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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 01:07:43 +00:00

Graphics debug groups and bug fixes

This commit is contained in:
Jack Andersen
2019-07-20 22:42:52 -10:00
parent b4fe474de3
commit 5acf9ecbcf
90 changed files with 217 additions and 27 deletions

View File

@@ -166,7 +166,7 @@ static const char* TessES =
"SBINDING(0) patch in vec4 minMaxPos;\n"
"SBINDING(0) out VertToFrag vtf;\n"
"\n"
"TBINDING##RIPPLE_TEXTURE_IDX uniform sampler2D RippleMap;\n"
"RIPPLE_TEXTURE_BINDING uniform sampler2D RippleMap;\n"
"\n"
"const float PI_X2 = 6.283185307179586;\n"
"\n"
@@ -600,6 +600,7 @@ static void _BuildAdditionalTCGs(std::stringstream& out, const SFluidPlaneShader
int nextTCG = 3;
int nextMtx = 4;
out << "#define ADDITIONAL_TCGS ";
if (info.m_hasBumpMap)
fmt::print(out, fmt("vtf.uvs[{}] = (texMtxs[0] * pos).xy;"), nextTCG++);
if (info.m_hasEnvBumpMap)
@@ -687,7 +688,7 @@ static std::string BuildES(const SFluidPlaneShaderInfo& info) {
std::stringstream out;
_BuildAdditionalTCGs(out, info);
out << "#define RIPPLE_TEXTURE_IDX " << nextTex << '\n';
out << "#define RIPPLE_TEXTURE_BINDING TBINDING" << nextTex << '\n';
out << TessES;
return out.str();
}
@@ -718,7 +719,7 @@ static std::string _BuildFS(const SFluidPlaneDoorShaderInfo& info) {
int nextTex = 0;
std::stringstream out;
out << "#define TEXTURE_PARAMS ";
out << "#define TEXTURE_DECLS ";
if (info.m_hasPatternTex1)
fmt::print(out, fmt("TBINDING{} uniform sampler2D patternTex1;"), nextTex++);
if (info.m_hasPatternTex2)