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Graphics debug groups and bug fixes

This commit is contained in:
Jack Andersen
2019-07-20 22:42:52 -10:00
parent b4fe474de3
commit 5acf9ecbcf
90 changed files with 217 additions and 27 deletions

View File

@@ -1293,6 +1293,7 @@ void CAutoMapper::Update(float dt, const CStateManager& mgr) {
}
void CAutoMapper::Draw(const CStateManager& mgr, const zeus::CTransform& xf, float alpha) const {
SCOPED_GRAPHICS_DEBUG_GROUP("CAutoMapper::Draw", zeus::skPurple);
alpha *= g_GameState->GameOptions().GetHUDAlpha() / 255.f;
// Blend mode alpha
// Backface cull