050C 1292 +#define SFXsfx050D 1293 +#define SFXsfx050E 1294 +#define SFXsfx050F 1295 +#define SFXsfx0510 1296 +#define SFXsfx0511 1297 +#define SFXsfx0512 1298 +#define SFXsfx0513 1299 +#define SFXsfx0514 1300 +#define SFXsfx0515 1301 +#define SFXsfx0516 1302 +#define SFXsfx0517 1303 +#define SFXsfx0518 1304 +#define SFXsfx0519 1305 +#define SFXsfx051A 1306 +#define SFXsfx051B 1307 +#define SFXsfx051C 1308 +#define SFXsfx051D 1309 +#define SFXsfx051E 1310 +#define SFXsfx051F 1311 +#define SFXsfx0520 1312 +#define SFXsfx0521 1313 +#define SFXsfx0522 1314 +#define SFXsfx0523 1315 +#define SFXsfx0524 1316 +#define SFXsfx0525 1317 +#define SFXsfx0526 1318 +#define SFXsfx0527 1319 +#define SFXsfx0528 1320 +#define SFXsfx0529 1321 +#define SFXsfx052A 1322 +#define SFXsfx052B 1323 +#define SFXrid_c_elec_lp_00 1324 +#define SFXsfx052D 1325 +#define SFXsfx052E 1326 +#define SFXsfx052F 1327 +#define SFXsfx0530 1328 +#define SFXsfx0531 1329 +#define SFXsfx0532 1330 +#define SFXsfx0533 1331 +#define SFXsfx0534 1332 +#define SFXsfx0535 1333 +#define SFXsfx0536 1334 +#define SFXsfx0537 1335 +#define SFXsfx0538 1336 +#define SFXsfx0539 1337 +#define SFXsfx053A 1338 +#define SFXsfx053B 1339 +#define SFXsfx053C 1340 +#define SFXsfx053D 1341 +#define SFXsfx053E 1342 +#define SFXsfx053F 1343 +#define SFXsfx0540 1344 +#define SFXsfx0541 1345 +#define SFXsfx0542 1346 +#define SFXsfx0543 1347 +#define SFXsfx0544 1348 +#define SFXsfx0545 1349 +#define SFXsfx0546 1350 +#define SFXsfx0547 1351 +#define SFXsfx0548 1352 +#define SFXsfx0549 1353 +#define SFXsfx054A 1354 +#define SFXsfx054B 1355 +#define SFXsfx054C 1356 +#define SFXsfx054D 1357 +#define SFXsfx054E 1358 +#define SFXsfx054F 1359 +#define SFXsfx0550 1360 +#define SFXsfx0551 1361 +#define SFXsfx0552 1362 +#define SFXsfx0553 1363 +#define SFXsfx0554 1364 +#define SFXsfx0555 1365 +#define SFXsfx0556 1366 +#define SFXsfx0557 1367 +#define SFXsfx0558 1368 +#define SFXsfx0559 1369 +#define SFXsfx055A 1370 +#define SFXsfx055B 1371 +#define SFXsfx055C 1372 +#define SFXsfx055D 1373 +#define SFXsfx055E 1374 diff --git a/Runtime/Audio/SFX/MiscSamus.h b/Runtime/Audio/SFX/MiscSamus.h new file mode 100644 index 000000000..c40e3871b --- /dev/null +++ b/Runtime/Audio/SFX/MiscSamus.h @@ -0,0 +1,268 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: MiscSamus + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPMiscSamus 41 + +#define SFXsam_wlkstone_00 1465 +#define SFXsam_wlkstone_01 1466 +#define SFXsam_suit_damage 1467 +#define SFXsam_ball_jump 1468 +#define SFXsam_b_highland_00 1469 +#define SFXsam_b_jump_00 1470 +#define SFXsam_firstjump 1471 +#define SFXsam_landdirt_00 1472 +#define SFXsfx05C1 1473 +#define SFXsfx05C2 1474 +#define SFXsam_ballland_stone 1475 +#define SFXsam_ball_boost 1476 +#define SFXsam_ball_charge_lp 1477 +#define SFXsam_b_morphin_00 1478 +#define SFXsam_b_morphout_00 1479 +#define SFXsam_ballroll_dirt 1480 +#define SFXsfx05C9 1481 +#define SFXsfx05CA 1482 +#define SFXsfx05CB 1483 +#define SFXsam_wlkwater_00 1484 +#define SFXsam_wlkwater_01 1485 +#define SFXsam_damage_poison_lp 1486 +#define SFXsfx05CF 1487 +#define SFXsfx05D0 1488 +#define SFXsam_vox_damage 1489 +#define SFXsam_landmetl_00 1490 +#define SFXsam_ball_damage 1491 +#define SFXsam_b_movearm_00 1492 +#define SFXsam_wlkgrate_00 1493 +#define SFXsam_wlkgrate_01 1494 +#define SFXsam_wlkmetal_00 1495 +#define SFXsam_wlkmetal_01 1496 +#define SFXsam_wlkdirt_00 1497 +#define SFXsam_ballland_grate 1498 +#define SFXsam_wlkdirt_01 1499 +#define SFXsam_ballroll_grate 1500 +#define SFXsam_ballroll_metal 1501 +#define SFXsam_ballroll_stone 1502 +#define SFXsfx05DF 1503 +#define SFXsam_ballland_metal 1504 +#define SFXsam_b_movearm_01 1505 +#define SFXsfx05E2 1506 +#define SFXsam_landgrate_00 1507 +#define SFXsam_landstone_00 1508 +#define SFXsfx05E5 1509 +#define SFXsfx05E6 1510 +#define SFXsam_vox_damage15 1511 +#define SFXsam_vox_damage30 1512 +#define SFXsam_ball_damage15 1513 +#define SFXsam_ball_damage30 1514 +#define SFXsfx05EB 1515 +#define SFXsam_death 1516 +#define SFXsfx05ED 1517 +#define SFXsfx05EE 1518 +#define SFXsam_b_landmetl_01 1519 +#define SFXsfx05F0 1520 +#define SFXsfx05F1 1521 +#define SFXsfx05F2 1522 +#define SFXsam_spider_lp 1523 +#define SFXsfx05F4 1524 +#define SFXsam_ball_wallhit 1525 +#define SFXsam_grapple_fire 1526 +#define SFXsam_grapple_lp 1527 +#define SFXsam_grapple_swoosh 1528 +#define SFXsam_wlkwood_00 1529 +#define SFXsam_wlkwood_01 1530 +#define SFXsam_landwood_00 1531 +#define SFXsam_b_movefla_00 1532 +#define SFXsam_ballland_wood 1533 +#define SFXsam_ballroll_wood 1534 +#define SFXsfx05FF 1535 +#define SFXsfx0600 1536 +#define SFXsfx0601 1537 +#define SFXsfx0602 1538 +#define SFXsfx0603 1539 +#define SFXsfx0604 1540 +#define SFXsam_b_jumpcine_00 1541 +#define SFXsam_landphazon_00 1542 +#define SFXsfx0607 1543 +#define SFXsfx0608 1544 +#define SFXsam_ballland_phazon 1545 +#define SFXsfx060A 1546 +#define SFXsam_ballroll_phazon 1547 +#define SFXsam_b_voxland_00 1548 +#define SFXsfx060D 1549 +#define SFXsam_voxland_02 1550 +#define SFXsfx060F 1551 +#define SFXsfx0610 1552 +#define SFXsam_wlkphazon_00 1553 +#define SFXsam_wlkphazon_01 1554 +#define SFXpds_b_water_03 1555 +#define SFXsam_b_butpress_00 1556 +#define SFXsam_b_butpress_01 1557 +#define SFXsam_b_panlclos_00 1558 +#define SFXsam_b_panlopen_00 1559 +#define SFXsam_dash 1560 +#define SFXsam_b_move_00 1561 +#define SFXsam_b_move_01 1562 +#define SFXsam_b_voxjump_00 1563 +#define SFXsfx061C 1564 +#define SFXsfx061D 1565 +#define SFXsfx061E 1566 +#define SFXsam_b_wlkmetal_02 1567 +#define SFXsam_b_wlkmetal_03 1568 +#define SFXsam_landgrass_00 1569 +#define SFXsam_b_wlkgrass_00 1570 +#define SFXsam_b_wlkgrass_01 1571 +#define SFXsam_b_spin_lp_00 1572 +#define SFXsam_b_landorg_00 1573 +#define SFXsfx0626 1574 +#define SFXsam_ballland_org 1575 +#define SFXsam_ballroll_org 1576 +#define SFXsam_b_wlkorg_00 1577 +#define SFXsam_b_wlkorg_01 1578 +#define SFXsam_landmud_00 1579 +#define SFXsam_ballland_grass 1580 +#define SFXsam_ballland_mud 1581 +#define SFXsfx062E 1582 +#define SFXsam_ballroll_grass 1583 +#define SFXsam_ballroll_mud 1584 +#define SFXsam_wlkmud_00 1585 +#define SFXsam_wlkmud_01 1586 +#define SFXsam_b_landcine_01 1587 +#define SFXsfx0634 1588 +#define SFXsfx0635 1589 +#define SFXsfx0636 1590 +#define SFXsam_vox_exhausted 1591 +#define SFXsam_landsnow_00 1592 +#define SFXsam_b_landsnow_01 1593 +#define SFXsam_wlksnow_00 1594 +#define SFXsam_wlksnow_01 1595 +#define SFXsam_b_wlksnow_02 1596 +#define SFXsam_b_wlksnow_03 1597 +#define SFXsfx063E 1598 +#define SFXsfx063F 1599 +#define SFXsam_b_landcine_00 1600 +#define SFXgab_b_wlksnow_00 1601 +#define SFXgab_b_wlksnow_01 1602 +#define SFXsfx0643 1603 +#define SFXsam_r_hithelm_00 1604 +#define SFXsfx0645 1605 +#define SFXsfx0646 1606 +#define SFXsam_landgrass_02 1607 +#define SFXsam_landgrate_02 1608 +#define SFXsfx0649 1609 +#define SFXsfx064A 1610 +#define SFXsam_b_landmetl_02 1611 +#define SFXsam_landmud_02 1612 +#define SFXsam_landorg_02 1613 +#define SFXsam_landphazon_02 1614 +#define SFXsam_landdirt_02 1615 +#define SFXsam_landsnow_02 1616 +#define SFXsam_landstone_02 1617 +#define SFXsam_landwood_02 1618 +#define SFXsam_wlkice_00 1619 +#define SFXsam_wlkice_01 1620 +#define SFXsfx0655 1621 +#define SFXsfx0656 1622 +#define SFXsam_b_landgras_01 1623 +#define SFXsam_landice_00 1624 +#define SFXsfx0659 1625 +#define SFXsam_landice_02 1626 +#define SFXsam_ballland_ice 1627 +#define SFXsam_ballland_snow 1628 +#define SFXpar_b_wlksnow_00 1629 +#define SFXpar_b_wlksnow_01 1630 +#define SFXsfx065F 1631 +#define SFXsfx0660 1632 +#define SFXsam_vox_damage_poison 1633 +#define SFXsfx0662 1634 +#define SFXsfx0663 1635 +#define SFXsam_c_suithit_00 1636 +#define SFXsam_c_suithit_01 1637 +#define SFXsam_c_suithitv_00 1638 +#define SFXsam_c_suitmov1_00 1639 +#define SFXsam_r_phazhit_lp_00 1640 +#define SFXsam_c_suitfall_00 1641 +#define SFXsam_c_suitfall_01 1642 +#define SFXsam_c_suitmov2_00 1643 +#define SFXsam_c_suitmov2_01 1644 +#define SFXsfx066D 1645 +#define SFXsfx066E 1646 +#define SFXfpr_b_land_00 1647 +#define SFXfpr_b_land_01 1648 +#define SFXsfx0671 1649 +#define SFXspr_b_land_00 1650 +#define SFXspr_b_land_01 1651 +#define SFXsfx0674 1652 +#define SFXsam_vox_damage_phazon 1653 +#define SFXsfx0676 1654 +#define SFXsfx0677 1655 +#define SFXsam_vox_damage_heat 1656 +#define SFXsfx0679 1657 +#define SFXsfx067A 1658 +#define SFXsfx067B 1659 +#define SFXsam_b_wlkstone_02 1660 +#define SFXsam_b_wlkstone_03 1661 +#define SFXsam_b_wlkdirt_02 1662 +#define SFXsam_b_wlkdirt_03 1663 +#define SFXsam_b_move_02 1664 +#define SFXsam_b_move_03 1665 +#define SFXsfx0682 1666 +#define SFXsam_c_mpwlkorg_00 1667 +#define SFXsam_c_mpwlkorg_01 1668 +#define SFXci7_x_spin_lp_00 1669 +#define SFXsfx0686 1670 +#define SFXsam_c_butpress_00 1671 +#define SFXsam_c_butpress_01 1672 +#define SFXsam_c_intrmove_02 1673 +#define SFXsam_c_intrmove_03 1674 +#define SFXsam_c_intrspin_lp_00 1675 +#define SFXsam_c_iwlkmetal_02 1676 +#define SFXsam_c_iwlkmetal_03 1677 +#define SFXsam_c_movearm_00 1678 +#define SFXsam_c_movearm_01 1679 +#define SFXsam_c_moveend_00 1680 +#define SFXsam_c_moveend_01 1681 +#define SFXsam_c_spinend_lp_00 1682 +#define SFXsfx0693 1683 +#define SFXsam_landlavastone_00 1684 +#define SFXsfx0695 1685 +#define SFXsam_landlavastone_02 1686 +#define SFXsam_ballland_lava 1687 +#define SFXsam_ballroll_lavastone 1688 +#define SFXsam_wlklavastone_00 1689 +#define SFXsam_wlklavastone_01 1690 +#define SFXsfx069B 1691 +#define SFXsfx069C 1692 +#define SFXsfx069D 1693 +#define SFXsfx069E 1694 +#define SFXsfx069F 1695 +#define SFXsfx06A0 1696 +#define SFXsfx06A1 1697 +#define SFXsfx06A2 1698 +#define SFXsfx06A3 1699 +#define SFXsfx06A4 1700 +#define SFXsfx06A5 1701 +#define SFXsfx06A6 1702 +#define SFXsfx06A7 1703 +#define SFXsfx06A8 1704 +#define SFXsfx06A9 1705 +#define SFXsfx06AA 1706 +#define SFXsfx06AB 1707 +#define SFXsfx06AC 1708 +#define SFXsfx06AD 1709 +#define SFXsfx06AE 1710 +#define SFXsfx06AF 1711 +#define SFXsfx06B0 1712 +#define SFXsfx06B1 1713 +#define SFXsfx06B2 1714 +#define SFXsfx06B3 1715 +#define SFXsfx06B4 1716 +#define SFXsfx06B5 1717 +#define SFXsfx06B6 1718 +#define SFXsfx06B7 1719 +#define SFXsfx06B8 1720 +#define SFXsfx06B9 1721 +#define SFXsfx06BA 1722 +#define SFXsfx06BB 1723 diff --git a/Runtime/Audio/SFX/OmegaPirate.h b/Runtime/Audio/SFX/OmegaPirate.h new file mode 100644 index 000000000..e21222ce1 --- /dev/null +++ b/Runtime/Audio/SFX/OmegaPirate.h @@ -0,0 +1,69 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: OmegaPirate + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPOmegaPirate 57 + +#define SFXsfx0B0F 2831 +#define SFXsfx0B10 2832 +#define SFXopr_b_voxcall_00 2833 +#define SFXopr_b_voxcall_01 2834 +#define SFXopr_b_voxlaugh_00 2835 +#define SFXopr_r_moan_00 2836 +#define SFXsfx0B15 2837 +#define SFXsfx0B16 2838 +#define SFXopr_b_run_01 2839 +#define SFXsfx0B18 2840 +#define SFXopr_b_voxalert_00 2841 +#define SFXopr_b_voxalert_01 2842 +#define SFXopr_b_voxattak_00 2843 +#define SFXopr_b_voxattak_01 2844 +#define SFXopr_b_voxblok_00 2845 +#define SFXopr_b_voxidle_00 2846 +#define SFXopr_b_voxidle_01 2847 +#define SFXopr_b_voxpiss_00 2848 +#define SFXopr_b_voxtaunt_00 2849 +#define SFXopr_b_walklite_00 2850 +#define SFXopr_b_walklite_01 2851 +#define SFXopr_b_walk_00 2852 +#define SFXopr_b_walk_01 2853 +#define SFXopr_b_healnrg_lp_00 2854 +#define SFXsfx0B27 2855 +#define SFXsfx0B28 2856 +#define SFXsfx0B29 2857 +#define SFXopr_r_pain_00 2858 +#define SFXopr_r_pain_01 2859 +#define SFXsfx0B2C 2860 +#define SFXopr_b_invis_00 2861 +#define SFXopr_b_voxready_00 2862 +#define SFXsfx0B2F 2863 +#define SFXsfx0B30 2864 +#define SFXopr_r_pain_02 2865 +#define SFXsfx0B32 2866 +#define SFXopr_a_grenchrg_00 2867 +#define SFXsfx0B34 2868 +#define SFXopr_a_grenade_00 2869 +#define SFXsfx0B36 2870 +#define SFXsfx0B37 2871 +#define SFXsfx0B38 2872 +#define SFXsfx0B39 2873 +#define SFXsfx0B3A 2874 +#define SFXsfx0B3B 2875 +#define SFXsfx0B3C 2876 +#define SFXsfx0B3D 2877 +#define SFXopr_r_death_01 2878 +#define SFXsfx0B3F 2879 +#define SFXopr_c_samswoosh_00 2880 +#define SFXsfx0B41 2881 +#define SFXsfx0B42 2882 +#define SFXsfx0B43 2883 +#define SFXsfx0B44 2884 +#define SFXsfx0B45 2885 +#define SFXsfx0B46 2886 +#define SFXsfx0B47 2887 +#define SFXsfx0B48 2888 +#define SFXsfx0B49 2889 +#define SFXsfx0B4A 2890 diff --git a/Runtime/Audio/SFX/OverWorld.h b/Runtime/Audio/SFX/OverWorld.h new file mode 100644 index 000000000..f39633383 --- /dev/null +++ b/Runtime/Audio/SFX/OverWorld.h @@ -0,0 +1,81 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: OverWorld + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPOverWorld 51 + +#define SFXsfx09E0 2528 +#define SFXsfx09E1 2529 +#define SFXsfx09E2 2530 +#define SFXsfx09E3 2531 +#define SFXsfx09E4 2532 +#define SFXsfx09E5 2533 +#define SFXsfx09E6 2534 +#define SFXsfx09E7 2535 +#define SFXsfx09E8 2536 +#define SFXsfx09E9 2537 +#define SFXsfx09EA 2538 +#define SFXsfx09EB 2539 +#define SFXsfx09EC 2540 +#define SFXsfx09ED 2541 +#define SFXsfx09EE 2542 +#define SFXsfx09EF 2543 +#define SFXsfx09F0 2544 +#define SFXsfx09F1 2545 +#define SFXcrb_b_hiss_00 2546 +#define SFXcrb_b_idle_00 2547 +#define SFXsfx09F4 2548 +#define SFXsfx09F5 2549 +#define SFXsfx09F6 2550 +#define SFXsfx09F7 2551 +#define SFXsfx09F8 2552 +#define SFXove_x_spinbars_lp 2553 +#define SFXsfx09FA 2554 +#define SFXsfx09FB 2555 +#define SFXsfx09FC 2556 +#define SFXsfx09FD 2557 +#define SFXsfx09FE 2558 +#define SFXsfx09FF 2559 +#define SFXsfx0A00 2560 +#define SFXsfx0A01 2561 +#define SFXsfx0A02 2562 +#define SFXsfx0A03 2563 +#define SFXsfx0A04 2564 +#define SFXsfx0A05 2565 +#define SFXsfx0A06 2566 +#define SFXsfx0A07 2567 +#define SFXsfx0A08 2568 +#define SFXsfx0A09 2569 +#define SFXsfx0A0A 2570 +#define SFXsfx0A0B 2571 +#define SFXsfx0A0C 2572 +#define SFXsfx0A0D 2573 +#define SFXsfx0A0E 2574 +#define SFXsfx0A0F 2575 +#define SFXsfx0A10 2576 +#define SFXsfx0A11 2577 +#define SFXsfx0A12 2578 +#define SFXsfx0A13 2579 +#define SFXsfx0A14 2580 +#define SFXlbm_c_beam_lp_01 2581 +#define SFXsfx0A16 2582 +#define SFXsfx0A17 2583 +#define SFXsfx0A18 2584 +#define SFXsfx0A19 2585 +#define SFXsfx0A1A 2586 +#define SFXsfx0A1B 2587 +#define SFXsfx0A1C 2588 +#define SFXsfx0A1D 2589 +#define SFXsfx0A1E 2590 +#define SFXsfx0A1F 2591 +#define SFXsfx0A20 2592 +#define SFXsfx0A21 2593 +#define SFXsfx0A22 2594 +#define SFXsfx0A23 2595 +#define SFXsfx0A24 2596 +#define SFXsfx0A25 2597 +#define SFXsfx0A26 2598 +#define SFXsfx0A27 2599 diff --git a/Runtime/Audio/SFX/Parasite.h b/Runtime/Audio/SFX/Parasite.h new file mode 100644 index 000000000..5769165f0 --- /dev/null +++ b/Runtime/Audio/SFX/Parasite.h @@ -0,0 +1,33 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Parasite + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPParasite 22 + +#define SFXpar_a_voxangry_00 624 +#define SFXsfx0271 625 +#define SFXsfx0272 626 +#define SFXsfx0273 627 +#define SFXsfx0274 628 +#define SFXpar_b_idle_02 629 +#define SFXpar_b_munch_00 630 +#define SFXsfx0277 631 +#define SFXpar_b_run_00 632 +#define SFXpar_b_run_01 633 +#define SFXsfx027A 634 +#define SFXpar_b_walk_00 635 +#define SFXpar_b_walk_01 636 +#define SFXsfx027D 637 +#define SFXpar_b_idlelone_02 638 +#define SFXpar_r_impact_00 639 +#define SFXsfx0280 640 +#define SFXsfx0281 641 +#define SFXsfx0282 642 +#define SFXsfx0283 643 +#define SFXsfx0284 644 +#define SFXsfx0285 645 +#define SFXsfx0286 646 +#define SFXsfx0287 647 diff --git a/Runtime/Audio/SFX/Phazon.h b/Runtime/Audio/SFX/Phazon.h new file mode 100644 index 000000000..3c85f44b5 --- /dev/null +++ b/Runtime/Audio/SFX/Phazon.h @@ -0,0 +1,16 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Phazon + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPPhazon 66 + +#define SFXphz_damage_lp 3114 +#define SFXsfx0C2B 3115 +#define SFXsfx0C2C 3116 +#define SFXsfx0C2D 3117 +#define SFXsfx0C2E 3118 +#define SFXsfx0C2F 3119 +#define SFXsfx0C30 3120 diff --git a/Runtime/Audio/SFX/PhazonGun.h b/Runtime/Audio/SFX/PhazonGun.h new file mode 100644 index 000000000..a916967dd --- /dev/null +++ b/Runtime/Audio/SFX/PhazonGun.h @@ -0,0 +1,11 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: PhazonGun + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPPhazonGun 68 + +#define SFXphg_charge_lp 3141 +#define SFXsfx0C46 3142 diff --git a/Runtime/Audio/SFX/PuddleSpore.h b/Runtime/Audio/SFX/PuddleSpore.h new file mode 100644 index 000000000..e949065fd --- /dev/null +++ b/Runtime/Audio/SFX/PuddleSpore.h @@ -0,0 +1,36 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: PuddleSpore + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPPuddleSpore 23 + +#define SFXsfx0288 648 +#define SFXpds_a_voxactive_00 649 +#define SFXpds_b_bubbles_00 650 +#define SFXpds_b_open_00 651 +#define SFXpds_b_slam_00 652 +#define SFXpds_b_voxopen_lp_00 653 +#define SFXpds_b_voxslam_00 654 +#define SFXpds_b_water_00 655 +#define SFXpds_b_water_01 656 +#define SFXpds_lava_damage_lp 657 +#define SFXsfx0292 658 +#define SFXpds_r_voxpain_02 659 +#define SFXsfx0294 660 +#define SFXsfx0295 661 +#define SFXsfx0296 662 +#define SFXsfx0297 663 +#define SFXsfx0298 664 +#define SFXsfx0299 665 +#define SFXsfx029A 666 +#define SFXsfx029B 667 +#define SFXsfx029C 668 +#define SFXsfx029D 669 +#define SFXsfx029E 670 +#define SFXsfx029F 671 +#define SFXsfx02A0 672 +#define SFXsfx02A1 673 +#define SFXsfx02A2 674 diff --git a/Runtime/Audio/SFX/PuddleToad.h b/Runtime/Audio/SFX/PuddleToad.h new file mode 100644 index 000000000..e18b320db --- /dev/null +++ b/Runtime/Audio/SFX/PuddleToad.h @@ -0,0 +1,38 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: PuddleToad + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPPuddleToad 24 + +#define SFXpud_a_suckin_00 675 +#define SFXpud_a_spitout_00 676 +#define SFXsfx02A5 677 +#define SFXpud_b_close_00 678 +#define SFXpud_b_splat_00 679 +#define SFXsfx02A8 680 +#define SFXsfx02A9 681 +#define SFXsfx02AA 682 +#define SFXpud_b_voxclose_00 683 +#define SFXpud_a_suckin_lp_01 684 +#define SFXsfx02AD 685 +#define SFXsfx02AE 686 +#define SFXpud_b_growl_00 687 +#define SFXpud_b_squish_lp_00 688 +#define SFXsfx02B1 689 +#define SFXsfx02B2 690 +#define SFXsfx02B3 691 +#define SFXsfx02B4 692 +#define SFXsfx02B5 693 +#define SFXsfx02B6 694 +#define SFXsfx02B7 695 +#define SFXsfx02B8 696 +#define SFXsfx02B9 697 +#define SFXsfx02BA 698 +#define SFXsfx02BB 699 +#define SFXsfx02BC 700 +#define SFXsfx02BD 701 +#define SFXsfx02BE 702 +#define SFXsfx02BF 703 diff --git a/Runtime/Audio/SFX/Puffer.h b/Runtime/Audio/SFX/Puffer.h new file mode 100644 index 000000000..b34e47e21 --- /dev/null +++ b/Runtime/Audio/SFX/Puffer.h @@ -0,0 +1,16 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Puffer + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPPuffer 25 + +#define SFXpuf_b_fly_lp_00 704 +#define SFXsfx02C1 705 +#define SFXsfx02C2 706 +#define SFXsfx02C3 707 +#define SFXsfx02C4 708 +#define SFXsfx02C5 709 +#define SFXsfx02C6 710 diff --git a/Runtime/Audio/SFX/ReactorDoor.h b/Runtime/Audio/SFX/ReactorDoor.h new file mode 100644 index 000000000..edc49bd02 --- /dev/null +++ b/Runtime/Audio/SFX/ReactorDoor.h @@ -0,0 +1,22 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: ReactorDoor + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPReactorDoor 49 + +#define SFXdor_x_close_01 2365 +#define SFXdor_x_open_01 2366 +#define SFXsfx093F 2367 +#define SFXint_x_reacdoor_01 2368 +#define SFXint_x_reacdoor_02 2369 +#define SFXint_x_reacdoor_03 2370 +#define SFXint_x_reacdoor_04 2371 +#define SFXint_x_reacdoor_lp_00 2372 +#define SFXsfx0945 2373 +#define SFXsfx0946 2374 +#define SFXsfx0947 2375 +#define SFXsfx0948 2376 +#define SFXsfx0949 2377 diff --git a/Runtime/Audio/SFX/Ridley.h b/Runtime/Audio/SFX/Ridley.h new file mode 100644 index 000000000..f51f875e5 --- /dev/null +++ b/Runtime/Audio/SFX/Ridley.h @@ -0,0 +1,69 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Ridley + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPRidley 56 + +#define SFXrid_a_flamerake_00 2771 +#define SFXrid_a_flame_lp_00 2772 +#define SFXsfx0AD5 2773 +#define SFXrid_b_flap_00 2774 +#define SFXrid_b_land_00 2775 +#define SFXrid_b_passby_00 2776 +#define SFXrid_b_popup_00 2777 +#define SFXrid_b_voxangry_00 2778 +#define SFXrid_b_voxangry_01 2779 +#define SFXrid_b_voxattack_00 2780 +#define SFXrid_b_voxattack_01 2781 +#define SFXrid_b_voxidle_00 2782 +#define SFXsfx0ADF 2783 +#define SFXrid_b_voxtaunt_00 2784 +#define SFXrid_b_voxtaunt_01 2785 +#define SFXrid_b_walk_00 2786 +#define SFXrid_b_walk_01 2787 +#define SFXsfx0AE4 2788 +#define SFXrid_b_walksm_00 2789 +#define SFXrid_b_walksm_01 2790 +#define SFXrid_r_chestexp_00 2791 +#define SFXrid_r_death_00 2792 +#define SFXrid_r_painbig_00 2793 +#define SFXrid_r_pain_00 2794 +#define SFXsfx0AEB 2795 +#define SFXrid_a_chestglo_00 2796 +#define SFXrid_a_claw_00 2797 +#define SFXsfx0AEE 2798 +#define SFXrid_a_mirv_00 2799 +#define SFXsfx0AF0 2800 +#define SFXrid_a_tail_00 2801 +#define SFXsfx0AF2 2802 +#define SFXsfx0AF3 2803 +#define SFXsfx0AF4 2804 +#define SFXrid_r_pain_lp_00 2805 +#define SFXsfx0AF6 2806 +#define SFXsfx0AF7 2807 +#define SFXsfx0AF8 2808 +#define SFXrid_c_smallexp_00 2809 +#define SFXrid_c_painbig_00 2810 +#define SFXsfx0AFB 2811 +#define SFXsfx0AFC 2812 +#define SFXsfx0AFD 2813 +#define SFXsfx0AFE 2814 +#define SFXsfx0AFF 2815 +#define SFXsfx0B00 2816 +#define SFXsfx0B01 2817 +#define SFXsfx0B02 2818 +#define SFXsfx0B03 2819 +#define SFXsfx0B04 2820 +#define SFXsfx0B05 2821 +#define SFXsfx0B06 2822 +#define SFXsfx0B07 2823 +#define SFXsfx0B08 2824 +#define SFXsfx0B09 2825 +#define SFXsfx0B0A 2826 +#define SFXsfx0B0B 2827 +#define SFXsfx0B0C 2828 +#define SFXsfx0B0D 2829 +#define SFXsfx0B0E 2830 diff --git a/Runtime/Audio/SFX/Ripper.h b/Runtime/Audio/SFX/Ripper.h new file mode 100644 index 000000000..7bc667f86 --- /dev/null +++ b/Runtime/Audio/SFX/Ripper.h @@ -0,0 +1,19 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Ripper + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPRipper 26 + +#define SFXrip_b_float_lp_00 711 +#define SFXrip_b_scream_00 712 +#define SFXsfx02C9 713 +#define SFXsfx02CA 714 +#define SFXrip_r_impact_00 715 +#define SFXsfx02CC 716 +#define SFXsfx02CD 717 +#define SFXsfx02CE 718 +#define SFXsfx02CF 719 +#define SFXsfx02D0 720 diff --git a/Runtime/Audio/SFX/RuinsWorld.h b/Runtime/Audio/SFX/RuinsWorld.h new file mode 100644 index 000000000..9240cf6bc --- /dev/null +++ b/Runtime/Audio/SFX/RuinsWorld.h @@ -0,0 +1,159 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: RuinsWorld + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPRuinsWorld 50 + +#define SFXsfx094A 2378 +#define SFXsfx094B 2379 +#define SFXsfx094C 2380 +#define SFXsfx094D 2381 +#define SFXeye_b_blink_00 2382 +#define SFXeye_b_impact_00 2383 +#define SFXsfx0950 2384 +#define SFXsfx0951 2385 +#define SFXsfx0952 2386 +#define SFXsfx0953 2387 +#define SFXsfx0954 2388 +#define SFXsfx0955 2389 +#define SFXsfx0956 2390 +#define SFXsfx0957 2391 +#define SFXsfx0958 2392 +#define SFXsfx0959 2393 +#define SFXsfx095A 2394 +#define SFXrui_x_leaves_00 2395 +#define SFXsfx095C 2396 +#define SFXsfx095D 2397 +#define SFXsfx095E 2398 +#define SFXsfx095F 2399 +#define SFXsfx0960 2400 +#define SFXmac_x_stop_00 2401 +#define SFXsfx0962 2402 +#define SFXsfx0963 2403 +#define SFXsfx0964 2404 +#define SFXsfx0965 2405 +#define SFXsfx0966 2406 +#define SFXsfx0967 2407 +#define SFXsfx0968 2408 +#define SFXsfx0969 2409 +#define SFXsfx096A 2410 +#define SFXsfx096B 2411 +#define SFXsfx096C 2412 +#define SFXsfx096D 2413 +#define SFXsfx096E 2414 +#define SFXsfx096F 2415 +#define SFXenc_x_genmove_lp_00 2416 +#define SFXsfx0971 2417 +#define SFXsfx0972 2418 +#define SFXsfx0973 2419 +#define SFXsfx0974 2420 +#define SFXhiv_x_fall_lp_00 2421 +#define SFXsfx0976 2422 +#define SFXsfx0977 2423 +#define SFXhiv_x_open_00 2424 +#define SFXsfx0979 2425 +#define SFXhiv_x_rotate_00 2426 +#define SFXhiv_x_stop_00 2427 +#define SFXsfx097C 2428 +#define SFXsfx097D 2429 +#define SFXrui_x_mapmove_lp_01 2430 +#define SFXsfx097F 2431 +#define SFXsfx0980 2432 +#define SFXsfx0981 2433 +#define SFXsfx0982 2434 +#define SFXsfx0983 2435 +#define SFXhiv_x_closered_lp_00 2436 +#define SFXhiv_x_openred_lp_00 2437 +#define SFXsfx0986 2438 +#define SFXsfx0987 2439 +#define SFXchz_b_balldrop_00 2440 +#define SFXchz_b_balldrop_01 2441 +#define SFXchz_b_release_00 2442 +#define SFXchz_x_down_lp_00 2443 +#define SFXsfx098C 2444 +#define SFXsfx098D 2445 +#define SFXsfx098E 2446 +#define SFXsfx098F 2447 +#define SFXsfx0990 2448 +#define SFXsfx0991 2449 +#define SFXsfx0992 2450 +#define SFXsfx0993 2451 +#define SFXsfx0994 2452 +#define SFXsfx0995 2453 +#define SFXsfx0996 2454 +#define SFXsfx0997 2455 +#define SFXsfx0998 2456 +#define SFXrui_x_mirstop_00 2457 +#define SFXsfx099A 2458 +#define SFXrui_x_slotstop_00 2459 +#define SFXfla_b_bulbopen_00 2460 +#define SFXsfx099D 2461 +#define SFXsfx099E 2462 +#define SFXsfx099F 2463 +#define SFXsfx09A0 2464 +#define SFXsfx09A1 2465 +#define SFXsfx09A2 2466 +#define SFXsfx09A3 2467 +#define SFXsfx09A4 2468 +#define SFXrui_x_flamarmr_00 2469 +#define SFXrui_x_flamarmr_01 2470 +#define SFXrui_x_flamarm_00 2471 +#define SFXrui_x_flamarm_01 2472 +#define SFXrui_x_flamarm_02 2473 +#define SFXrui_x_flamrise_00 2474 +#define SFXrui_x_flamrise_lp_00 2475 +#define SFXrui_x_flamhead_00 2476 +#define SFXrui_x_flamhead_lp_00 2477 +#define SFXrui_x_flamhead_lp_01 2478 +#define SFXsfx09AF 2479 +#define SFXsfx09B0 2480 +#define SFXsfx09B1 2481 +#define SFXsfx09B2 2482 +#define SFXsfx09B3 2483 +#define SFXsfx09B4 2484 +#define SFXsfx09B5 2485 +#define SFXsfx09B6 2486 +#define SFXsfx09B7 2487 +#define SFXsfx09B8 2488 +#define SFXrui_x_mapmove_lp_00 2489 +#define SFXsfx09BA 2490 +#define SFXrui_x_maparm_00 2491 +#define SFXrui_x_mapcover_00 2492 +#define SFXsfx09BD 2493 +#define SFXsfx09BE 2494 +#define SFXsfx09BF 2495 +#define SFXsfx09C0 2496 +#define SFXsfx09C1 2497 +#define SFXsfx09C2 2498 +#define SFXsfx09C3 2499 +#define SFXsfx09C4 2500 +#define SFXmac_x_changed_00 2501 +#define SFXsfx09C6 2502 +#define SFXrui_x_mapstop_00 2503 +#define SFXsfx09C8 2504 +#define SFXrui_x_gatedown_lp_00 2505 +#define SFXsfx09CA 2506 +#define SFXrui_x_gatestop_00 2507 +#define SFXrui_x_gateturn_lp_00 2508 +#define SFXsfx09CD 2509 +#define SFXrui_x_halftrk_00 2510 +#define SFXrui_x_halftrk_lp_00 2511 +#define SFXsfx09D0 2512 +#define SFXsfx09D1 2513 +#define SFXsfx09D2 2514 +#define SFXsfx09D3 2515 +#define SFXdob_x_moveup_lp_00 2516 +#define SFXsfx09D5 2517 +#define SFXsfx09D6 2518 +#define SFXsfx09D7 2519 +#define SFXsfx09D8 2520 +#define SFXsfx09D9 2521 +#define SFXsfx09DA 2522 +#define SFXsfx09DB 2523 +#define SFXsfx09DC 2524 +#define SFXsfx09DD 2525 +#define SFXsfx09DE 2526 +#define SFXsfx09DF 2527 diff --git a/Runtime/Audio/SFX/SFX.h b/Runtime/Audio/SFX/SFX.h new file mode 100644 index 000000000..4bf0e640b --- /dev/null +++ b/Runtime/Audio/SFX/SFX.h @@ -0,0 +1,77 @@ +#ifndef DNAMP1_SFX_H +#define DNAMP1_SFX_H + +#include "Atomic.h" +#include "BetaBeetle.h" +#include "Bird.h" +#include "BloodFlower.h" +#include "Burrower.h" +#include "ChozoGhost.h" +#include "ChubbWeed.h" +#include "CineBoots.h" +#include "CineGeneral.h" +#include "CineGun.h" +#include "CineMorphball.h" +#include "CineSuit.h" +#include "CineVisor.h" +#include "Crater.h" +#include "Crystallite.h" +#include "Drones.h" +#include "EliteSpacePirate.h" +#include "FireFlea.h" +#include "Flaaghra.h" +#include "FlickerBat.h" +#include "FlyingPirate.h" +#include "FrontEnd.h" +#include "GagantuanBeatle.h" +#include "Gnats.h" +#include "Gryzbee.h" +#include "IceCrack.h" +#include "IceWorld.h" +#include "InjuredPirates.h" +#include "IntroBoss.h" +#include "IntroWorld.h" +#include "JellyZap.h" +#include "LavaWorld.h" +#include "Magdolite.h" +#include "Metaree.h" +#include "MetroidPrime.h" +#include "Metroid.h" +#include "MinesWorld.h" +#include "MiscSamus.h" +#include "Misc.h" +#include "OmegaPirate.h" +#include "OverWorld.h" +#include "Parasite.h" +#include "PhazonGun.h" +#include "Phazon.h" +#include "PuddleSpore.h" +#include "PuddleToad.h" +#include "Puffer.h" +#include "ReactorDoor.h" +#include "Ridley.h" +#include "Ripper.h" +#include "RuinsWorld.h" +#include "SFX.h" +#include "SamusShip.h" +#include "Scarab.h" +#include "Seedling.h" +#include "SheeGoth.h" +#include "SnakeWeed.h" +#include "Sova.h" +#include "SpacePirate.h" +#include "SpankWeed.h" +#include "Thardus.h" +#include "TheEnd.h" +#include "Torobyte.h" +#include "Triclops.h" +#include "Turret.h" +#include "UI.h" +#include "WarWasp.h" +#include "Weapons.h" +#include "ZZZ.h" +#include "Zoomer.h" +#include "lumigek.h" +#include "test.h" + +#endif // DNAMP1_SFX_H diff --git a/Runtime/Audio/SFX/SamusShip.h b/Runtime/Audio/SFX/SamusShip.h new file mode 100644 index 000000000..a726becf4 --- /dev/null +++ b/Runtime/Audio/SFX/SamusShip.h @@ -0,0 +1,41 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: SamusShip + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPSamusShip 42 + +#define SFXsas_x_dooropen_00 1724 +#define SFXsas_x_dooropen_01 1725 +#define SFXsas_x_dooropen_02 1726 +#define SFXsas_x_dooropen_03 1727 +#define SFXsas_x_dooropen_04 1728 +#define SFXsas_x_dooropen_05 1729 +#define SFXsfx06C2 1730 +#define SFXsas_x_platrise_lp_01 1731 +#define SFXsas_x_thrusmov_00 1732 +#define SFXsfx06C5 1733 +#define SFXsas_x_thrusmov_02 1734 +#define SFXsas_x_thrusmov_03 1735 +#define SFXsas_x_hover_lp_00 1736 +#define SFXsas_x_thrusfir_lp_01 1737 +#define SFXsas_x_hover_lp_01 1738 +#define SFXsfx06CB 1739 +#define SFXsas_x_thrusfir_lp_04 1740 +#define SFXsfx06CD 1741 +#define SFXsfx06CE 1742 +#define SFXsfx06CF 1743 +#define SFXsfx06D0 1744 +#define SFXsfx06D1 1745 +#define SFXsfx06D2 1746 +#define SFXsfx06D3 1747 +#define SFXsfx06D4 1748 +#define SFXsfx06D5 1749 +#define SFXsfx06D6 1750 +#define SFXsfx06D7 1751 +#define SFXsfx06D8 1752 +#define SFXsfx06D9 1753 +#define SFXsfx06DA 1754 +#define SFXsfx06DB 1755 diff --git a/Runtime/Audio/SFX/Scarab.h b/Runtime/Audio/SFX/Scarab.h new file mode 100644 index 000000000..414bc5194 --- /dev/null +++ b/Runtime/Audio/SFX/Scarab.h @@ -0,0 +1,17 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Scarab + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPScarab 27 + +#define SFXsfx02D1 721 +#define SFXsfx02D2 722 +#define SFXsfx02D3 723 +#define SFXsfx02D4 724 +#define SFXsfx02D5 725 +#define SFXsfx02D6 726 +#define SFXsfx02D7 727 +#define SFXsfx02D8 728 diff --git a/Runtime/Audio/SFX/Seedling.h b/Runtime/Audio/SFX/Seedling.h new file mode 100644 index 000000000..6ce1a1f34 --- /dev/null +++ b/Runtime/Audio/SFX/Seedling.h @@ -0,0 +1,29 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Seedling + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPSeedling 28 + +#define SFXsed_a_spine_00 729 +#define SFXsed_b_idle_lp_00 730 +#define SFXsfx02DB 731 +#define SFXsfx02DC 732 +#define SFXsed_b_alert_00 733 +#define SFXsfx02DE 734 +#define SFXsfx02DF 735 +#define SFXsfx02E0 736 +#define SFXsfx02E1 737 +#define SFXsfx02E2 738 +#define SFXsfx02E3 739 +#define SFXsfx02E4 740 +#define SFXsfx02E5 741 +#define SFXsfx02E6 742 +#define SFXsfx02E7 743 +#define SFXsfx02E8 744 +#define SFXsfx02E9 745 +#define SFXsfx02EA 746 +#define SFXsfx02EB 747 +#define SFXsfx02EC 748 diff --git a/Runtime/Audio/SFX/SheeGoth.h b/Runtime/Audio/SFX/SheeGoth.h new file mode 100644 index 000000000..0445d9ed5 --- /dev/null +++ b/Runtime/Audio/SFX/SheeGoth.h @@ -0,0 +1,66 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: SheeGoth + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPSheeGoth 29 + +#define SFXshe_a_fireball_00 749 +#define SFXshe_b_shake_lp_00 750 +#define SFXsfx02EF 751 +#define SFXshe_a_flame_lp_00 752 +#define SFXshe_a_snap_00 753 +#define SFXshe_a_snap_01 754 +#define SFXshe_a_stomp_00 755 +#define SFXshe_a_stomp_01 756 +#define SFXshe_a_voxangry_00 757 +#define SFXshe_a_voxangry_01 758 +#define SFXshe_a_voxangry_03 759 +#define SFXshe_a_voxangry_04 760 +#define SFXsh2_a_voxangry_00 761 +#define SFXsfx02FA 762 +#define SFXsfx02FB 763 +#define SFXshe_b_idle_02 764 +#define SFXsh2_a_voxangry_01 765 +#define SFXshe_b_land_00 766 +#define SFXsh2_a_flame_lp_00 767 +#define SFXshe_b_roar_00 768 +#define SFXsh2_a_snap_00 769 +#define SFXsh2_a_voxangry_03 770 +#define SFXsh2_a_snap_01 771 +#define SFXshe_b_walk_00 772 +#define SFXshe_b_walk_01 773 +#define SFXshe_r_death_00 774 +#define SFXshe_r_death_01 775 +#define SFXshe_r_pain_00 776 +#define SFXsfx0309 777 +#define SFXsh2_a_voxangry_04 778 +#define SFXsfx030B 779 +#define SFXsfx030C 780 +#define SFXsh2_b_idle_02 781 +#define SFXsh2_b_land_00 782 +#define SFXsh2_b_roar_00 783 +#define SFXsh2_b_shake_lp_00 784 +#define SFXsh2_b_walk_00 785 +#define SFXsh2_b_walk_01 786 +#define SFXsh2_r_death_00 787 +#define SFXsh2_r_death_01 788 +#define SFXsh2_r_pain_00 789 +#define SFXsfx0316 790 +#define SFXsfx0317 791 +#define SFXsh2_b_run_00 792 +#define SFXsh2_b_run_01 793 +#define SFXsfx031A 794 +#define SFXsfx031B 795 +#define SFXsfx031C 796 +#define SFXsfx031D 797 +#define SFXsfx031E 798 +#define SFXsfx031F 799 +#define SFXsfx0320 800 +#define SFXsfx0321 801 +#define SFXsfx0322 802 +#define SFXsfx0323 803 +#define SFXsfx0324 804 +#define SFXsfx0325 805 diff --git a/Runtime/Audio/SFX/SnakeWeed.h b/Runtime/Audio/SFX/SnakeWeed.h new file mode 100644 index 000000000..091564e47 --- /dev/null +++ b/Runtime/Audio/SFX/SnakeWeed.h @@ -0,0 +1,15 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: SnakeWeed + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPSnakeWeed 30 + +#define SFXsfx0326 806 +#define SFXsnk_b_in_00 807 +#define SFXsnk_b_out_00 808 +#define SFXsfx0329 809 +#define SFXsfx032A 810 +#define SFXsfx032B 811 diff --git a/Runtime/Audio/SFX/Sova.h b/Runtime/Audio/SFX/Sova.h new file mode 100644 index 000000000..d293ff7f7 --- /dev/null +++ b/Runtime/Audio/SFX/Sova.h @@ -0,0 +1,28 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Sova + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPSova 31 + +#define SFXfpr_b_walk_00 812 +#define SFXfpr_b_walk_01 813 +#define SFXspr_a_gun_00 814 +#define SFXsfx032F 815 +#define SFXsfx0330 816 +#define SFXspr_b_walk_00 817 +#define SFXspr_b_walk_01 818 +#define SFXspr_b_walk_02 819 +#define SFXspr_b_walk_03 820 +#define SFXsfx0335 821 +#define SFXsfx0336 822 +#define SFXsfx0337 823 +#define SFXsfx0338 824 +#define SFXsfx0339 825 +#define SFXsfx033A 826 +#define SFXsfx033B 827 +#define SFXsfx033C 828 +#define SFXsfx033D 829 +#define SFXsfx033E 830 diff --git a/Runtime/Audio/SFX/SpacePirate.h b/Runtime/Audio/SFX/SpacePirate.h new file mode 100644 index 000000000..d63dc5f22 --- /dev/null +++ b/Runtime/Audio/SFX/SpacePirate.h @@ -0,0 +1,93 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: SpacePirate + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPSpacePirate 32 + +#define SFXsfx033F 831 +#define SFXepr_b_swordin_00 832 +#define SFXepr_b_swordout_00 833 +#define SFXopr_c_movement_00 834 +#define SFXsfx0343 835 +#define SFXsfx0344 836 +#define SFXsfx0345 837 +#define SFXsfx0346 838 +#define SFXsfx0347 839 +#define SFXspr_b_movement_00 840 +#define SFXspr_b_movement_01 841 +#define SFXsfx034A 842 +#define SFXsfx034B 843 +#define SFXsfx034C 844 +#define SFXsfx034D 845 +#define SFXspr_b_voxalert_01 846 +#define SFXsfx034F 847 +#define SFXsfx0350 848 +#define SFXsfx0351 849 +#define SFXsfx0352 850 +#define SFXsfx0353 851 +#define SFXsfx0354 852 +#define SFXsfx0355 853 +#define SFXsfx0356 854 +#define SFXspr_r_impact_02 855 +#define SFXopr_b_swordin_00 856 +#define SFXsfx0359 857 +#define SFXsfx035A 858 +#define SFXsfx035B 859 +#define SFXspr_b_idle_02 860 +#define SFXspr_b_intruder_00 861 +#define SFXsfx035E 862 +#define SFXsfx035F 863 +#define SFXsfx0360 864 +#define SFXsfx0361 865 +#define SFXopr_b_swordout_00 866 +#define SFXspr_r_himpact_00 867 +#define SFXsfx0364 868 +#define SFXspr_b_jump_00 869 +#define SFXsfx0366 870 +#define SFXsfx0367 871 +#define SFXsfx0368 872 +#define SFXspr_b_voxangry_02 873 +#define SFXsfx036A 874 +#define SFXsfx036B 875 +#define SFXsfx036C 876 +#define SFXsfx036D 877 +#define SFXsfx036E 878 +#define SFXsfx036F 879 +#define SFXsfx0370 880 +#define SFXsfx0371 881 +#define SFXsfx0372 882 +#define SFXsfx0373 883 +#define SFXepr_b_movement_00 884 +#define SFXepr_b_movement_01 885 +#define SFXsfx0376 886 +#define SFXsfx0377 887 +#define SFXsfx0378 888 +#define SFXsfx0379 889 +#define SFXsfx037A 890 +#define SFXsfx037B 891 +#define SFXepr_r_die_00 892 +#define SFXsfx037D 893 +#define SFXepr_r_pain_00 894 +#define SFXsfx037F 895 +#define SFXsfx0380 896 +#define SFXsfx0381 897 +#define SFXsfx0382 898 +#define SFXsfx0383 899 +#define SFXsfx0384 900 +#define SFXsfx0385 901 +#define SFXsfx0386 902 +#define SFXsfx0387 903 +#define SFXsfx0388 904 +#define SFXsfx0389 905 +#define SFXsfx038A 906 +#define SFXsfx038B 907 +#define SFXsfx038C 908 +#define SFXsfx038D 909 +#define SFXsfx038E 910 +#define SFXsfx038F 911 +#define SFXsfx0390 912 +#define SFXsfx0391 913 +#define SFXsfx0392 914 diff --git a/Runtime/Audio/SFX/SpankWeed.h b/Runtime/Audio/SFX/SpankWeed.h new file mode 100644 index 000000000..d48e60e36 --- /dev/null +++ b/Runtime/Audio/SFX/SpankWeed.h @@ -0,0 +1,54 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: SpankWeed + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPSpankWeed 33 + +#define SFXspw_a_spank_00 915 +#define SFXsfx0394 916 +#define SFXspw_b_out_00 917 +#define SFXspw_b_swish_02 918 +#define SFXspw_b_swoosh_00 919 +#define SFXsfx0398 920 +#define SFXspw_r_impact_00 921 +#define SFXsfx039A 922 +#define SFXfla_a_tentatak_00 923 +#define SFXsfx039C 924 +#define SFXsfx039D 925 +#define SFXsfx039E 926 +#define SFXsfx039F 927 +#define SFXsfx03A0 928 +#define SFXsfx03A1 929 +#define SFXsfx03A2 930 +#define SFXfla_b_tentmove_01 931 +#define SFXfla_b_tentslid_00 932 +#define SFXfla_b_tentslid_01 933 +#define SFXsfx03A6 934 +#define SFXsfx03A7 935 +#define SFXsfx03A8 936 +#define SFXsfx03A9 937 +#define SFXsfx03AA 938 +#define SFXsfx03AB 939 +#define SFXsfx03AC 940 +#define SFXsfx03AD 941 +#define SFXsfx03AE 942 +#define SFXsfx03AF 943 +#define SFXsfx03B0 944 +#define SFXsfx03B1 945 +#define SFXsfx03B2 946 +#define SFXsfx03B3 947 +#define SFXsfx03B4 948 +#define SFXsfx03B5 949 +#define SFXsfx03B6 950 +#define SFXsfx03B7 951 +#define SFXsfx03B8 952 +#define SFXsfx03B9 953 +#define SFXsfx03BA 954 +#define SFXsfx03BB 955 +#define SFXsfx03BC 956 +#define SFXsfx03BD 957 +#define SFXsfx03BE 958 +#define SFXsfx03BF 959 diff --git a/Runtime/Audio/SFX/Thardus.h b/Runtime/Audio/SFX/Thardus.h new file mode 100644 index 000000000..781b57ef6 --- /dev/null +++ b/Runtime/Audio/SFX/Thardus.h @@ -0,0 +1,77 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Thardus + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPThardus 55 + +#define SFXtha_b_voxangry_02 2703 +#define SFXtha_b_move_00 2704 +#define SFXsfx0A91 2705 +#define SFXtha_b_rocks_00 2706 +#define SFXtha_a_stoneup_lp_00 2707 +#define SFXtha_a_swoosh_00 2708 +#define SFXsfx0A95 2709 +#define SFXtha_a_voxattak_00 2710 +#define SFXtha_a_voxattak_01 2711 +#define SFXtha_b_henshin_lp_00 2712 +#define SFXtha_b_hitgrnd_00 2713 +#define SFXtha_b_hitgrnd_01 2714 +#define SFXtha_b_hitgrnd_02 2715 +#define SFXtha_b_charge_00 2716 +#define SFXtha_a_thunder_00 2717 +#define SFXtha_b_rocks_lp_00 2718 +#define SFXsfx0A9F 2719 +#define SFXtha_b_roll_lp_00 2720 +#define SFXsfx0AA1 2721 +#define SFXtha_b_voxangry_00 2722 +#define SFXtha_b_voxangry_01 2723 +#define SFXtha_b_walk_00 2724 +#define SFXtha_b_walk_01 2725 +#define SFXsfx0AA6 2726 +#define SFXtha_r_pain_00 2727 +#define SFXtha_b_boulder_00 2728 +#define SFXtha_b_boulder_01 2729 +#define SFXsfx0AAA 2730 +#define SFXtha_b_henshin_00 2731 +#define SFXtha_b_henshin_01 2732 +#define SFXsfx0AAD 2733 +#define SFXtha_a_icewave_lp_00 2734 +#define SFXtha_b_chant_00 2735 +#define SFXtha_b_enraged_00 2736 +#define SFXtha_b_charge_01 2737 +#define SFXtha_b_charge_02 2738 +#define SFXtha_b_walk_02 2739 +#define SFXtha_b_walk_03 2740 +#define SFXtha_a_thunder_01 2741 +#define SFXsfx0AB6 2742 +#define SFXsfx0AB7 2743 +#define SFXsfx0AB8 2744 +#define SFXtha_a_icestorm_lp_02 2745 +#define SFXsfx0ABA 2746 +#define SFXsfx0ABB 2747 +#define SFXsfx0ABC 2748 +#define SFXtha_b_idle_00 2749 +#define SFXsfx0ABE 2750 +#define SFXsfx0ABF 2751 +#define SFXsfx0AC0 2752 +#define SFXtha_b_charge_03 2753 +#define SFXtha_r_smpain_00 2754 +#define SFXsfx0AC3 2755 +#define SFXtha_r_pissed_00 2756 +#define SFXsfx0AC5 2757 +#define SFXsfx0AC6 2758 +#define SFXsfx0AC7 2759 +#define SFXsfx0AC8 2760 +#define SFXsfx0AC9 2761 +#define SFXsfx0ACA 2762 +#define SFXsfx0ACB 2763 +#define SFXsfx0ACC 2764 +#define SFXsfx0ACD 2765 +#define SFXsfx0ACE 2766 +#define SFXsfx0ACF 2767 +#define SFXsfx0AD0 2768 +#define SFXsfx0AD1 2769 +#define SFXsfx0AD2 2770 diff --git a/Runtime/Audio/SFX/TheEnd.h b/Runtime/Audio/SFX/TheEnd.h new file mode 100644 index 000000000..3df4c24ae --- /dev/null +++ b/Runtime/Audio/SFX/TheEnd.h @@ -0,0 +1,27 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: TheEnd + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPTheEnd 70 + +#define SFXsfx0C4D 3149 +#define SFXsh2_a_fireball_lp_00 3150 +#define SFXshe_a_fireball_lp_00 3151 +#define SFXend_c_shipthst_00 3152 +#define SFXsfx0C51 3153 +#define SFXsfx0C52 3154 +#define SFXsfx0C53 3155 +#define SFXsfx0C54 3156 +#define SFXsfx0C55 3157 +#define SFXsfx0C56 3158 +#define SFXsfx0C57 3159 +#define SFXsfx0C58 3160 +#define SFXsfx0C59 3161 +#define SFXsfx0C5A 3162 +#define SFXsfx0C5B 3163 +#define SFXsfx0C5C 3164 +#define SFXsfx0C5D 3165 +#define SFXsfx0C5E 3166 diff --git a/Runtime/Audio/SFX/Torobyte.h b/Runtime/Audio/SFX/Torobyte.h new file mode 100644 index 000000000..cea96f914 --- /dev/null +++ b/Runtime/Audio/SFX/Torobyte.h @@ -0,0 +1,28 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Torobyte + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPToroByte 35 + +#define SFXocu_b_idle_00 981 +#define SFXsfx03D6 982 +#define SFXocu_b_blink_00 983 +#define SFXsfx03D8 984 +#define SFXbat_r_voxdeath_00 985 +#define SFXsfx03DA 986 +#define SFXsfx03DB 987 +#define SFXsfx03DC 988 +#define SFXsfx03DD 989 +#define SFXsfx03DE 990 +#define SFXsfx03DF 991 +#define SFXsfx03E0 992 +#define SFXsfx03E1 993 +#define SFXsfx03E2 994 +#define SFXsfx03E3 995 +#define SFXsfx03E4 996 +#define SFXsfx03E5 997 +#define SFXsfx03E6 998 +#define SFXsfx03E7 999 diff --git a/Runtime/Audio/SFX/Triclops.h b/Runtime/Audio/SFX/Triclops.h new file mode 100644 index 000000000..c36824ccc --- /dev/null +++ b/Runtime/Audio/SFX/Triclops.h @@ -0,0 +1,30 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Triclops + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPTriclops 34 + +#define SFXtri_a_attack_00 960 +#define SFXtri_a_attract_00 961 +#define SFXtri_b_idle_00 962 +#define SFXsfx03C3 963 +#define SFXtri_b_walk_00 964 +#define SFXsfx03C5 965 +#define SFXsfx03C6 966 +#define SFXtri_r_impact_00 967 +#define SFXtri_r_impact_01 968 +#define SFXtri_b_run_00 969 +#define SFXsfx03CA 970 +#define SFXsfx03CB 971 +#define SFXsfx03CC 972 +#define SFXsfx03CD 973 +#define SFXsfx03CE 974 +#define SFXsfx03CF 975 +#define SFXsfx03D0 976 +#define SFXsfx03D1 977 +#define SFXsfx03D2 978 +#define SFXsfx03D3 979 +#define SFXsfx03D4 980 diff --git a/Runtime/Audio/SFX/Turret.h b/Runtime/Audio/SFX/Turret.h new file mode 100644 index 000000000..d0fedfb4f --- /dev/null +++ b/Runtime/Audio/SFX/Turret.h @@ -0,0 +1,36 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Turret + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPTurret 36 + +#define SFXsfx03E8 1000 +#define SFXtur_a_laser_00 1001 +#define SFXsfx03EA 1002 +#define SFXsfx03EB 1003 +#define SFXsfx03EC 1004 +#define SFXsfx03ED 1005 +#define SFXsfx03EE 1006 +#define SFXsfx03EF 1007 +#define SFXtur_b_lower_00 1008 +#define SFXsfx03F1 1009 +#define SFXsfx03F2 1010 +#define SFXtur_b_raise_lp_00 1011 +#define SFXtur_b_stop_00 1012 +#define SFXsfx03F5 1013 +#define SFXtur_b_sweep_lp_00 1014 +#define SFXsfx03F7 1015 +#define SFXsfx03F8 1016 +#define SFXsfx03F9 1017 +#define SFXsfx03FA 