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HLSL lighting shaders

This commit is contained in:
Jack Andersen
2016-04-04 09:34:54 -10:00
parent c26a288a8c
commit 5c1d8492db
6 changed files with 61 additions and 24 deletions

View File

@@ -89,7 +89,6 @@ private:
/* urde addition: boo! */
boo::GraphicsDataToken m_gfxToken;
std::unique_ptr<u8[]> m_uniformData;
size_t m_uniformDataSize = 0;
boo::IGraphicsBufferD* m_uniformBuffer = nullptr;
std::vector<std::vector<boo::IShaderDataBinding*>> m_shaderDataBindings;