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Character factory support classes
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@@ -1,13 +1,22 @@
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#ifndef __PSHAG_CTRANSITIONMANAGER_HPP__
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#define __PSHAG_CTRANSITIONMANAGER_HPP__
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#ifndef __URDE_CTRANSITIONMANAGER_HPP__
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#define __URDE_CTRANSITIONMANAGER_HPP__
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#include "CToken.hpp"
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#include "CAnimSysContext.hpp"
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namespace urde
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{
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class CTransitionDatabaseGame;
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class CRandom16;
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class CSimplePool;
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class CTransitionManager
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{
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CAnimSysContext x0_animCtx;
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public:
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CTransitionManager(const CAnimSysContext& sysCtx) : x0_animCtx(sysCtx) {}
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};
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}
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#endif // __PSHAG_CTRANSITIONMANAGER_HPP__
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#endif // __URDE_CTRANSITIONMANAGER_HPP__
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