1018 +#define SFXtur_r_powrdown_lp_00 1019 +#define SFXsfx03FC 1020 +#define SFXsfx03FD 1021 +#define SFXsfx03FE 1022 +#define SFXsfx03FF 1023 +#define SFXsfx0400 1024 +#define SFXsfx0401 1025 +#define SFXsfx0402 1026 diff --git a/Runtime/Audio/SFX/UI.h b/Runtime/Audio/SFX/UI.h new file mode 100644 index 000000000..a2a680eb2 --- /dev/null +++ b/Runtime/Audio/SFX/UI.h @@ -0,0 +1,99 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: UI + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPUI 40 + +#define SFXui_map_rotate 1375 +#define SFXui_map_zoom 1376 +#define SFXui_lockon_poi 1377 +#define SFXui_into_map_screen 1378 +#define SFXsfx0563 1379 +#define SFXui_outof_map_screen 1380 +#define SFXsfx0565 1381 +#define SFXui_outof_visor 1382 +#define SFXui_into_visor 1383 +#define SFXui_visor_xray_lp 1384 +#define SFXui_damage_lp 1385 +#define SFXui_show_local_beacon 1386 +#define SFXui_show_remote_beacon 1387 +#define SFXui_visor_thermal_lp 1388 +#define SFXsfx056D 1389 +#define SFXui_outof_freelook 1390 +#define SFXsfx056F 1391 +#define SFXui_into_freelook 1392 +#define SFXui_lockon_grapple 1393 +#define SFXui_freelook_move_lp 1394 +#define SFXui_select_visor 1395 +#define SFXui_threat_warning 1396 +#define SFXui_missile_warning 1397 +#define SFXui_select_beam 1398 +#define SFXui_threat_damage 1399 +#define SFXui_hud_shutdown 1400 +#define SFXui_hud_reboot 1401 +#define SFXui_static_hi 1402 +#define SFXui_static_lo 1403 +#define SFXui_visor_scan_lp 1404 +#define SFXui_energy_low 1405 +#define SFXui_map_pan 1406 +#define SFXui_scanning_lp 1407 +#define SFXsfx0580 1408 +#define SFXui_outof_scan_window 1409 +#define SFXsfx0582 1410 +#define SFXui_into_scan_window 1411 +#define SFXsfx0584 1412 +#define SFXsfx0585 1413 +#define SFXui_scan_pane_reveal 1414 +#define SFXui_into_hud_message 1415 +#define SFXui_outof_hud_message 1416 +#define SFXui_scan_complete 1417 +#define SFXui_hud_memo_type 1418 +#define SFXsfx058B 1419 +#define SFXsfx058C 1420 +#define SFXui_message_screen_key 1421 +#define SFXui_options_quit_accept 1422 +#define SFXui_options_quit_reject 1423 +#define SFXui_quit_change 1424 +#define SFXui_new_scan_complete 1425 +#define SFXui_map_to_universe 1426 +#define SFXui_map_from_universe 1427 +#define SFXsfx0594 1428 +#define SFXsfx0595 1429 +#define SFXsfx0596 1430 +#define SFXui_table_change_mode 1431 +#define SFXui_advance 1432 +#define SFXui_pause_screen_change 1433 +#define SFXui_pause_screen_exit 1434 +#define SFXui_pause_screen_enter 1435 +#define SFXui_table_selection_change 1436 +#define SFXui_option_enum_change 1437 +#define SFXsfx059E 1438 +#define SFXui_scan_next_page 1439 +#define SFXui_samus_doll_enter 1440 +#define SFXui_samus_doll_exit 1441 +#define SFXui_hud_memo_a_pulse 1442 +#define SFXui_show_hint_memo 1443 +#define SFXui_pause_screen_next_page 1444 +#define SFXsfx05A5 1445 +#define SFXui_map_screen_key2 1446 +#define SFXsfx05A7 1447 +#define SFXsfx05A8 1448 +#define SFXui_hide_hint_memo 1449 +#define SFXsfx05AA 1450 +#define SFXui_options_slider_change_lp 1451 +#define SFXui_map_screen_key1 1452 +#define SFXui_map_screen_key0 1453 +#define SFXsfx05AE 1454 +#define SFXsfx05AF 1455 +#define SFXsfx05B0 1456 +#define SFXsfx05B1 1457 +#define SFXui_frontend_options_slider_change_lp 1458 +#define SFXui_frontend_save_back 1459 +#define SFXui_frontend_save_confirm 1460 +#define SFXui_frontend_save_move 1461 +#define SFXsfx05B6 1462 +#define SFXsfx05B7 1463 +#define SFXsfx05B8 1464 diff --git a/Runtime/Audio/SFX/WarWasp.h b/Runtime/Audio/SFX/WarWasp.h new file mode 100644 index 000000000..138619f46 --- /dev/null +++ b/Runtime/Audio/SFX/WarWasp.h @@ -0,0 +1,72 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: WarWasp + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPWarWasp 37 + +#define SFXwar_b_idle_lp_00 1027 +#define SFXwa2_a_stinger_00 1028 +#define SFXwa2_b_idle_lp_00 1029 +#define SFXwa2_r_diescream_00 1030 +#define SFXwa2_r_hitlight_00 1031 +#define SFXwa2_r_wingbuzz_00 1032 +#define SFXwar_r_diescream_00 1033 +#define SFXwar_r_diescream_01 1034 +#define SFXwar_r_diescream_02 1035 +#define SFXwar_r_diescream_03 1036 +#define SFXwar_r_hitdirt_00 1037 +#define SFXwar_r_hitdirt_01 1038 +#define SFXwar_r_hitlight_00 1039 +#define SFXwar_r_hitlight_01 1040 +#define SFXwar_r_wingbuzz_00 1041 +#define SFXwar_r_wingbuzz_01 1042 +#define SFXwar_r_wingbuzz_02 1043 +#define SFXwar_r_wingbuzz_03 1044 +#define SFXsfx0415 1045 +#define SFXwa2_r_wingbuzz_01 1046 +#define SFXwar_a_stab_00 1047 +#define SFXwar_b_noise_00 1048 +#define SFXwar_b_noise_01 1049 +#define SFXwa3_a_stab_00 1050 +#define SFXwa3_a_stab_01 1051 +#define SFXwa2_b_noise_00 1052 +#define SFXwa2_b_noise_01 1053 +#define SFXwar_a_stab_01 1054 +#define SFXwar_a_stinger_00 1055 +#define SFXwar_r_wingbuzz_04 1056 +#define SFXsfx0421 1057 +#define SFXsfx0422 1058 +#define SFXwa2_b_agitated_lp_00 1059 +#define SFXsfx0424 1060 +#define SFXwa2_b_noise_02 1061 +#define SFXwar_b_agitated_lp_00 1062 +#define SFXwa3_a_voxattak_00 1063 +#define SFXwar_b_noise_02 1064 +#define SFXwa3_b_agitated_lp_00 1065 +#define SFXwa3_b_idle_lp_00 1066 +#define SFXsfx042B 1067 +#define SFXwa3_b_noise_00 1068 +#define SFXsfx042D 1069 +#define SFXwa3_b_noise_02 1070 +#define SFXwa3_r_hitlight_00 1071 +#define SFXwa3_r_wingbuzz_00 1072 +#define SFXglo_b_fly_lp_00 1073 +#define SFXwa3_r_wingbuzz_02 1074 +#define SFXsfx0433 1075 +#define SFXsfx0434 1076 +#define SFXsfx0435 1077 +#define SFXsfx0436 1078 +#define SFXsfx0437 1079 +#define SFXsfx0438 1080 +#define SFXsfx0439 1081 +#define SFXsfx043A 1082 +#define SFXsfx043B 1083 +#define SFXsfx043C 1084 +#define SFXsfx043D 1085 +#define SFXsfx043E 1086 +#define SFXsfx043F 1087 +#define SFXsfx0440 1088 +#define SFXsfx0441 1089 diff --git a/Runtime/Audio/SFX/Weapons.h b/Runtime/Audio/SFX/Weapons.h new file mode 100644 index 000000000..bd30784e0 --- /dev/null +++ b/Runtime/Audio/SFX/Weapons.h @@ -0,0 +1,145 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Weapons + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPWeapons 43 + +#define SFXwpn_bomb_drop 1756 +#define SFXsfx06DD 1757 +#define SFXwpn_bomb_explo 1758 +#define SFXwpn_chargeup_ice 1759 +#define SFXsfx06E0 1760 +#define SFXsfx06E1 1761 +#define SFXwpn_combo_xfer 1762 +#define SFXwpn_empty_action 1763 +#define SFXsfx06E4 1764 +#define SFXsfx06E5 1765 +#define SFXwpn_chargeup_power 1766 +#define SFXwpn_fire_power_charged 1767 +#define SFXwpn_fire_missile 1768 +#define SFXwpn_reload_missile 1769 +#define SFXwpn_fire_power_normal 1770 +#define SFXsfx06EB 1771 +#define SFXsfx06EC 1772 +#define SFXsfx06ED 1773 +#define SFXwpn_morph_out_wipe 1774 +#define SFXwpn_morph_in_wipe_done 1775 +#define SFXwpn_fire_ice_charged 1776 +#define SFXsfx06F1 1777 +#define SFXsfx06F2 1778 +#define SFXsfx06F3 1779 +#define SFXsfx06F4 1780 +#define SFXwpn_invalid_action 1781 +#define SFXsfx06F6 1782 +#define SFXsfx06F7 1783 +#define SFXsfx06F8 1784 +#define SFXsfx06F9 1785 +#define SFXsfx06FA 1786 +#define SFXsfx06FB 1787 +#define SFXsfx06FC 1788 +#define SFXsfx06FD 1789 +#define SFXsfx06FE 1790 +#define SFXsfx06FF 1791 +#define SFXsfx0700 1792 +#define SFXsfx0701 1793 +#define SFXsfx0702 1794 +#define SFXsfx0703 1795 +#define SFXsfx0704 1796 +#define SFXwpn_fire_ice_normal 1797 +#define SFXsfx0706 1798 +#define SFXsfx0707 1799 +#define SFXsfx0708 1800 +#define SFXwpn_fire_wave_normal 1801 +#define SFXsfx070A 1802 +#define SFXwpn_fire_plasma_normal 1803 +#define SFXsfx070C 1804 +#define SFXwpn_fire_phazon_normal 1805 +#define SFXsfx070E 1806 +#define SFXsfx070F 1807 +#define SFXsfx0710 1808 +#define SFXsfx0711 1809 +#define SFXsfx0712 1810 +#define SFXsfx0713 1811 +#define SFXsfx0714 1812 +#define SFXsfx0715 1813 +#define SFXsfx0716 1814 +#define SFXsfx0717 1815 +#define SFXsfx0718 1816 +#define SFXsfx0719 1817 +#define SFXsfx071A 1818 +#define SFXsfx071B 1819 +#define SFXsfx071C 1820 +#define SFXwpn_into_beam_ice 1821 +#define SFXwpn_from_beam_ice 1822 +#define SFXwpn_to_missile_power 1823 +#define SFXwpn_from_missile_power 1824 +#define SFXwpn_into_beam_plasma 1825 +#define SFXwpn_from_beam_plasma 1826 +#define SFXwpn_into_beam_wave 1827 +#define SFXwpn_from_beam_wave 1828 +#define SFXwpn_to_missile_ice 1829 +#define SFXsfx0726 1830 +#define SFXsfx0727 1831 +#define SFXsfx0728 1832 +#define SFXsfx0729 1833 +#define SFXsfx072A 1834 +#define SFXsfx072B 1835 +#define SFXsfx072C 1836 +#define SFXsfx072D 1837 +#define SFXsfx072E 1838 +#define SFXwpn_chargeup_plasma 1839 +#define SFXwpn_fire_plasma_charged 1840 +#define SFXsfx0731 1841 +#define SFXwpn_combo_flamethrower 1842 +#define SFXsfx0733 1843 +#define SFXwpn_chargeup_wave 1844 +#define SFXwpn_fire_wave_charged 1845 +#define SFXsfx0736 1846 +#define SFXwpn_combo_wavebuster 1847 +#define SFXsfx0738 1848 +#define SFXwpn_from_missile_ice 1849 +#define SFXwpn_to_missile_wave 1850 +#define SFXwpn_from_missile_wave 1851 +#define SFXwpn_to_missile_plasma 1852 +#define SFXwpn_from_missile_plasma 1853 +#define SFXsfx073E 1854 +#define SFXsfx073F 1855 +#define SFXsfx0740 1856 +#define SFXsfx0741 1857 +#define SFXsfx0742 1858 +#define SFXsfx0743 1859 +#define SFXsfx0744 1860 +#define SFXsfx0745 1861 +#define SFXsfx0746 1862 +#define SFXsfx0747 1863 +#define SFXsfx0748 1864 +#define SFXsfx0749 1865 +#define SFXsfx074A 1866 +#define SFXsfx074B 1867 +#define SFXsfx074C 1868 +#define SFXsfx074D 1869 +#define SFXsfx074E 1870 +#define SFXsfx074F 1871 +#define SFXsfx0750 1872 +#define SFXsfx0751 1873 +#define SFXsfx0752 1874 +#define SFXsfx0753 1875 +#define SFXsfx0754 1876 +#define SFXsfx0755 1877 +#define SFXsfx0756 1878 +#define SFXsfx0757 1879 +#define SFXsfx0758 1880 +#define SFXsfx0759 1881 +#define SFXsfx075A 1882 +#define SFXsfx075B 1883 +#define SFXsfx075C 1884 +#define SFXsfx075D 1885 +#define SFXsfx075E 1886 +#define SFXsfx075F 1887 +#define SFXsfx0760 1888 +#define SFXsfx0761 1889 +#define SFXsfx0762 1890 +#define SFXsfx0763 1891 diff --git a/Runtime/Audio/SFX/ZZZ.h b/Runtime/Audio/SFX/ZZZ.h new file mode 100644 index 000000000..1b7c2b7fa --- /dev/null +++ b/Runtime/Audio/SFX/ZZZ.h @@ -0,0 +1,29 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: ZZZ + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPZZZ 65 + +#define SFXsfx0C16 3094 +#define SFXsfx0C17 3095 +#define SFXsfx0C18 3096 +#define SFXsfx0C19 3097 +#define SFXsfx0C1A 3098 +#define SFXsfx0C1B 3099 +#define SFXsfx0C1C 3100 +#define SFXsfx0C1D 3101 +#define SFXsfx0C1E 3102 +#define SFXsfx0C1F 3103 +#define SFXsfx0C20 3104 +#define SFXsfx0C21 3105 +#define SFXsfx0C22 3106 +#define SFXsfx0C23 3107 +#define SFXsfx0C24 3108 +#define SFXsfx0C25 3109 +#define SFXsfx0C26 3110 +#define SFXsfx0C27 3111 +#define SFXsfx0C28 3112 +#define SFXsfx0C29 3113 diff --git a/Runtime/Audio/SFX/Zoomer.h b/Runtime/Audio/SFX/Zoomer.h new file mode 100644 index 000000000..99269f336 --- /dev/null +++ b/Runtime/Audio/SFX/Zoomer.h @@ -0,0 +1,31 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: Zoomer + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPZoomer 54 + +#define SFXzom_b_idle_00 2681 +#define SFXsfx0A7A 2682 +#define SFXsfx0A7B 2683 +#define SFXsfx0A7C 2684 +#define SFXsfx0A7D 2685 +#define SFXgem_b_idle_00 2686 +#define SFXsfx0A7F 2687 +#define SFXsfx0A80 2688 +#define SFXsfx0A81 2689 +#define SFXsfx0A82 2690 +#define SFXsfx0A83 2691 +#define SFXsfx0A84 2692 +#define SFXsfx0A85 2693 +#define SFXsfx0A86 2694 +#define SFXsfx0A87 2695 +#define SFXsfx0A88 2696 +#define SFXsfx0A89 2697 +#define SFXsfx0A8A 2698 +#define SFXsfx0A8B 2699 +#define SFXsfx0A8C 2700 +#define SFXsfx0A8D 2701 +#define SFXsfx0A8E 2702 diff --git a/Runtime/Audio/SFX/lumigek.h b/Runtime/Audio/SFX/lumigek.h new file mode 100644 index 000000000..86dc69a74 --- /dev/null +++ b/Runtime/Audio/SFX/lumigek.h @@ -0,0 +1,15 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: lumigek + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPLumigek 69 + +#define SFXlum_b_idle_00 3143 +#define SFXsfx0C48 3144 +#define SFXsfx0C49 3145 +#define SFXsfx0C4A 3146 +#define SFXsfx0C4B 3147 +#define SFXsfx0C4C 3148 diff --git a/Runtime/Audio/SFX/test.h b/Runtime/Audio/SFX/test.h new file mode 100644 index 000000000..0028de793 --- /dev/null +++ b/Runtime/Audio/SFX/test.h @@ -0,0 +1,13 @@ +/* Auto-generated Amuse Defines + * + * Project: Audio + * Subproject: test + * Date: Sat Sep 1 12:32:04 2018 + */ + +#define GRPtest 53 + +#define SNGIntro_Cinema 0 +#define SNGMain_Plaza 1 +#define SNGIntro_Exit 2 +#define SNGEndGame 3 diff --git a/Runtime/CDvdFile.hpp b/Runtime/CDvdFile.hpp index 696b5908e..f4f72c4ee 100644 --- a/Runtime/CDvdFile.hpp +++ b/Runtime/CDvdFile.hpp @@ -11,7 +11,7 @@ #include "Runtime/GCNTypes.hpp" #include "Runtime/RetroTypes.hpp" -#include +//#include #include #include diff --git a/Runtime/CGameState.cpp b/Runtime/CGameState.cpp index 5d6f163aa..dcf97d62a 100644 --- a/Runtime/CGameState.cpp +++ b/Runtime/CGameState.cpp @@ -23,6 +23,21 @@ union BitsToDouble { double doub; }; +/** Word Bitmap reader/writer */ +void WordBitmap::read(athena::io::IStreamReader& reader, size_t bitCount) { + m_bitCount = bitCount; + size_t wordCount = (bitCount + 31) / 32; + m_words.clear(); + m_words.reserve(wordCount); + for (size_t w = 0; w < wordCount; ++w) + m_words.push_back(reader.readUint32Big()); +} +void WordBitmap::write(athena::io::IStreamWriter& writer) const { + for (atUint32 word : m_words) + writer.writeUint32Big(word); +} +void WordBitmap::binarySize(size_t& __isz) const { __isz += m_words.size() * 4; } + CScriptLayerManager::CScriptLayerManager(CInputStream& reader, const CWorldSaveGameInfo& saveWorld) { const u32 bitCount = reader.ReadBits(10); x10_saveLayers.reserve(bitCount); diff --git a/Runtime/CGameState.hpp b/Runtime/CGameState.hpp index 0c411b1ce..aaea9f904 100644 --- a/Runtime/CGameState.hpp +++ b/Runtime/CGameState.hpp @@ -4,8 +4,6 @@ #include #include -#include "DataSpec/DNACommon/DNACommon.hpp" - #include "Runtime/CBasics.hpp" #include "Runtime/CGameOptions.hpp" #include "Runtime/CPlayerState.hpp" @@ -17,10 +15,73 @@ namespace metaforce { class CSaveWorldMemory; +// TODO: copied from DataSpec, should be reimplemented +class WordBitmap { + std::vector m_words; + size_t m_bitCount = 0; + +public: + void read(athena::io::IStreamReader& reader, size_t bitCount); + void write(athena::io::IStreamWriter& writer) const; + void reserve(size_t bitCount) { m_words.reserve((bitCount + 31) / 32); } + void binarySize(size_t& __isz) const; + size_t getBitCount() const { return m_bitCount; } + bool getBit(size_t idx) const { + size_t wordIdx = idx / 32; + if (wordIdx >= m_words.size()) + return false; + size_t wordCur = idx % 32; + return (m_words[wordIdx] >> wordCur) & 0x1; + } + void setBit(size_t idx) { + size_t wordIdx = idx / 32; + while (wordIdx >= m_words.size()) + m_words.push_back(0); + size_t wordCur = idx % 32; + m_words[wordIdx] |= (1 << wordCur); + m_bitCount = std::max(m_bitCount, idx + 1); + } + void unsetBit(size_t idx) { + size_t wordIdx = idx / 32; + while (wordIdx >= m_words.size()) + m_words.push_back(0); + size_t wordCur = idx % 32; + m_words[wordIdx] &= ~(1 << wordCur); + m_bitCount = std::max(m_bitCount, idx + 1); + } + void clear() { + m_words.clear(); + m_bitCount = 0; + } + + class Iterator { + friend class WordBitmap; + const WordBitmap& m_bmp; + size_t m_idx = 0; + Iterator(const WordBitmap& bmp, size_t idx) : m_bmp(bmp), m_idx(idx) {} + + public: + using iterator_category = std::forward_iterator_tag; + using value_type = bool; + using difference_type = std::ptrdiff_t; + using pointer = bool*; + using reference = bool&; + + Iterator& operator++() { + ++m_idx; + return *this; + } + bool operator*() const { return m_bmp.getBit(m_idx); } + bool operator!