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Graphics debug groups and bug fixes
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@@ -29,6 +29,7 @@ void CGameCubeDoll::Update(float dt) {
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void CGameCubeDoll::Draw(float alpha) {
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if (!IsLoaded())
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return;
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SCOPED_GRAPHICS_DEBUG_GROUP("CGameCubeDoll::Draw", zeus::skPurple);
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g_Renderer->SetPerspective(55.f, g_Viewport.x8_width, g_Viewport.xc_height, 0.2f, 4096.f);
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CGraphics::SetViewPointMatrix(zeus::CTransform::Translate(0.f, -2.f, 0.f));
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