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Implement Metal CLineRenderer shaders

This commit is contained in:
Jack Andersen
2016-02-17 21:36:36 -10:00
parent 8cd46293c2
commit 5a0fb04e03
5 changed files with 175 additions and 1 deletions

View File

@@ -10,6 +10,9 @@ boo::IShaderPipeline* CLineRendererShaders::m_texAdditive = nullptr;
boo::IShaderPipeline* CLineRendererShaders::m_noTexAlpha = nullptr;
boo::IShaderPipeline* CLineRendererShaders::m_noTexAdditive = nullptr;
boo::IVertexFormat* CLineRendererShaders::m_texVtxFmt = nullptr;
boo::IVertexFormat* CLineRendererShaders::m_noTexVtxFmt = nullptr;
std::unique_ptr<CLineRendererShaders::IDataBindingFactory> CLineRendererShaders::m_bindFactory;
boo::GraphicsDataToken CLineRendererShaders::m_gfxToken;