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Work on CStateManager rendering functions
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@@ -35,6 +35,8 @@ public:
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};
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enum class EDebugOption
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{
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Zero,
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One
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};
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enum class EPrimitiveType
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{
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@@ -97,6 +99,7 @@ public:
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virtual void DoThermalBlendCold()=0;
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virtual void DoThermalBlendHot()=0;
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virtual u32 GetStaticWorldDataSize()=0;
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virtual void PrepareDynamicLights(const std::vector<CLight>& lights)=0;
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};
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}
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