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Character factory support classes
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@@ -1,5 +1,5 @@
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#ifndef __PSHAG_CPROJECTILEWEAPONDATAFACTORY_HPP__
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#define __PSHAG_CPROJECTILEWEAPONDATAFACTORY_HPP__
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#ifndef __URDE_CPROJECTILEWEAPONDATAFACTORY_HPP__
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#define __URDE_CPROJECTILEWEAPONDATAFACTORY_HPP__
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#include "RetroTypes.hpp"
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#include "CFactoryMgr.hpp"
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@@ -22,4 +22,4 @@ public:
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CFactoryFnReturn FProjectileWeaponDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms);
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}
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#endif // __PSHAG_CPROJECTILEWEAPONDATAFACTORY_HPP__
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#endif // __URDE_CPROJECTILEWEAPONDATAFACTORY_HPP__
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