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Work on CStateManager rendering functions
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@@ -149,7 +149,7 @@ struct SViewport
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float x14_halfHeight;
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};
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extern SViewport gViewport;
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extern SViewport g_Viewport;
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struct SClipScreenRect
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{
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@@ -236,8 +236,6 @@ public:
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static zeus::CVector3f g_ViewPoint;
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static zeus::CTransform g_GXViewPointMatrix;
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static zeus::CTransform g_CameraMatrix;
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static zeus::CVector2i g_ViewportResolution;
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static zeus::CVector2i g_ViewportResolutionHalf;
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static SClipScreenRect g_CroppedViewport;
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static int g_ViewportSamples;
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static bool g_IsGXModelMatrixIdentity;
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