diff --git a/.idea/codeStyles/Project.xml b/.idea/codeStyles/Project.xml
index e3b0700a2..d7e7012ec 100644
--- a/.idea/codeStyles/Project.xml
+++ b/.idea/codeStyles/Project.xml
@@ -12,25 +12,6 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Runtime/MP1/CSamusHud.cpp b/Runtime/MP1/CSamusHud.cpp
index 8c2608ca6..baace315c 100644
--- a/Runtime/MP1/CSamusHud.cpp
+++ b/Runtime/MP1/CSamusHud.cpp
@@ -917,13 +917,14 @@ void CSamusHud::UpdateHudDamage(float dt, const CStateManager& mgr, DataSpec::IT
x28c_energyIntf->SetFlashMagnitude(practicals);
practicals = std::min(practicals * x404_hudDamagePracticalsGain, 1.f);
x2a0_helmetIntf->AddHelmetLightValue(practicals);
- if (x29c_decoIntf)
+ if (x29c_decoIntf) {
x29c_decoIntf->SetFrameColorValue(practicals);
- if (practicals > 0.f) {
- x3d4_damageLight->SetColor(g_tweakGuiColors->GetHudDamageLightColor() * zeus::CColor(practicals));
- x3d4_damageLight->SetIsVisible(true);
- } else {
- x3d4_damageLight->SetIsVisible(false);
+ if (practicals > 0.f) {
+ x3d4_damageLight->SetColor(g_tweakGuiColors->GetHudDamageLightColor() * zeus::CColor(practicals));
+ x3d4_damageLight->SetIsVisible(true);
+ } else {
+ x3d4_damageLight->SetIsVisible(false);
+ }
}
}