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Finishing touches to CMemoryCardDriver
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@@ -214,7 +214,7 @@ private:
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bool x160_28_ : 1;
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bool x160_29_ : 1;
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bool x160_30_ : 1;
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bool x160_31_cardInserted : 1;
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bool x160_31_cardBusy : 1;
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bool x161_24_ : 1;
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};
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u16 _dummy = 0;
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@@ -251,7 +251,7 @@ public:
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void ShutdownSubsystems() {}
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EGameplayResult GetGameplayResult() const {return xe4_gameplayResult;}
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void SetGameplayResult(EGameplayResult wl) {xe4_gameplayResult = wl;}
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void SetCardInserted(bool v) {x160_31_cardInserted = v;}
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void SetCardBusy(bool v) {x160_31_cardBusy = v;}
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EFlowState GetFlowState() const { return x12c_flowState; }
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};
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