=(const Iterator& other) const { return m_idx != other.m_idx; } + }; + Iterator begin() const { return Iterator(*this, 0); } + Iterator end() const { return Iterator(*this, m_bitCount); } +}; + class CScriptLayerManager { friend class CSaveWorldIntermediate; std::vector x0_areaLayers; - DataSpec::WordBitmap x10_saveLayers; + WordBitmap x10_saveLayers; public: CScriptLayerManager() = default; diff --git a/Runtime/CMain.cpp b/Runtime/CMain.cpp index b01c8d5b3..a59d5d02a 100644 --- a/Runtime/CMain.cpp +++ b/Runtime/CMain.cpp @@ -14,10 +14,6 @@ #include "../version.h" -/* Static reference to dataspec additions - * (used by MSVC to definitively link DataSpecs) */ -#include "DataSpecRegistry.hpp" - //#include //#pragma STDC FENV_ACCESS ON @@ -543,9 +539,6 @@ public: } // namespace metaforce -static char CwdBuf[1024]; -std::string ExeDir; - static void SetupBasics(bool logging) { auto result = zeus::validateCPU(); if (!result.first) { @@ -613,18 +606,6 @@ int main(int argc, char** argv) { logvisor::RegisterFileLogger(logFilePath.c_str()); } - if (char* cwd = hecl::Getcwd(CwdBuf, 1024)) { - if (hecl::PathRelative(argv[0])) - ExeDir = std::string(cwd) + '/'; - std::string Argv0(argv[0]); - std::string::size_type lastIdx = Argv0.find_last_of("/\\"); - if (lastIdx != std::string::npos) - ExeDir.insert(ExeDir.end(), Argv0.begin(), Argv0.begin() + lastIdx); - } - - /* Handle -j argument */ - hecl::SetCpuCountOverride(argc, argv); - auto app = std::make_unique(fileMgr, cvarMgr, cvarCmns); auto icon = metaforce::GetIcon(); auto data = aurora::Icon{ diff --git a/Runtime/CMakeLists.txt b/Runtime/CMakeLists.txt index 93a13e0f0..3b09a7552 100644 --- a/Runtime/CMakeLists.txt +++ b/Runtime/CMakeLists.txt @@ -158,9 +158,8 @@ function(add_runtime_common_library name) endif () endfunction() -set(RUNTIME_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) -set(RUNTIME_LIBRARIES ${HECL_APPLICATION_REPS_TARGETS_LIST} RetroDataSpec AssetNameMapNull NESEmulator - libjpeg-turbo jbus kabufuda discord-rpc logvisor OptickCore imgui aurora SDL2-static) +set(RUNTIME_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR}) +set(RUNTIME_LIBRARIES amuse zeus nod NESEmulator libjpeg-turbo jbus kabufuda discord-rpc logvisor OptickCore imgui aurora SDL2-static) add_runtime_common_library(RuntimeCommon ${RUNTIME_SOURCES_A}) target_include_directories(RuntimeCommon PUBLIC ${RUNTIME_INCLUDES}) @@ -240,7 +239,7 @@ if (COMMAND add_sanitizers) endif () if (NOT WINDOWS_STORE) - add_dependencies(metaforce hecl) # visigen + #add_dependencies(metaforce hecl) # visigen else () set_property(TARGET metaforce PROPERTY VS_WINRT_COMPONENT TRUE) # This should match the Package.appxmanifest diff --git a/Runtime/CMemoryCardSysNix.cpp b/Runtime/CMemoryCardSysNix.cpp index c7ff75db6..6e0e26a9c 100644 --- a/Runtime/CMemoryCardSysNix.cpp +++ b/Runtime/CMemoryCardSysNix.cpp @@ -2,28 +2,43 @@ #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/IMain.hpp" +#include + namespace metaforce { +static std::optional GetPrefPath(const char* app) { + char* path = SDL_GetPrefPath(nullptr, app); + if (path == nullptr) { + return {}; + } + std::string str{path}; + SDL_free(path); + return str; +} + std::string CMemoryCardSys::ResolveDolphinCardPath(kabufuda::ECardSlot slot) { if (g_Main->IsUSA() && !g_Main->IsTrilogy()) { - const char* home = getenv("HOME"); - if (!home || home[0] != '/') + const auto dolphinPath = GetPrefPath("dolphin-emu"); + if (!dolphinPath) { return {}; - const char* dataHome = getenv("XDG_DATA_HOME"); + } + auto path = *dolphinPath; + path += fmt::format(FMT_STRING("GC/MemoryCard{:c}.USA.raw"), slot == kabufuda::ECardSlot::SlotA ? 'A' : 'B'); - /* XDG-selected data path */ - std::string path = - ((dataHome && dataHome[0] == '/') ? dataHome : std::string(home)) + "/.local/share/dolphin-emu"; - path += fmt::format(FMT_STRING("/GC/MemoryCard{:c}.USA.raw"), slot == kabufuda::ECardSlot::SlotA ? 'A' : 'B'); - - hecl::Sstat theStat; - if (hecl::Stat(path.c_str(), &theStat) || !S_ISREG(theStat.st_mode)) { + struct stat64 theStat {}; + if (stat64(path.c_str(), &theStat) != 0 || !S_ISREG(theStat.st_mode)) { /* legacy case for older dolphin versions */ + const char* home = getenv("HOME"); + if (home == nullptr || home[0] != '/') { + return {}; + } + path = home; path += fmt::format(FMT_STRING("/.dolphin-emu/GC/MemoryCard{:c}.USA.raw"), slot == kabufuda::ECardSlot::SlotA ? 'A' : 'B'); - if (hecl::Stat(path.c_str(), &theStat) || !S_ISREG(theStat.st_mode)) + if (stat64(path.c_str(), &theStat) != 0 || !S_ISREG(theStat.st_mode)) { return {}; + } } return path; @@ -34,33 +49,39 @@ std::string CMemoryCardSys::ResolveDolphinCardPath(kabufuda::ECardSlot slot) { std::string CMemoryCardSys::_CreateDolphinCard(kabufuda::ECardSlot slot, bool dolphin) { if (g_Main->IsUSA() && !g_Main->IsTrilogy()) { if (dolphin) { - const char* home = getenv("HOME"); - if (!home || home[0] != '/') + const auto dolphinPath = GetPrefPath("dolphin-emu"); + if (!dolphinPath) { return {}; - const char* dataHome = getenv("XDG_DATA_HOME"); - - /* XDG-selected data path */ - std::string path = - ((dataHome && dataHome[0] == '/') ? dataHome : std::string(home)) + "/.local/share/dolphin-emu/GC"; - - if (hecl::RecursiveMakeDir(path.c_str()) < 0) + } + auto path = *dolphinPath + "GC"; + int ret = mkdir(path.c_str(), 0755); + if (ret != 0 && ret != EEXIST) { return {}; + } path += fmt::format(FMT_STRING("/MemoryCard{:c}.USA.raw"), slot == kabufuda::ECardSlot::SlotA ? 'A' : 'B'); - const auto fp = hecl::FopenUnique(path.c_str(), "wb"); - if (fp != nullptr) { + auto* file = fopen(path.c_str(), "wbe"); + if (file != nullptr) { + fclose(file); return path; } } else { std::string path = _GetDolphinCardPath(slot); - hecl::SanitizePath(path); if (path.find('/') == std::string::npos) { - path = hecl::GetcwdStr() + "/" + _GetDolphinCardPath(slot); + auto basePath = GetPrefPath("metaforce"); + if (!basePath) { + return {}; + } + path = *basePath + _GetDolphinCardPath(slot); } - std::string tmpPath = path.substr(0, path.find_last_of("/")); - hecl::RecursiveMakeDir(tmpPath.c_str()); - const auto fp = hecl::FopenUnique(path.c_str(), "wb"); - if (fp) { + std::string tmpPath = path.substr(0, path.find_last_of('/')); + int ret = mkdir(tmpPath.c_str(), 0755); + if (ret != 0 && ret != EEXIST) { + return {}; + } + auto* file = fopen(path.c_str(), "wbe"); + if (file != nullptr) { + fclose(file); return path; } } diff --git a/Runtime/CStringExtras.cpp b/Runtime/CStringExtras.cpp index ee2ee01e4..0fb2c9620 100644 --- a/Runtime/CStringExtras.cpp +++ b/Runtime/CStringExtras.cpp @@ -1,6 +1,8 @@ #include "Runtime/CStringExtras.hpp" #include "Runtime/Streams/CInputStream.hpp" +#include + namespace metaforce { std::string CStringExtras::ReadString(CInputStream& in) { u32 strLen = in.ReadLong(); @@ -18,4 +20,78 @@ std::string CStringExtras::ReadString(CInputStream& in) { return ret; } -} \ No newline at end of file + +std::string CStringExtras::ConvertToANSI(std::u16string_view sv) { + std::string out; + out.reserve(sv.size()); + for (const char16_t c : sv) { + out.push_back(static_cast(c)); + } + return out; +} + +std::u16string CStringExtras::ConvertToUNICODE(std::string_view sv) { + std::u16string out; + out.reserve(sv.size()); + for (const char c : sv) { + out.push_back(static_cast(c)); + } + return out; +} + +std::string CStringExtras::ConvertToUTF8(std::u16string_view sv) { + std::string out; + const auto* in = sv.data(); + const auto* end = in + sv.size(); + while (in < end) { + char32_t utf32 = 0; + const char16_t* next = OSUTF16To32(in, &utf32); + // TODO: bug in OSUTF + if (next == nullptr) { + utf32 = *in; + in++; + } else { + in = next; + } + std::array chars8{}; + char8_t* end8 = OSUTF32To8(utf32, chars8.data()); + if (end8 == nullptr) { + continue; + } + const auto* c = chars8.data(); + while (c < end8) { + out.push_back(static_cast(*c)); + c++; + } + } + return out; +} + +std::u16string CStringExtras::ConvertToUTF16(std::string_view sv) { + std::u16string out; + const auto* in = reinterpret_cast(sv.data()); + const auto* end = in + sv.size(); + while (in < end) { + char32_t utf32 = 0; + const char8_t* next = OSUTF8To32(in, &utf32); + // TODO: bug in OSUTF + if (next == nullptr) { + utf32 = *in; + in++; + } else { + in = next; + } + std::array chars16{}; + char16_t* end16 = OSUTF32To16(utf32, chars16.data()); + if (end16 == nullptr) { + continue; + } + const auto* c = chars16.data(); + while (c < end16) { + out.push_back(*c); + c++; + } + } + return out; +} +} // namespace metaforce diff --git a/Runtime/CStringExtras.hpp b/Runtime/CStringExtras.hpp index 03a295cf1..ef6a69090 100644 --- a/Runtime/CStringExtras.hpp +++ b/Runtime/CStringExtras.hpp @@ -8,6 +8,12 @@ namespace metaforce { class CInputStream; class CStringExtras { public: + static std::string ConvertToANSI(std::u16string_view sv); + static std::u16string ConvertToUNICODE(std::string_view sv); + // Metaforce addition: UTF-8/16 compatible versions of the above + static std::string ConvertToUTF8(std::u16string_view sv); + static std::u16string ConvertToUTF16(std::string_view sv); + // Checks if the provided views into string data can be considered equal or not based on // whether or not all their characters are equal to one another in a character insensitive manner. // diff --git a/Runtime/CWorldSaveGameInfo.hpp b/Runtime/CWorldSaveGameInfo.hpp index e8f31f9d0..91f393da8 100644 --- a/Runtime/CWorldSaveGameInfo.hpp +++ b/Runtime/CWorldSaveGameInfo.hpp @@ -2,8 +2,6 @@ #include -#include "DNACommon/SAVWCommon.hpp" - #include "Runtime/CFactoryMgr.hpp" #include "Runtime/RetroTypes.hpp" @@ -11,7 +9,8 @@ namespace metaforce { class CWorldSaveGameInfo { public: - using EScanCategory = DataSpec::SAVWCommon::EScanCategory; + enum class EScanCategory { None, Data, Lore, Creature, Research, Artifact }; + struct SScanState { CAssetId x0_id; EScanCategory x4_category; diff --git a/Runtime/Collision/CAreaOctTree.cpp b/Runtime/Collision/CAreaOctTree.cpp index 7b700b963..b9d29297a 100644 --- a/Runtime/Collision/CAreaOctTree.cpp +++ b/Runtime/Collision/CAreaOctTree.cpp @@ -9,7 +9,6 @@ #include #include -#include #include namespace metaforce { diff --git a/Runtime/Graphics/CBooRenderer.cpp b/Runtime/Graphics/CBooRenderer.cpp index 2c6201f5e..665bab40d 100644 --- a/Runtime/Graphics/CBooRenderer.cpp +++ b/Runtime/Graphics/CBooRenderer.cpp @@ -712,11 +712,11 @@ CBooRenderer::~CBooRenderer() { g_Renderer = nullptr; } void CBooRenderer::AddWorldSurfaces(CBooModel& model) { CBooSurface* surf = model.x3c_firstSortedSurface; while (surf) { - const MaterialSet::Material& mat = model.GetMaterialByIndex(surf->m_data.matIdx); +// const MaterialSet::Material& mat = model.GetMaterialByIndex(surf->m_data.matIdx); zeus::CAABox aabb = surf->GetBounds(); zeus::CVector3f pt = aabb.closestPointAlongVector(xb0_viewPlane.normal()); Buckets::Insert(pt, aabb, EDrawableType::WorldSurface, surf, xb0_viewPlane, - mat.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Alpha); + /*mat.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Alpha*/ false); surf = surf->m_next; } } diff --git a/Runtime/Graphics/CGraphics.hpp b/Runtime/Graphics/CGraphics.hpp index e480ec8f1..b7633f64e 100644 --- a/Runtime/Graphics/CGraphics.hpp +++ b/Runtime/Graphics/CGraphics.hpp @@ -7,13 +7,13 @@ #include "Runtime/RetroTypes.hpp" -#include "DataSpec/DNACommon/GX.hpp" +#include "GX.hpp" //#include //#include #include "ConsoleVariables/CVar.hpp" -#include +//#include #include #include diff --git a/Runtime/Graphics/CMetroidModelInstance.hpp b/Runtime/Graphics/CMetroidModelInstance.hpp index cf0a52f30..a45d835be 100644 --- a/Runtime/Graphics/CMetroidModelInstance.hpp +++ b/Runtime/Graphics/CMetroidModelInstance.hpp @@ -8,7 +8,7 @@ #include "Shaders/CModelShaders.hpp" -#include +//#include #include #include @@ -26,7 +26,7 @@ class CMetroidModelInstance { zeus::CAABox x34_aabb; std::vector m_surfaces; std::unique_ptr m_instance; - hecl::HMDLMeta m_hmdlMeta; +// hecl::HMDLMeta m_hmdlMeta; // std::unordered_map m_shaders; public: @@ -38,7 +38,7 @@ public: x34_aabb = {}; m_surfaces.clear(); m_instance.reset(); - m_hmdlMeta = {}; +// m_hmdlMeta = {}; // m_shaders.clear(); } }; diff --git a/Runtime/Graphics/CModel.hpp b/Runtime/Graphics/CModel.hpp index da99d426a..44b8bffe8 100644 --- a/Runtime/Graphics/CModel.hpp +++ b/Runtime/Graphics/CModel.hpp @@ -5,15 +5,15 @@ #include #include -#include "DataSpec/DNACommon/CMDL.hpp" -#include "DataSpec/DNAMP1/CMDLMaterials.hpp" +//#include "DataSpec/DNACommon/CMDL.hpp" +//#include "DataSpec/DNAMP1/CMDLMaterials.hpp" #include "Runtime/CFactoryMgr.hpp" #include "Runtime/CToken.hpp" #include "Runtime/Graphics/CTexture.hpp" #include "Runtime/Graphics/Shaders/CModelShaders.hpp" #include "Runtime/RetroTypes.hpp" -#include +//#include #include #include @@ -64,20 +64,21 @@ struct CModelFlags { /* metaforce addition: doesn't require hacky stashing of * pointers within loaded CMDL buffer */ struct CBooSurface { - DataSpec::DNACMDL::SurfaceHeader_2 m_data; +// DataSpec::DNACMDL::SurfaceHeader_2 m_data; size_t selfIdx; class CBooModel* m_parent = nullptr; CBooSurface* m_next = nullptr; zeus::CAABox GetBounds() const { - if (!m_data.aabbSz) - return zeus::CAABox(m_data.centroid, m_data.centroid); - else - return zeus::CAABox(m_data.aabb[0], m_data.aabb[1]); +// if (!m_data.aabbSz) +// return zeus::CAABox(m_data.centroid, m_data.centroid); +// else +// return zeus::CAABox(m_data.aabb[0], m_data.aabb[1]); + return {}; } }; -using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet; +//using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet; //struct GeometryUniformLayout { // mutable std::vector> m_sharedBuffer; @@ -103,7 +104,7 @@ using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet; struct