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Graphics debug groups and bug fixes
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@@ -233,6 +233,7 @@ void CDecal::RenderMdl() const {
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}
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void CDecal::Render() const {
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SCOPED_GRAPHICS_DEBUG_GROUP("CDecal::Render", zeus::skYellow);
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CGlobalRandom gr(sDecalRandom);
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if (x5c_29_modelInvalid && x5c_30_quad2Invalid && x5c_31_quad1Invalid)
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return;
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