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Graphics debug groups and bug fixes
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@@ -11,7 +11,8 @@ CGuiWidget::CGuiWidget(const CGuiWidgetParms& parms)
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, xa4_color(parms.x10_color)
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, xa8_color2(parms.x10_color)
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, xac_drawFlags(parms.x14_drawFlags)
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, xb0_frame(parms.x0_frame) {
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, xb0_frame(parms.x0_frame)
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, m_name(parms.m_name) {
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xb6_24_pg = parms.xd_g;
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xb6_25_isVisible = parms.xa_defaultVisible;
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xb6_26_isActive = parms.xb_defaultActive;
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@@ -41,7 +42,7 @@ CGuiWidget::CGuiWidgetParms CGuiWidget::ReadWidgetHeader(CGuiFrame* frame, CInpu
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EGuiModelDrawFlags df = EGuiModelDrawFlags(in.readUint32Big());
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return CGuiWidget::CGuiWidgetParms(frame, useAnimController, selfId, parentId, defaultVis, defaultActive, cullFaces,
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color, df, true, false);
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color, df, true, false, std::move(name));
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}
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std::shared_ptr<CGuiWidget> CGuiWidget::Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp) {
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