SShader { std::unordered_map> x0_textures; // std::unordered_map m_shaders; - MaterialSet m_matSet; +// MaterialSet m_matSet; // std::optional m_geomLayout; int m_matSetIdx; explicit SShader(int idx) : m_matSetIdx(idx) { @@ -135,7 +136,7 @@ private: TToken m_modelTok; CModel* m_model; std::vector* x0_surfaces; - const MaterialSet* x4_matSet; +// const MaterialSet* x4_matSet; // const GeometryUniformLayout* m_geomLayout; int m_matSetIdx = -1; // const std::unordered_map* m_pipelines; @@ -148,11 +149,11 @@ private: u8 x41_mask; u32 x44_areaInstanceIdx = UINT32_MAX; - struct UVAnimationBuffer { - static void ProcessAnimation(u8*& bufOut, const MaterialSet::Material::PASS& anim); - static void PadOutBuffer(u8*& bufStart, u8*& bufOut); - static void Update(u8*& bufOut, const MaterialSet* matSet, const CModelFlags& flags, const CBooModel* parent); - }; +// struct UVAnimationBuffer { +// static void ProcessAnimation(u8*& bufOut, const MaterialSet::Material::PASS& anim); +// static void PadOutBuffer(u8*& bufStart, u8*& bufOut); +// static void Update(u8*& bufOut, const MaterialSet* matSet, const CModelFlags& flags, const CBooModel* parent); +// }; CModelShaders::LightingUniform m_lightingData; @@ -200,8 +201,8 @@ public: // boo::ObjToken vbo, boo::ObjToken ibo, const zeus::CAABox& aabb, u8 renderMask); - static void MakeTexturesFromMats(const MaterialSet& matSet, - std::unordered_map>& toksOut, IObjectStore& store); +// static void MakeTexturesFromMats(const MaterialSet& matSet, +// std::unordered_map>& toksOut, IObjectStore& store); void MakeTexturesFromMats(std::unordered_map>& toksOut, IObjectStore& store); bool IsOpaque() const { return x3c_firstSortedSurface == nullptr; } @@ -224,7 +225,7 @@ public: void LockParent() { m_modelTok.Lock(); } void UnlockParent() { m_modelTok.Unlock(); } - const MaterialSet::Material& GetMaterialByIndex(int idx) const { return x4_matSet->materials.at(idx); } +// const MaterialSet::Material& GetMaterialByIndex(int idx) const { return x4_matSet->materials.at(idx); } void ClearUniformCounter() { m_uniUpdateCount = 0; } static void ClearModelUniformCounters(); @@ -275,12 +276,12 @@ class CModel { /* metaforce addition: boo! */ // boo::ObjToken m_staticVbo; - hecl::HMDLMeta m_hmdlMeta; +// hecl::HMDLMeta m_hmdlMeta; std::unique_ptr m_dynamicVertexData; // boo::ObjToken m_ibo; public: - using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet; +// using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet; CModel(std::unique_ptr&& in, u32 dataLen, IObjectStore* store, CObjectReference* selfRef); void DrawSortedParts(const CModelFlags& flags) const; diff --git a/Runtime/Graphics/CModelBoo.cpp b/Runtime/Graphics/CModelBoo.cpp index d82c15ad9..0cf0e6b51 100644 --- a/Runtime/Graphics/CModelBoo.cpp +++ b/Runtime/Graphics/CModelBoo.cpp @@ -13,7 +13,7 @@ #include #include "ConsoleVariables/CVarManager.hpp" -#include +//#include #include #include @@ -78,10 +78,10 @@ void CBooModel::EnsureViewDepStateCached(const CBooModel& model, const CBooSurfa zeus::CVector3f surfPos; float surfSize = 0.f; if (surf) { - zeus::CVector3f surfCenter(surf->m_data.centroid); - zeus::CVector3f surfNormal(surf->m_data.reflectionNormal); - float dotDelta = surfNormal.dot(modelToPlayerLocal) - surfCenter.dot(surfNormal); - surfPos = modelToPlayerLocal - surfNormal * dotDelta; +// zeus::CVector3f surfCenter(surf->m_data.centroid); +// zeus::CVector3f surfNormal(surf->m_data.reflectionNormal); +// float dotDelta = surfNormal.dot(modelToPlayerLocal) - surfCenter.dot(surfNormal); +// surfPos = modelToPlayerLocal - surfNormal * dotDelta; } else { surfPos = model.x20_aabb.center(); surfSize = @@ -156,7 +156,7 @@ CBooModel::CBooModel(TToken& token, CModel* parent, std::vector& token, CModel* parent, std::vectorrbegin(); it != x0_surfaces->rend(); ++it) { - u32 matId = it->m_data.matIdx; - const MaterialSet::Material& matData = GetMaterialByIndex(matId); - if (matData.flags.depthSorting()) { - it->m_next = x3c_firstSortedSurface; - x3c_firstSortedSurface = &*it; - } else { - it->m_next = x38_firstUnsortedSurface; - x38_firstUnsortedSurface = &*it; - } +// u32 matId = it->m_data.matIdx; +// const MaterialSet::Material& matData = GetMaterialByIndex(matId); +// if (matData.flags.depthSorting()) { +// it->m_next = x3c_firstSortedSurface; +// x3c_firstSortedSurface = &*it; +// } else { +// it->m_next = x38_firstUnsortedSurface; +// x38_firstUnsortedSurface = &*it; +// } } // m_instances.reserve(numInsts); @@ -405,21 +405,21 @@ CBooModel::CBooModel(TToken& token, CModel* parent, std::vector>& toksOut, - IObjectStore& store) { - for (const auto& mat : matSet.materials) { - for (const auto& chunk : mat.chunks) { - if (const auto* const pass = chunk.get_if()) { - toksOut.emplace(std::make_pair(pass->texId.toUint32(), store.GetObj({SBIG('TXTR'), pass->texId.toUint32()}))); - } - } - } -} +//void CBooModel::MakeTexturesFromMats(const MaterialSet& matSet, +// std::unordered_map>& toksOut, +// IObjectStore& store) { +// for (const auto& mat : matSet.materials) { +// for (const auto& chunk : mat.chunks) { +// if (const auto* const pass = chunk.get_if()) { +// toksOut.emplace(std::make_pair(pass->texId.toUint32(), store.GetObj({SBIG('TXTR'), pass->texId.toUint32()}))); +// } +// } +// } +//} void CBooModel::MakeTexturesFromMats(std::unordered_map>& toksOut, IObjectStore& store) { - MakeTexturesFromMats(*x4_matSet, toksOut, store); +// MakeTexturesFromMats(*x4_matSet, toksOut, store); } void CBooModel::ActivateLights(const std::vector& lights) { m_lightingData.ActivateLights(lights); } @@ -439,7 +439,7 @@ void CBooModel::RemapMaterialData(SShader& shader) { // TODO what is this checking? // if (!shader.m_geomLayout) // return; - x4_matSet = &shader.m_matSet; +// x4_matSet = &shader.m_matSet; x1c_textures = shader.x0_textures; x40_24_texturesLoaded = false; } @@ -549,74 +549,74 @@ void CBooModel::DrawSurfaces(const CModelFlags& flags) const { } } -static EExtendedShader ResolveExtendedShader(const MaterialSet::Material& data, const CModelFlags& flags) { - bool noZWrite = flags.m_noZWrite || !data.flags.depthWrite(); - - /* Ensure cubemap extension shaders fall back to non-cubemap equivalents if necessary */ - EExtendedShader intermediateExtended = flags.m_extendedShader; - if (!com_cubemaps->toBoolean() || g_Renderer->IsThermalVisorHotPass() || g_Renderer->IsThermalVisorActive()) { - if (intermediateExtended == EExtendedShader::LightingCubeReflection) - intermediateExtended = EExtendedShader::Lighting; - else if (intermediateExtended == EExtendedShader::LightingCubeReflectionWorldShadow) - intermediateExtended = EExtendedShader::WorldShadow; - } - - EExtendedShader extended = EExtendedShader::Flat; - if (intermediateExtended == EExtendedShader::Lighting) { - /* Transform lighting into thermal if the thermal visor is active */ - if (g_Renderer->IsThermalVisorHotPass()) - return flags.m_noZTest ? EExtendedShader::LightingAlphaWriteNoZTestNoZWrite - : (noZWrite ? EExtendedShader::ThermalStaticNoZWrite : EExtendedShader::ThermalStatic); - else if (g_Renderer->IsThermalVisorActive()) - return EExtendedShader::ThermalCold; - if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Opaque) { - /* Override shader if originally opaque (typical for FRME models) */ - if (flags.x0_blendMode > 6) { - if (flags.m_depthGreater) - extended = EExtendedShader::ForcedAdditiveNoZWriteDepthGreater; - else - extended = - flags.m_noCull - ? (noZWrite ? EExtendedShader::ForcedAdditiveNoCullNoZWrite : EExtendedShader::ForcedAdditiveNoCull) - : (noZWrite ? EExtendedShader::ForcedAdditiveNoZWrite : EExtendedShader::ForcedAdditive); - } else if (flags.x0_blendMode > 4) { - extended = flags.m_noCull - ? (noZWrite ? EExtendedShader::ForcedAlphaNoCullNoZWrite : EExtendedShader::ForcedAlphaNoCull) - : (noZWrite ? EExtendedShader::ForcedAlphaNoZWrite : EExtendedShader::ForcedAlpha); - } else { - extended = flags.m_noCull - ? (noZWrite ? EExtendedShader::ForcedAlphaNoCullNoZWrite : EExtendedShader::ForcedAlphaNoCull) - : (noZWrite ? EExtendedShader::ForcedAlphaNoZWrite : EExtendedShader::Lighting); - } - } else if (flags.m_noCull && noZWrite) { - /* Substitute no-cull,no-zwrite pipeline if available */ - if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Additive) - extended = EExtendedShader::ForcedAdditiveNoCullNoZWrite; - else - extended = EExtendedShader::ForcedAlphaNoCullNoZWrite; - } else if (flags.m_noCull) { - /* Substitute no-cull pipeline if available */ - if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Additive) - extended = EExtendedShader::ForcedAdditiveNoCull; - else - extended = EExtendedShader::ForcedAlphaNoCull; - } else if (noZWrite) { - /* Substitute no-zwrite pipeline if available */ - if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Additive) - extended = EExtendedShader::ForcedAdditiveNoZWrite; - else - extended = EExtendedShader::ForcedAlphaNoZWrite; - } else { - extended = EExtendedShader::Lighting; - } - } else if (intermediateExtended == EExtendedShader::ThermalModel) { - extended = flags.m_noZTest ? EExtendedShader::ThermalModelNoZTestNoZWrite : EExtendedShader::ThermalModel; - } else if (intermediateExtended < EExtendedShader::MAX) { - extended = intermediateExtended; - } - - return extended; -} +//static EExtendedShader ResolveExtendedShader(const MaterialSet::Material& data, const CModelFlags& flags) { +// bool noZWrite = flags.m_noZWrite || !data.flags.depthWrite(); +// +// /* Ensure cubemap extension shaders fall back to non-cubemap equivalents if necessary */ +// EExtendedShader intermediateExtended = flags.m_extendedShader; +// if (!com_cubemaps->toBoolean() || g_Renderer->IsThermalVisorHotPass() || g_Renderer->IsThermalVisorActive()) { +// if (intermediateExtended == EExtendedShader::LightingCubeReflection) +// intermediateExtended = EExtendedShader::Lighting; +// else if (intermediateExtended == EExtendedShader::LightingCubeReflectionWorldShadow) +// intermediateExtended = EExtendedShader::WorldShadow; +// } +// +// EExtendedShader extended = EExtendedShader::Flat; +// if (intermediateExtended == EExtendedShader::Lighting) { +// /* Transform lighting into thermal if the thermal visor is active */ +// if (g_Renderer->IsThermalVisorHotPass()) +// return flags.m_noZTest ? EExtendedShader::LightingAlphaWriteNoZTestNoZWrite +// : (noZWrite ? EExtendedShader::ThermalStaticNoZWrite : EExtendedShader::ThermalStatic); +// else if (g_Renderer->IsThermalVisorActive()) +// return EExtendedShader::ThermalCold; +// if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Opaque) { +// /* Override shader if originally opaque (typical for FRME models) */ +// if (flags.x0_blendMode > 6) { +// if (flags.m_depthGreater) +// extended = EExtendedShader::ForcedAdditiveNoZWriteDepthGreater; +// else +// extended = +// flags.m_noCull +// ? (noZWrite ? EExtendedShader::ForcedAdditiveNoCullNoZWrite : EExtendedShader::ForcedAdditiveNoCull) +// : (noZWrite ? EExtendedShader::ForcedAdditiveNoZWrite : EExtendedShader::ForcedAdditive); +// } else if (flags.x0_blendMode > 4) { +// extended = flags.m_noCull +// ? (noZWrite ? EExtendedShader::ForcedAlphaNoCullNoZWrite : EExtendedShader::ForcedAlphaNoCull) +// : (noZWrite ? EExtendedShader::ForcedAlphaNoZWrite : EExtendedShader::ForcedAlpha); +// } else { +// extended = flags.m_noCull +// ? (noZWrite ? EExtendedShader::ForcedAlphaNoCullNoZWrite : EExtendedShader::ForcedAlphaNoCull) +// : (noZWrite ? EExtendedShader::ForcedAlphaNoZWrite : EExtendedShader::Lighting); +// } +// } else if (flags.m_noCull && noZWrite) { +// /* Substitute no-cull,no-zwrite pipeline if available */ +// if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Additive) +// extended = EExtendedShader::ForcedAdditiveNoCullNoZWrite; +// else +// extended = EExtendedShader::ForcedAlphaNoCullNoZWrite; +// } else if (flags.m_noCull) { +// /* Substitute no-cull pipeline if available */ +// if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Additive) +// extended = EExtendedShader::ForcedAdditiveNoCull; +// else +// extended = EExtendedShader::ForcedAlphaNoCull; +// } else if (noZWrite) { +// /* Substitute no-zwrite pipeline if available */ +// if (data.blendMode == MaterialSet::Material::BlendMaterial::BlendMode::Additive) +// extended = EExtendedShader::ForcedAdditiveNoZWrite; +// else +// extended = EExtendedShader::ForcedAlphaNoZWrite; +// } else { +// extended = EExtendedShader::Lighting; +// } +// } else if (intermediateExtended == EExtendedShader::ThermalModel) { +// extended = flags.m_noZTest ? EExtendedShader::ThermalModelNoZTestNoZWrite : EExtendedShader::ThermalModel; +// } else if (intermediateExtended < EExtendedShader::MAX) { +// extended = intermediateExtended; +// } +// +// return extended; +//} void CBooModel::DrawSurface(const CBooSurface& surf, const CModelFlags& flags) const { // if (m_uniUpdateCount == 0 || m_uniUpdateCount > m_instances.size()) @@ -660,194 +660,194 @@ void CBooModel::WarmupDrawSurface(const CBooSurface& surf) const { // } } -void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const MaterialSet::Material::PASS& anim) { - using UVAnimType = MaterialSet::Material::BlendMaterial::UVAnimType; - if (anim.uvAnimType == UVAnimType::Invalid) - return; - zeus::CMatrix4f& texMtxOut = reinterpret_cast(*bufOut); - zeus::CMatrix4f& postMtxOut = reinterpret_cast(*(bufOut + sizeof(zeus::CMatrix4f))); - texMtxOut = zeus::CMatrix4f(); - postMtxOut = zeus::CMatrix4f(); - switch (anim.uvAnimType) { - case UVAnimType::MvInvNoTranslation: { - texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); - texMtxOut[3].w() = 1.f; - postMtxOut[0].x() = 0.5f; - postMtxOut[1].y() = 0.5f; - postMtxOut[3].x() = 0.5f; - postMtxOut[3].y() = 0.5f; - break; - } - case UVAnimType::MvInv: { - texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); - texMtxOut[3] = CGraphics::g_ViewMatrix.inverse() * CGraphics::g_GXModelMatrix.origin; - texMtxOut[3].w() = 1.f; - postMtxOut[0].x() = 0.5f; - postMtxOut[1].y() = 0.5f; - postMtxOut[3].x() = 0.5f; - postMtxOut[3].y() = 0.5f; - break; - } - case UVAnimType::Scroll: { - texMtxOut[3].x() = CGraphics::GetSecondsMod900() * anim.uvAnimParms[2] + anim.uvAnimParms[0]; - texMtxOut[3].y() = CGraphics::GetSecondsMod900() * anim.uvAnimParms[3] + anim.uvAnimParms[1]; - break; - } - case UVAnimType::Rotation: { - float angle = CGraphics::GetSecondsMod900() * anim.uvAnimParms[1] + anim.uvAnimParms[0]; - float acos = std::cos(angle); - float asin = std::sin(angle); - texMtxOut[0].x() = acos; - texMtxOut[0].y() = asin; - texMtxOut[1].x() = -asin; - texMtxOut[1].y() = acos; - texMtxOut[3].x() = (1.0f - (acos - asin)) * 0.5f; - texMtxOut[3].y() = (1.0f - (asin + acos)) * 0.5f; - break; - } - case