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Graphics debug groups and bug fixes
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@@ -406,6 +406,7 @@ void CMoviePlayer::SetFrame(const zeus::CVector3f& a, const zeus::CVector3f& b,
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void CMoviePlayer::DrawFrame() {
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if (xd0_drawTexSlot == UINT32_MAX)
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return;
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SCOPED_GRAPHICS_DEBUG_GROUP("CMoviePlayer::DrawFrame", zeus::skYellow);
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/* draw appropriate field */
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CTHPTextureSet& tex = x80_textures[xd0_drawTexSlot];
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