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Update fmtlib
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@@ -44,7 +44,7 @@ u8* CGameAllocator::Alloc(size_t len) {
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void CGameAllocator::Free(u8* ptr) {
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SChunkDescription* info = reinterpret_cast<SChunkDescription*>(ptr - sizeof(SChunkDescription));
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if (info->magic != 0xE8E8E8E8 || info->sentinal != 0xEFEFEFEF) {
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AllocLog.report(logvisor::Fatal, fmt(_SYS_STR("Invalid chunk description, memory corruption!")));
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AllocLog.report(logvisor::Fatal, FMT_STRING(_SYS_STR("Invalid chunk description, memory corruption!")));
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return;
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}
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