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Character factory support classes
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@@ -1,5 +1,5 @@
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#ifndef __PSHAG_CALLFORMATANIMSOURCE_HPP__
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#define __PSHAG_CALLFORMATANIMSOURCE_HPP__
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#ifndef __URDE_CALLFORMATANIMSOURCE_HPP__
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#define __URDE_CALLFORMATANIMSOURCE_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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@@ -48,4 +48,4 @@ CFactoryFnReturn AnimSourceFactory(const SObjectTag& tag, CInputStream& in, cons
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}
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#endif // __PSHAG_CALLFORMATANIMSOURCE_HPP__
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#endif // __URDE_CALLFORMATANIMSOURCE_HPP__
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