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Graphics debug groups and bug fixes
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@@ -29,6 +29,7 @@ zeus::CAABox CSimpleShadow::GetBounds() const {
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void CSimpleShadow::Render(const TLockedToken<CTexture>& tex) const {
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if (!x48_24_collision)
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return;
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SCOPED_GRAPHICS_DEBUG_GROUP("CSimpleShadow::Render", zeus::skGrey);
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CGraphics::DisableAllLights();
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CGraphics::SetModelMatrix(x0_xf);
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