UVAnimType::HStrip: { - float value = anim.uvAnimParms[0] * anim.uvAnimParms[2] * (anim.uvAnimParms[3] + CGraphics::GetSecondsMod900()); - texMtxOut[3].x() = std::trunc(anim.uvAnimParms[1] * fmod(value, 1.0f)) * anim.uvAnimParms[2]; - break; - } - case UVAnimType::VStrip: { - float value = anim.uvAnimParms[0] * anim.uvAnimParms[2] * (anim.uvAnimParms[3] + CGraphics::GetSecondsMod900()); - texMtxOut[3].y() = std::trunc(anim.uvAnimParms[1] * fmod(value, 1.0f)) * anim.uvAnimParms[2]; - break; - } - case UVAnimType::Model: { - texMtxOut = CGraphics::g_GXModelMatrix.toMatrix4f(); - texMtxOut[3] = zeus::CVector4f(0.f, 0.f, 0.f, 1.f); - postMtxOut[0].x() = 0.5f; - postMtxOut[1].y() = 0.f; - postMtxOut[2].y() = 0.5f; - postMtxOut[3].x() = CGraphics::g_GXModelMatrix.origin.x() * 0.05f; - postMtxOut[3].y() = CGraphics::g_GXModelMatrix.origin.y() * 0.05f; - break; - } - case UVAnimType::CylinderEnvironment: { - texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); - - const zeus::CVector3f& viewOrigin = CGraphics::g_ViewMatrix.origin; - float xy = (viewOrigin.x() + viewOrigin.y()) * 0.025f * anim.uvAnimParms[1]; - xy = (xy - std::trunc(xy)); - float z = (viewOrigin.z()) * 0.05f * anim.uvAnimParms[1]; - z = (z - std::trunc(z)); - - float halfA = anim.uvAnimParms[0] * 0.5f; - - postMtxOut = - zeus::CTransform(zeus::CMatrix3f(halfA, 0.0, 0.0, 0.0, 0.0, halfA, 0.0, 0.0, 0.0), zeus::CVector3f(xy, z, 1.0)) - .toMatrix4f(); - break; - } - default: - break; - } - bufOut += sizeof(zeus::CMatrix4f) * 2; -} - -void CBooModel::UVAnimationBuffer::PadOutBuffer(u8*& bufStart, u8*& bufOut) { - bufOut = bufStart + ROUND_UP_256(bufOut - bufStart); -} - -void CBooModel::UVAnimationBuffer::Update(u8*& bufOut, const MaterialSet* matSet, const CModelFlags& flags, - const CBooModel* parent) { - u8* start = bufOut; - - if (flags.m_extendedShader == EExtendedShader::MorphBallShadow) { - /* Special matrices for MorphBall shadow rendering */ - zeus::CMatrix4f texMtx = (zeus::CTransform::Scale(1.f / (flags.mbShadowBox.max - flags.mbShadowBox.min)) * - zeus::CTransform::Translate(-flags.mbShadowBox.min) * CGraphics::g_GXModelMatrix) - .toMatrix4f(); - for (const MaterialSet::Material& mat : matSet->materials) { - (void)mat; - std::array* mtxs = reinterpret_cast*>(bufOut); - mtxs[0][0] = texMtx; - mtxs[0][1] = MBShadowPost0; - mtxs[1][0] = texMtx; - mtxs[1][1] = MBShadowPost1; - bufOut += sizeof(zeus::CMatrix4f) * 2 * 8; - PadOutBuffer(start, bufOut); - } - return; - } else if (flags.m_extendedShader == EExtendedShader::Disintegrate) { - assert(parent != nullptr && "Parent CBooModel not set"); - zeus::CTransform xf = zeus::CTransform::RotateX(-zeus::degToRad(45.f)); - zeus::CAABox aabb = parent->GetAABB().getTransformedAABox(xf); - xf = zeus::CTransform::Scale(5.f / (aabb.max - aabb.min)) * zeus::CTransform::Translate(-aabb.min) * xf; - zeus::CMatrix4f texMtx = xf.toMatrix4f(); - zeus::CMatrix4f post0 = DisintegratePost; - post0[3].x() = flags.addColor.a(); - post0[3].y() = 6.f * -(1.f - flags.addColor.a()) + 1.f; - zeus::CMatrix4f post1 = DisintegratePost; - post1[3].x() = -0.85f * flags.addColor.a() - 0.15f; - post1[3].y() = float(post0[3].y()); - /* Special matrices for disintegration rendering */ - for (const MaterialSet::Material& mat : matSet->materials) { - (void)mat; - std::array* mtxs = reinterpret_cast*>(bufOut); - mtxs[0][0] = texMtx; - mtxs[0][1] = post0; - mtxs[1][0] = texMtx; - mtxs[1][1] = post1; - bufOut += sizeof(zeus::CMatrix4f) * 2 * 8; - PadOutBuffer(start, bufOut); - } - return; - } - - std::optional> specialMtxOut; - if (flags.m_extendedShader == EExtendedShader::ThermalModel || - flags.m_extendedShader == EExtendedShader::ThermalModelNoZTestNoZWrite || - flags.m_extendedShader == EExtendedShader::ThermalStatic || - flags.m_extendedShader == EExtendedShader::ThermalStaticNoZWrite) { - /* Special Mode0 matrix for exclusive Thermal Visor use */ - specialMtxOut.emplace(); - - zeus::CMatrix4f& texMtxOut = (*specialMtxOut)[0]; - texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); - texMtxOut[3].zeroOut(); - texMtxOut[3].w() = 1.f; - - zeus::CMatrix4f& postMtxOut = (*specialMtxOut)[1]; - postMtxOut[0].x() = 0.5f; - postMtxOut[1].y() = 0.5f; - postMtxOut[3].x() = 0.5f; - postMtxOut[3].y() = 0.5f; - } else if (flags.m_extendedShader == EExtendedShader::WorldShadow || - flags.m_extendedShader == EExtendedShader::LightingCubeReflectionWorldShadow) { - /* Special matrix for mapping world shadow */ - specialMtxOut.emplace(); - - zeus::CMatrix4f mat = g_shadowTexXf.toMatrix4f(); - zeus::CMatrix4f& texMtxOut = (*specialMtxOut)[0]; - texMtxOut[0][0] = float(mat[0][0]); - texMtxOut[1][0] = float(mat[1][0]); - texMtxOut[2][0] = float(mat[2][0]); - texMtxOut[3][0] = float(mat[3][0]); - texMtxOut[0][1] = float(mat[0][2]); - texMtxOut[1][1] = float(mat[1][2]); - texMtxOut[2][1] = float(mat[2][2]); - texMtxOut[3][1] = float(mat[3][2]); - } - - for (const MaterialSet::Material& mat : matSet->materials) { - if (specialMtxOut) { - std::array* mtxs = reinterpret_cast*>(bufOut); - mtxs[7][0] = (*specialMtxOut)[0]; - mtxs[7][1] = (*specialMtxOut)[1]; - } - u8* bufOrig = bufOut; - for (const auto& chunk : mat.chunks) { - if (const auto* const pass = chunk.get_if()) { - ProcessAnimation(bufOut, *pass); - } - } - bufOut = bufOrig + sizeof(zeus::CMatrix4f) * 2 * 8; - PadOutBuffer(start, bufOut); - } -} +//void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const MaterialSet::Material::PASS& anim) { +// using UVAnimType = MaterialSet::Material::BlendMaterial::UVAnimType; +// if (anim.uvAnimType == UVAnimType::Invalid) +// return; +// zeus::CMatrix4f& texMtxOut = reinterpret_cast(*bufOut); +// zeus::CMatrix4f& postMtxOut = reinterpret_cast(*(bufOut + sizeof(zeus::CMatrix4f))); +// texMtxOut = zeus::CMatrix4f(); +// postMtxOut = zeus::CMatrix4f(); +// switch (anim.uvAnimType) { +// case UVAnimType::MvInvNoTranslation: { +// texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); +// texMtxOut[3].w() = 1.f; +// postMtxOut[0].x() = 0.5f; +// postMtxOut[1].y() = 0.5f; +// postMtxOut[3].x() = 0.5f; +// postMtxOut[3].y() = 0.5f; +// break; +// } +// case UVAnimType::MvInv: { +// texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); +// texMtxOut[3] = CGraphics::g_ViewMatrix.inverse() * CGraphics::g_GXModelMatrix.origin; +// texMtxOut[3].w() = 1.f; +// postMtxOut[0].x() = 0.5f; +// postMtxOut[1].y() = 0.5f; +// postMtxOut[3].x() = 0.5f; +// postMtxOut[3].y() = 0.5f; +// break; +// } +// case UVAnimType::Scroll: { +// texMtxOut[3].x() = CGraphics::GetSecondsMod900() * anim.uvAnimParms[2] + anim.uvAnimParms[0]; +// texMtxOut[3].y() = CGraphics::GetSecondsMod900() * anim.uvAnimParms[3] + anim.uvAnimParms[1]; +// break; +// } +// case UVAnimType::Rotation: { +// float angle = CGraphics::GetSecondsMod900() * anim.uvAnimParms[1] + anim.uvAnimParms[0]; +// float acos = std::cos(angle); +// float asin = std::sin(angle); +// texMtxOut[0].x() = acos; +// texMtxOut[0].y() = asin; +// texMtxOut[1].x() = -asin; +// texMtxOut[1].y() = acos; +// texMtxOut[3].x() = (1.0f - (acos - asin)) * 0.5f; +// texMtxOut[3].y() = (1.0f - (asin + acos)) * 0.5f; +// break; +// } +// case UVAnimType::HStrip: { +// float value = anim.uvAnimParms[0] * anim.uvAnimParms[2] * (anim.uvAnimParms[3] + CGraphics::GetSecondsMod900()); +// texMtxOut[3].x() = std::trunc(anim.uvAnimParms[1] * fmod(value, 1.0f)) * anim.uvAnimParms[2]; +// break; +// } +// case UVAnimType::VStrip: { +// float value = anim.uvAnimParms[0] * anim.uvAnimParms[2] * (anim.uvAnimParms[3] + CGraphics::GetSecondsMod900()); +// texMtxOut[3].y() = std::trunc(anim.uvAnimParms[1] * fmod(value, 1.0f)) * anim.uvAnimParms[2]; +// break; +// } +// case UVAnimType::Model: { +// texMtxOut = CGraphics::g_GXModelMatrix.toMatrix4f(); +// texMtxOut[3] = zeus::CVector4f(0.f, 0.f, 0.f, 1.f); +// postMtxOut[0].x() = 0.5f; +// postMtxOut[1].y() = 0.f; +// postMtxOut[2].y() = 0.5f; +// postMtxOut[3].x() = CGraphics::g_GXModelMatrix.origin.x() * 0.05f; +// postMtxOut[3].y() = CGraphics::g_GXModelMatrix.origin.y() * 0.05f; +// break; +// } +// case UVAnimType::CylinderEnvironment: { +// texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); +// +// const zeus::CVector3f& viewOrigin = CGraphics::g_ViewMatrix.origin; +// float xy = (viewOrigin.x() + viewOrigin.y()) * 0.025f * anim.uvAnimParms[1]; +// xy = (xy - std::trunc(xy)); +// float z = (viewOrigin.z()) * 0.05f * anim.uvAnimParms[1]; +// z = (z - std::trunc(z)); +// +// float halfA = anim.uvAnimParms[0] * 0.5f; +// +// postMtxOut = +// zeus::CTransform(zeus::CMatrix3f(halfA, 0.0, 0.0, 0.0, 0.0, halfA, 0.0, 0.0, 0.0), zeus::CVector3f(xy, z, 1.0)) +// .toMatrix4f(); +// break; +// } +// default: +// break; +// } +// bufOut += sizeof(zeus::CMatrix4f) * 2; +//} +// +//void CBooModel::UVAnimationBuffer::PadOutBuffer(u8*& bufStart, u8*& bufOut) { +// bufOut = bufStart + ROUND_UP_256(bufOut - bufStart); +//} +// +//void CBooModel::UVAnimationBuffer::Update(u8*& bufOut, const MaterialSet* matSet, const CModelFlags& flags, +// const CBooModel* parent) { +// u8* start = bufOut; +// +// if (flags.m_extendedShader == EExtendedShader::MorphBallShadow) { +// /* Special matrices for MorphBall shadow rendering */ +// zeus::CMatrix4f texMtx = (zeus::CTransform::Scale(1.f / (flags.mbShadowBox.max - flags.mbShadowBox.min)) * +// zeus::CTransform::Translate(-flags.mbShadowBox.min) * CGraphics::g_GXModelMatrix) +// .toMatrix4f(); +// for (const MaterialSet::Material& mat : matSet->materials) { +// (void)mat; +// std::array* mtxs = reinterpret_cast*>(bufOut); +// mtxs[0][0] = texMtx; +// mtxs[0][1] = MBShadowPost0; +// mtxs[1][0] = texMtx; +// mtxs[1][1] = MBShadowPost1; +// bufOut += sizeof(zeus::CMatrix4f) * 2 * 8; +// PadOutBuffer(start, bufOut); +// } +// return; +// } else if (flags.m_extendedShader == EExtendedShader::Disintegrate) { +// assert(parent != nullptr && "Parent CBooModel not set"); +// zeus::CTransform xf = zeus::CTransform::RotateX(-zeus::degToRad(45.f)); +// zeus::CAABox aabb = parent->GetAABB().getTransformedAABox(xf); +// xf = zeus::CTransform::Scale(5.f / (aabb.max - aabb.min)) * zeus::CTransform::Translate(-aabb.min) * xf; +// zeus::CMatrix4f texMtx = xf.toMatrix4f(); +// zeus::CMatrix4f post0 = DisintegratePost; +// post0[3].x() = flags.addColor.a(); +// post0[3].y() = 6.f * -(1.f - flags.addColor.a()) + 1.f; +// zeus::CMatrix4f post1 = DisintegratePost; +// post1[3].x() = -0.85f * flags.addColor.a() - 0.15f; +// post1[3].y() = float(post0[3].y()); +// /* Special matrices for disintegration rendering */ +// for (const MaterialSet::Material& mat : matSet->materials) { +// (void)mat; +// std::array* mtxs = reinterpret_cast*>(bufOut); +// mtxs[0][0] = texMtx; +// mtxs[0][1] = post0; +// mtxs[1][0] = texMtx; +// mtxs[1][1] = post1; +// bufOut += sizeof(zeus::CMatrix4f) * 2 * 8; +// PadOutBuffer(start, bufOut); +// } +// return; +// } +// +// std::optional> specialMtxOut; +// if (flags.m_extendedShader == EExtendedShader::ThermalModel || +// flags.m_extendedShader == EExtendedShader::ThermalModelNoZTestNoZWrite || +// flags.m_extendedShader == EExtendedShader::ThermalStatic || +// flags.m_extendedShader == EExtendedShader::ThermalStaticNoZWrite) { +// /* Special Mode0 matrix for exclusive Thermal Visor use */ +// specialMtxOut.emplace(); +// +// zeus::CMatrix4f& texMtxOut = (*specialMtxOut)[0]; +// texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f(); +// texMtxOut[3].zeroOut(); +// texMtxOut[3].w() = 1.f; +// +// zeus::CMatrix4f& postMtxOut = (*specialMtxOut)[1]; +// postMtxOut[0].x() = 0.5f; +// postMtxOut[1].y() = 0.5f; +// postMtxOut[3].x() = 0.5f; +// postMtxOut[3].y() = 0.5f; +// } else if (flags.m_extendedShader == EExtendedShader::WorldShadow || +// flags.m_extendedShader == EExtendedShader::LightingCubeReflectionWorldShadow) { +// /* Special matrix for mapping world shadow */ +// specialMtxOut.emplace(); +// +// zeus::CMatrix4f mat = g_shadowTexXf.toMatrix4f(); +// zeus::CMatrix4f& texMtxOut = (*specialMtxOut)[0]; +// texMtxOut[0][0] = float(mat[0][0]); +// texMtxOut[1][0] = float(mat[1][0]); +// texMtxOut[2][0] = float(mat[2][0]); +// texMtxOut[3][0] = float(mat[3][0]); +// texMtxOut[0][1] = float(mat[0][2]); +// texMtxOut[1][1] = float(mat[1][2]); +// texMtxOut[2][1] = float(mat[2][2]); +// texMtxOut[3][1] = float(mat[3][2]); +// } +// +// for (const MaterialSet::Material& mat : matSet->materials) { +// if (specialMtxOut) { +// std::array* mtxs = reinterpret_cast*>(bufOut); +// mtxs[7][0] = (*specialMtxOut)[0]; +// mtxs[7][1] = (*specialMtxOut)[1]; +// } +// u8* bufOrig = bufOut; +// for (const auto& chunk : mat.chunks) { +// if (const auto* const pass = chunk.get_if()) { +// ProcessAnimation(bufOut, *pass); +// } +// } +// bufOut = bufOrig + sizeof(zeus::CMatrix4f) * 2 * 8; +// PadOutBuffer(start, bufOut); +// } +//} //void GeometryUniformLayout::Update(const CModelFlags& flags, const CSkinRules* cskr, const CPoseAsTransforms* pose, // const MaterialSet* matSet, const boo::ObjToken& buf, @@ -1176,16 +1176,16 @@ CModel::CModel(std::unique_ptr&& in, u32 /* dataLen */, IObjectStore* stor const u32 matSetSz = CBasics::SwapBytes(*secSizeCur); const u8* sec = MemoryFromPartData(dataCur, secSizeCur); SShader& shader = x18_matSets.emplace_back(i); - athena::io::MemoryReader r(sec, matSetSz); - shader.m_matSet.read(r); - CBooModel::MakeTexturesFromMats(shader.m_matSet, shader.x0_textures, *store); +// athena::io::MemoryReader r(sec, matSetSz); +// shader.m_matSet.read(r); +// CBooModel::MakeTexturesFromMats(shader.m_matSet, shader.x0_textures, *store); } { u32 hmdlSz = CBasics::SwapBytes(*secSizeCur); const u8* hmdlMetadata = MemoryFromPartData(dataCur, secSizeCur); - athena::io::MemoryReader r(hmdlMetadata, hmdlSz); - m_hmdlMeta.read(r); +// athena::io::MemoryReader r(hmdlMetadata, hmdlSz); +// m_hmdlMeta.read(r); } const u8* vboData = MemoryFromPartData(dataCur, secSizeCur); @@ -1225,8 +1225,8 @@ CModel::CModel(std::unique_ptr&& in, u32 /* dataLen */, IObjectStore* stor const u8* sec = MemoryFromPartData(dataCur, secSizeCur); CBooSurface& surf = x8_surfaces.emplace_back(); surf.selfIdx = i; - athena::io::MemoryReader r(sec, surfSz); - surf.m_data.read(r); +// athena::io::MemoryReader r(sec, surfSz); +// surf.m_data.read(r); } const float* aabbPtr = reinterpret_cast(data.get() + 0xc); @@ -1270,14 +1270,20 @@ bool CModel::IsLoaded(int shaderIdx) const { return x28_modelInst->TryLockTextures(); } -size_t CModel::GetPoolVertexOffset(size_t idx) const { return m_hmdlMeta.vertStride * idx; } +size_t CModel::GetPoolVertexOffset(size_t idx) const { +// return m_hmdlMeta.vertStride * idx; + return 0; +} zeus::CVector3f CModel::GetPoolVertex(size_t idx) const { const auto* floats = reinterpret_cast(m_dynamicVertexData.get() + GetPoolVertexOffset(idx)); return {floats}; } -size_t CModel::GetPoolNormalOffset(size_t idx) const { return m_hmdlMeta.vertStride * idx + 12; } +size_t CModel::GetPoolNormalOffset(size_t idx) const { +// return m_hmdlMeta.vertStride * idx + 12; + return 0; +} zeus::CVector3f CModel::GetPoolNormal(size_t idx) const { const auto* floats = reinterpret_cast(m_dynamicVertexData.get() + GetPoolNormalOffset(idx)); diff --git a/Runtime/Graphics/CTextureBoo.cpp b/Runtime/Graphics/CTextureBoo.cpp index dae5cbf5f..1924e4790 100644 --- a/Runtime/Graphics/CTextureBoo.cpp +++ b/Runtime/Graphics/CTextureBoo.cpp @@ -9,6 +9,8 @@ #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Graphics/CGraphics.hpp" +#include + namespace metaforce { namespace { logvisor::Module Log("metaforce::CTextureBoo"); diff --git a/Runtime/Graphics/GX.hpp b/Runtime/Graphics/GX.hpp new file mode 100644 index 000000000..00cb2e0b5 --- /dev/null +++ b/Runtime/Graphics/GX.hpp @@ -0,0 +1,296 @@ +#pragma once + +#include + +namespace GX { +enum AttrType { NONE, DIRECT, INDEX8, INDEX16 }; + +enum TevColorArg { + CC_CPREV = 0, + CC_APREV = 1, + CC_C0 = 2, + CC_A0 = 3, + CC_C1 = 4, + CC_A1 = 5, + CC_C2 = 6, + CC_A2 = 7, + CC_TEXC = 8, + CC_TEXA = 9, + CC_RASC = 10, + CC_RASA = 11, + CC_ONE = 12, + CC_HALF = 13, + CC_KONST = 14, + CC_ZERO = 15, +}; + +enum TevAlphaArg { + CA_APREV = 0, + CA_A0 = 1, + CA_A1 = 2, + CA_A2 = 3, + CA_TEXA = 4, + CA_RASA = 5, + CA_KONST = 6, + CA_ZERO = 7, +}; + +enum TevKColorSel { + TEV_KCSEL_8_8 = 0x00, + TEV_KCSEL_7_8 = 0x01, + TEV_KCSEL_6_8 = 0x02, + TEV_KCSEL_5_8 = 0x03, + TEV_KCSEL_4_8 = 0x04, + TEV_KCSEL_3_8 = 0x05, + TEV_KCSEL_2_8 = 0x06, + TEV_KCSEL_1_8 = 0x07, + + TEV_KCSEL_1 = TEV_KCSEL_8_8, + TEV_KCSEL_3_4 = TEV_KCSEL_6_8, + TEV_KCSEL_1_2 = TEV_KCSEL_4_8, + TEV_KCSEL_1_4 = TEV_KCSEL_2_8, + + TEV_KCSEL_K0 = 0x0C, + TEV_KCSEL_K1 = 0x0D, + TEV_KCSEL_K2 = 0x0E, + TEV_KCSEL_K3 = 0x0F, + TEV_KCSEL_K0_R = 0x10, + TEV_KCSEL_K1_R = 0x11, + TEV_KCSEL_K2_R = 0x12, + TEV_KCSEL_K3_R = 0x13, + TEV_KCSEL_K0_G = 0x14, + TEV_KCSEL_K1_G = 0x15, + TEV_KCSEL_K2_G = 0x16, + TEV_KCSEL_K3_G = 0x17, + TEV_KCSEL_K0_B = 0x18, + TEV_KCSEL_K1_B = 0x19, + TEV_KCSEL_K2_B = 0x1A, + TEV_KCSEL_K3_B = 0x1B, + TEV_KCSEL_K0_A = 0x1C, + TEV_KCSEL_K1_A = 0x1D, + TEV_KCSEL_K2_A = 0x1E, + TEV_KCSEL_K3_A = 0x1F +}; + +enum TevKAlphaSel { + TEV_KASEL_8_8 = 0x00, + TEV_KASEL_7_8 = 0x01, + TEV_KASEL_6_8 = 0x02, + TEV_KASEL_5_8 = 0x03, + TEV_KASEL_4_8 = 0x04, + TEV_KASEL_3_8 = 0x05, + TEV_KASEL_2_8 = 0x06, + TEV_KASEL_1_8 = 0x07, + + TEV_KASEL_1 = TEV_KASEL_8_8, + TEV_KASEL_3_4 = TEV_KASEL_6_8, + TEV_KASEL_1_2 = TEV_KASEL_4_8, + TEV_KASEL_1_4 = TEV_KASEL_2_8, + + TEV_KASEL_K0_R = 0x10, + TEV_KASEL_K1_R = 0x11, + TEV_KASEL_K2_R = 0x12, + TEV_KASEL_K3_R = 0x13, + TEV_KASEL_K0_G = 0x14, + TEV_KASEL_K1_G = 0x15, + TEV_KASEL_K2_G = 0x16, + TEV_KASEL_K3_G = 0x17, + TEV_KASEL_K0_B = 0x18, + TEV_KASEL_K1_B = 0x19, + TEV_KASEL_K2_B = 0x1A, + TEV_KASEL_K3_B = 0x1B, + TEV_KASEL_K0_A = 0x1C, + TEV_KASEL_K1_A = 0x1D, + TEV_KASEL_K2_A = 0x1E, + TEV_KASEL_K3_A = 0x1F +}; + +enum TevOp { + TEV_ADD = 0, + TEV_SUB = 1, + TEV_COMP_R8_GT = 8, + TEV_COMP_R8_EQ = 9, + TEV_COMP_GR16_GT = 10, + TEV_COMP_GR16_EQ = 11, + TEV_COMP_BGR24_GT = 12, + TEV_COMP_BGR24_EQ = 13, + TEV_COMP_RGB8_GT = 14, + TEV_COMP_RGB8_EQ = 15, + TEV_COMP_A8_GT = TEV_COMP_RGB8_GT, + TEV_COMP_A8_EQ = TEV_COMP_RGB8_EQ +}; + +enum TevBias { + TB_ZERO = 0, + TB_ADDHALF = 1, + TB_SUBHALF = 2, +}; + +enum TevScale { CS_SCALE_1 = 0, CS_SCALE_2 = 1, CS_SCALE_4 = 2, CS_DIVIDE_2 = 3 }; + +enum TexGenType { + TG_MTX3x4 = 0, + TG_MTX2x4, + TG_BUMP0, + TG_BUMP1, + TG_BUMP2, + TG_BUMP3, + TG_BUMP4, + TG_BUMP5, + TG_BUMP6, + TG_BUMP7, + TG_SRTG +}; + +enum TexGenSrc { + TG_POS = 0, + TG_NRM, + TG_BINRM, + TG_TANGENT, + TG_TEX0, + TG_TEX1, + TG_TEX2, + TG_TEX3, + TG_TEX4, + TG_TEX5, + TG_TEX6, + TG_TEX7, + TG_TEXCOORD0, + TG_TEXCOORD1, + TG_TEXCOORD2, + TG_TEXCOORD3, + TG_TEXCOORD4, + TG_TEXCOORD5, + TG_TEXCOORD6, + TG_COLOR0, + TG_COLOR1 +}; + +enum TexMtx { + TEXMTX0 = 30, + TEXMTX1 = 33, + TEXMTX2 = 36, + TEXMTX3 = 39, + TEXMTX4 = 42, + TEXMTX5 = 45, + TEXMTX6 = 48, + TEXMTX7 = 51, + TEXMTX8 = 54, + TEXMTX9 = 57, + IDENTITY = 60 +}; + +enum PTTexMtx { + PTTEXMTX0 = 64, + PTTEXMTX1 = 67, + PTTEXMTX2 = 70, + PTTEXMTX3 = 73, + PTTEXMTX4 = 76, + PTTEXMTX5 = 79, + PTTEXMTX6 = 82, + PTTEXMTX7 = 85, + PTTEXMTX8 = 88, + PTTEXMTX9 = 91, + PTTEXMTX10 = 94, + PTTEXMTX11 = 97, + PTTEXMTX12 = 100, + PTTEXMTX13 = 103, + PTTEXMTX14 = 106, + PTTEXMTX15 = 109, + PTTEXMTX16 = 112, + PTTEXMTX17 = 115, + PTTEXMTX18 = 118, + PTTEXMTX19 = 121, + PTIDENTITY = 125 +}; + +enum TevRegID { TEVPREV = 0, TEVREG0 = 1, TEVREG1 = 2, TEVREG2 = 3, TEVLAZY = 5 }; + +enum DiffuseFn { DF_NONE = 0, DF_SIGN, DF_CLAMP }; + +enum AttnFn { AF_SPEC = 0, AF_SPOT = 1, AF_NONE }; + +enum Primitive { + POINTS = 0xb8, + LINES = 0xa8, + LINESTRIP = 0xb0, + TRIANGLES = 0x90, + TRIANGLESTRIP = 0x98, + TRIANGLEFAN = 0xa0, + QUADS = 0x80 +}; + +enum ChannelID { + GX_COLOR0, + GX_COLOR1, + GX_ALPHA0, + GX_ALPHA1, + GX_COLOR0A0, + GX_COLOR1A1, + GX_COLOR_ZERO, + GX_ALPHA_BUMP, + GX_ALPHA_BUMPN, + GX_COLOR_NULL = 0xff +}; + +enum BlendFactor : uint16_t { + BL_ZERO, + BL_ONE, + BL_SRCCLR, + BL_INVSRCCLR, + BL_SRCALPHA, + BL_INVSRCALPHA, + BL_DSTALPHA, + BL_INVDSTALPHA +}; + +//struct Color : athena::io::DNA { +// union { +// uint8_t color[4]; +// uint32_t num = 0; +// }; +// Color() = default; +// Color& operator=(const atVec4f& vec) { +// athena::simd_floats f(vec.simd); +// color[0] = uint8_t(std::min(std::max(f[0] * 255.f, 0.f), 255.f)); +// color[1] = uint8_t(std::min(std::max(f[1] * 255.f, 0.f), 255.f)); +// color[2] = uint8_t(std::min(std::max(f[2] * 255.f, 0.f), 255.f)); +// color[3] = uint8_t(std::min(std::max(f[3] * 255.f, 0.f), 255.f)); +// return *this; +// } +// Color& operator=(const atVec3f& vec) { +// athena::simd_floats f(vec.simd); +// color[0] = uint8_t(std::min(std::max(f[0] * 255.f, 0.f), 255.f)); +// color[1] = uint8_t(std::min(std::max(f[1] * 255.f, 0.f), 255.f)); +// color[2] = uint8_t(std::min(std::max(f[2] * 255.f, 0.f), 255.f)); +// color[3] = 0xff; +// return *this; +// } +// Color& operator=(uint8_t val) { +// color[0] = val; +// color[1] = val; +// color[2] = val; +// color[3] = val; +// return *this; +// } +// atVec4f toVec4f() const { +// atVec4f out; +// athena::simd_floats f; +// f[0] = color[0] / 255.f; +// f[1] = color[1] / 255.f; +// f[2] = color[2] / 255.f; +// f[3] = color[3] / 255.f; +// out.simd.copy_from(f); +// return out; +// } +// Color(const atVec4f& vec) { *this = vec; } +// Color(const atVec3f& vec) { *this = vec; } +// Color(uint8_t val) { *this = val; } +// bool operator==(const Color& other) const { return num == other.num; } +// bool operator!=(const Color& other) const { return num != other.num; } +// uint8_t operator[](size_t idx) const { return color[idx]; } +// uint8_t& operator[](size_t idx) { return color[idx]; } +// AT_DECL_EXPLICIT_DNA +//}; + +} // namespace GX diff --git a/Runtime/Graphics/Shaders/CModelShaders.cpp b/Runtime/Graphics/Shaders/CModelShaders.cpp index 2fc2e2a16..b1d44a829 100644 --- a/Runtime/Graphics/Shaders/CModelShaders.cpp +++ b/Runtime/Graphics/Shaders/CModelShaders.cpp @@ -3,7 +3,7 @@ #include "Runtime/CStopwatch.hpp" #include "Runtime/Graphics/CLight.hpp" -#include +//#include //#include namespace metaforce { @@ -59,26 +59,26 @@ void CModelShaders::LightingUniform::ActivateLights(const std::vector& l } } -using TexCoordSource = hecl::Backend::TexCoordSource; - -constexpr std::array ThermalTextures{{ - {TexCoordSource::Normal, 7, true}, -}}; - -constexpr std::array BallFadeTextures{{ - {TexCoordSource::Position, 0, false}, // ID tex - {TexCoordSource::Position, 0, false}, // Sphere ramp - {TexCoordSource::Position, 1, false}, // TXTR_BallFade -}}; - -constexpr std::array WorldShadowTextures{{ - {TexCoordSource::Position, 7, false}, // Shadow tex -}}; - -constexpr std::array DisintegrateTextures{{ - {TexCoordSource::Position, 0, false}, // Ashy tex - {TexCoordSource::Position, 1, false}, // Ashy tex -}}; +//using TexCoordSource = hecl::Backend::TexCoordSource; +// +//constexpr std::array ThermalTextures{{ +// {TexCoordSource::Normal, 7, true}, +//}}; +// +//constexpr std::array BallFadeTextures{{ +// {TexCoordSource::Position, 0, false}, // ID tex +// {TexCoordSource::Position, 0, false}, // Sphere ramp +// {TexCoordSource::Position, 1, false}, // TXTR_BallFade +//}}; +// +//constexpr std::array WorldShadowTextures{{ +// {TexCoordSource::Position, 7, false}, // Shadow tex +//}}; +// +//constexpr std::array DisintegrateTextures{{ +// {TexCoordSource::Position, 0, false}, // Ashy tex +// {TexCoordSource::Position, 1, false}, // Ashy tex +//}}; //static std::array g_ExtensionSlots{{ // /* Default solid shading */ diff --git a/Runtime/GuiSys/CGuiSys.hpp b/Runtime/GuiSys/CGuiSys.hpp index 01549976e..d14e50246 100644 --- a/Runtime/GuiSys/CGuiSys.hpp +++ b/Runtime/GuiSys/CGuiSys.hpp @@ -8,8 +8,6 @@ #include "Runtime/Streams/IOStreams.hpp" #include "Runtime/GuiSys/CSaveableState.hpp" -#include - namespace metaforce { class CGuiFrame; class CGuiObject; diff --git a/Runtime/GuiSys/CGuiTextSupport.cpp b/Runtime/GuiSys/CGuiTextSupport.cpp index e72cc7a93..7013e1b94 100644 --- a/Runtime/GuiSys/CGuiTextSupport.cpp +++ b/Runtime/GuiSys/CGuiTextSupport.cpp @@ -10,6 +10,7 @@ #include "Runtime/GuiSys/CRasterFont.hpp" #include "Runtime/GuiSys/CTextExecuteBuffer.hpp" #include "Runtime/GuiSys/CTextParser.hpp" +#include "Runtime/CStringExtras.hpp" namespace metaforce { @@ -271,7 +272,9 @@ void CGuiTextSupport::SetText(std::u16string_view str, bool multipage) { x304_pageCounter = 0; } -void CGuiTextSupport::SetText(std::string_view str, bool multipage) { SetText(hecl::UTF8ToChar16(str), multipage); } +void CGuiTextSupport::SetText(std::string_view str, bool multipage) { + SetText(CStringExtras::ConvertToUNICODE(str), multipage); +} bool CGuiTextSupport::_GetIsTextSupportFinishedLoading() { for (CToken& tok : x2bc_assets) { diff --git a/Runtime/ImGuiConsole.cpp b/Runtime/ImGuiConsole.cpp index cf9d9bb66..20a2b87f6 100644 --- a/Runtime/ImGuiConsole.cpp +++ b/Runtime/ImGuiConsole.cpp @@ -54,7 +54,7 @@ std::string ImGuiLoadStringTable(CAssetId stringId, int idx) { if (!stringTables.contains(stringId)) { stringTables[stringId] = g_SimplePool->GetObj(SObjectTag{SBIG('STRG'), stringId}); } - return hecl::Char16ToUTF8(stringTables[stringId].GetObj()->GetString(idx)); + return CStringExtras::ConvertToUTF8(stringTables[stringId].GetObj()->GetString(idx)); } static bool ContainsCaseInsensitive(std::string_view str, std::string_view val) { diff --git a/Runtime/Input/ControlMapper.cpp b/Runtime/Input/ControlMapper.cpp index 167da4991..86df1b840 100644 --- a/Runtime/Input/ControlMapper.cpp +++ b/Runtime/Input/ControlMapper.cpp @@ -2,8 +2,6 @@ #include -#include "DataSpec/DNACommon/Tweaks/ITweakPlayerControl.hpp" - #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/RetroTypes.hpp" #include "Runtime/Input/CFinalInput.hpp" diff --git a/Runtime/MP1/MP1.cpp b/Runtime/MP1/MP1.cpp index ff18c425f..1e2af558e 100644 --- a/Runtime/MP1/MP1.cpp +++ b/Runtime/MP1/MP1.cpp @@ -64,11 +64,11 @@ #include "Runtime/World/CStateMachine.hpp" #include "Runtime/World/CScriptMazeNode.hpp" -#include -#include -#include -#include -#include +#include "Audio/SFX/Misc.h" +#include "Audio/SFX/MiscSamus.h" +#include "Audio/SFX/UI.h" +#include "Audio/SFX/Weapons.h" +#include "Audio/SFX/ZZZ.h" #include "Runtime/MP1/CCredits.hpp" @@ -619,11 +619,11 @@ void CMain::Init(const FileStoreManager& storeMgr, CVarManager* cvarMgr, const char* areaIdxStr = (*(it + 2)).c_str(); char* endptr = nullptr; - m_warpWorldIdx = TAreaId(hecl::StrToUl(worldIdxStr, &endptr, 0)); + m_warpWorldIdx = TAreaId(strtoul(worldIdxStr, &endptr, 0)); if (endptr == worldIdxStr) { m_warpWorldIdx = 0; } - m_warpAreaId = TAreaId(hecl::StrToUl(areaIdxStr, &endptr, 0)); + m_warpAreaId = TAreaId(strtoul(areaIdxStr, &endptr, 0)); if (endptr == areaIdxStr) { m_warpAreaId = 0; } @@ -649,7 +649,7 @@ void CMain::Init(const FileStoreManager& storeMgr, CVarManager* cvarMgr, if (*cur == '1') m_warpLayerBits |= u64(1) << (cur - layerStr); } else if (layerStr[0] == '0' && layerStr[1] == 'x') { - m_warpMemoryRelays.emplace_back(TAreaId(hecl::StrToUl(layerStr + 2, nullptr, 16))); + m_warpMemoryRelays.emplace_back(TAreaId(strtoul(layerStr + 2, nullptr, 16))); } ++it; } diff --git a/Runtime/MP1/World/CDrone.cpp b/Runtime/MP1/World/CDrone.cpp index 9e25349a4..c6a396e1c 100644 --- a/Runtime/MP1/World/CDrone.cpp +++ b/Runtime/MP1/World/CDrone.cpp @@ -17,7 +17,7 @@ #include "Runtime/World/CTeamAiMgr.hpp" #include "Runtime/World/CWorld.hpp" -#include "DataSpec/DNAMP1/SFX/Drones.h" +#include "Audio/SFX/Drones.h" #include "TCastTo.hpp" // Generated file, do not modify include path diff --git a/Runtime/MP1/World/CMetaree.hpp b/Runtime/MP1/World/CMetaree.hpp index cb379eec9..fd1a0e46d 100644 --- a/Runtime/MP1/World/CMetaree.hpp +++ b/Runtime/MP1/World/CMetaree.hpp @@ -1,6 +1,6 @@ #pragma once -#include "DataSpec/DNAMP1/SFX/Metaree.h" +#include "Audio/SFX/Metaree.h" #include "Runtime/World/CDamageInfo.hpp" #include "Runtime/World/CPatterned.hpp" diff --git a/Runtime/MP1/World/CMetroidPrimeEssence.cpp b/Runtime/MP1/World/CMetroidPrimeEssence.cpp index a6a83c692..78c8c8d0e 100644 --- a/Runtime/MP1/World/CMetroidPrimeEssence.cpp +++ b/Runtime/MP1/World/CMetroidPrimeEssence.cpp @@ -14,7 +14,7 @@ #include "Runtime/World/CScriptWaypoint.hpp" #include "Runtime/World/CWorld.hpp" -#include "DataSpec/DNAMP1/SFX/MetroidPrime.h" +#include "Audio/SFX/MetroidPrime.h" #include "TCastTo.hpp" // Generated file, do not modify include path @@ -721,4 +721,4 @@ void CMetroidPrimeEssence::SetupCollisionActorManager(CStateManager& mgr) { AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr); } -} // namespace metaforce::MP1 \ No newline at end of file +} // namespace metaforce::MP1 diff --git a/Runtime/MP1/World/CMetroidPrimeExo.cpp b/Runtime/MP1/World/CMetroidPrimeExo.cpp index bcd13a71e..55b0350db 100644 --- a/Runtime/MP1/World/CMetroidPrimeExo.cpp +++ b/Runtime/MP1/World/CMetroidPrimeExo.cpp @@ -1,7 +1,5 @@ #include "Runtime/MP1/World/CMetroidPrimeExo.hpp" -#include "DataSpec/DNAMP1/ScriptObjects/MetroidPrimeStage1.hpp" - #include "Runtime/CSimplePool.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/Collision/CCollisionActor.hpp" diff --git a/Runtime/MP1/World/CThardus.cpp b/Runtime/MP1/World/CThardus.cpp index d8ea69cbd..ec3c3f3c5 100644 --- a/Runtime/MP1/World/CThardus.cpp +++ b/Runtime/MP1/World/CThardus.cpp @@ -24,8 +24,8 @@ #include "TCastTo.hpp" // Generated file, do not modify include path -#include -#include +#include